W4 Games
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w4games.com
W4 Games
@w4games.com
Company of veteran @godotengine.org contributors providing commercial OSS products and services. #GodotEngine
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👉 Are you a licensed #Nintendo #developer working with #GodotEngine? All the details on porting your game to #NintendoSwitch2 are in our latest blogpost: 
https://tinyurl.com/NintendoSwitch2Beta
@epictellers.bsky.social  , #Gamedevelopers of #StarfinderAfterlight, have a key philosophy: "make the games we wanted to play." Their best advice?" Choosing the right game is 80% of your success." What game are YOU making using #GodotEngine because you truly love it?
November 14, 2025 at 4:02 PM
Is #GodotEngine just for small indie games? "It is not a toy anymore," says Ricard Pillosu, founder of @epictellers.bsky.social. In our new interview, the #StarfinderAfterlight #Gamedeveloper discusses why its productivity is "a beast". Learn more here: https://tinyurl.com/EpicTellersStarfinder
November 12, 2025 at 4:02 PM
"It has been a blast".That’s how @chasingcarrots.bsky.social described using #GodotEngine for their first time publishing #HallsofTorment. They found fundamentals like "input would be simple, working, and versatile" and "scene trees would work very well". Has this been your experience? Comment below
November 10, 2025 at 4:02 PM
What's it like building a multi-platform game like #HallsofTorment as your first commercial #GodotEngine development? We spoke with @chasingcarrots.bsky.social  about their process. 
Read the full interview here: 
https://tinyurl.com/HowtoHallsoftormentInterview
November 7, 2025 at 4:02 PM
Are you building your game with #GodotEngine?🤔Going from zero to porting Hero Publishing on consoles may feel like #gamedev in hard mode. @jackiecodes.bsky.social shares the #Nintendo submission process and the review stage that decides if your game gets approved or needs adjustments.Watch her story
November 4, 2025 at 4:03 PM
#GodotEngine is growing fast and expanding in the Asian market! Congratulations to MUC GAMES on launching "Slot and dungeons" on #Steam! Play it now:
Save 16% on Slot & Dungeons on Steam
"Slot & Dungeons” is a deck-building roguelite in which the placement of enemies and items on the floor changes depending on the slots. While developing your character, collect symbols along the way to enhance the contents of the slots and conquer the dungeon.
store.steampowered.com
November 3, 2025 at 4:04 PM
Is your game horror-themed? 🎃 Even if your game isn’t scary, it’s a great time to join the seasonal mood and show your game to new players! Does your #Godotengine game have a 'Trick or Treat' special🍬? Show and comment below!👻 #SteamScream #Shocktober #Nintendo #PlayStation
October 31, 2025 at 4:02 PM
Reposted by W4 Games
Hey, so @godotfest.com is taking place in 2 weeks, and I'll be there!

Feel free to DM me if you'd like to meet up and talk about
💼 @w4games.com products and services (Consoles, Build, Professional Services)
⚙️ #GodotEngine development priorities
🎮 your awesome Godot projects
October 29, 2025 at 4:44 PM
Congratulations to our partner @chasingcarrots.bsky.social#HallsOfTorment is now available on #PS5 and #Xbox (Optimized for Xbox Series X|S), brought to console with our 1-click W4 Consoles #GodotEngine solution.
October 29, 2025 at 4:03 PM
🚀 The W4 Consoles beta for #NintendoSwitch2 is now live! @jackiecodes.bsky.social breaks down what you need to know to get ready if you are small studios or an indie creator.👉 Watch now: youtu.be/BX2LYaC4fCw
October 28, 2025 at 2:50 PM
Ready to take your #GodotEngine game on consoles? What determines how you should do that?🤔
Watch @stayathomedev.bsky.social video on the options you have to take your game to the next level.
Check it out 👇
October 24, 2025 at 4:14 PM
What are the requirements to port your #GodotEngine games to consoles❓
@stayathomedev.bsky.social  shares his insights about #NintendoSwitch2 and next-gen consoles in his latest video.

👉Check it out https://youtu.be/oIRJP5uXGpc
October 22, 2025 at 1:03 PM
🚀 W4 Consoles beta for #NintendoSwitch2 is here!  Bringing #GodotEngine projects to the latest Nintendo hardware. What do you need to bring your game to consoles? Find out 👇
October 20, 2025 at 4:02 PM
👉 Are you a licensed #Nintendo #developer working with #GodotEngine? All the details on porting your game to #NintendoSwitch2 are in our latest blogpost: 
https://tinyurl.com/NintendoSwitch2Beta
October 17, 2025 at 4:02 PM
What’s next for #GodotEngine developers? A new beta is loading… Closer than you think. Can you guess what it is? 👀
October 15, 2025 at 4:02 PM
Are you developing an awesome game with #GodotEngine and considering porting it to #Nintendo, #Xbox, or #PlayStation? Did you know that publishing your game on consoles can significantly boost your earnings? Learn how W4 Consoles can expand your publishing strategy: 
https://youtu.be/Bur2e14V7lE
October 13, 2025 at 4:02 PM
⚡Are you planning to update your game to #GodotEngine 4.5? W4 Build allows you to export your project with the new version easily! 👇Check out the changes #GameDeveloper .
October 10, 2025 at 4:03 PM
🚀 #GodotEngine 4.5 is here! W4 Build is fully compatible! Build and ship your projects with the latest version. 
Have you updated your project yet? 👀👉 Sign up for FREE: https://www.w4games.com/w4build
October 8, 2025 at 4:02 PM
Integrating W4 Build with #GitHub or #GitLab is easier than setting up CI scripts ⚡ In 60 seconds see how to connect, configure, and compile your #GodotEngine project automatically 🚀 Drop a comment and tell us how you run your CI 🔧
October 2, 2025 at 4:03 PM
What if putting your game on #Steam was just a few clicks away? 🎮 Watch how W4 Build automates deployment so every build goes live without manual uploads. Wanna try ?📢Sign up for 🆓 and explore plans that scale with your #GodotEngine project.👇http://w4games.com/w4build
September 30, 2025 at 7:17 PM
What if exporting your game using #GodotEngine took less time than making coffee? ☕ In one minute we’ll show you how W4 Build runs your exports automatically and keeps every build release-ready across platforms.
👉 Sign up for FREE: www.w4games.com/w4build
September 25, 2025 at 2:59 PM
What if compiling your #GodotEngine project could be as easy as 1-2-3? ⏱️ Check out how W4 Build automates the process for #Windows, #Linux, #Android, and more, making sure that your game is always ready for release. Leave a comment with the next quick tip you'd like to learn about building!
September 22, 2025 at 4:03 PM
🎮 Are you building your first game for #Steam using #GodotEngine? Setting up your build may be tricky at times, especially if you’re new to Steam deployment. These are the prerequisites you’ll need!
🚀 W4 Build makes it all much simpler.  
👇 Sign up today, it’s free: 
https://www.w4games.com/w4build
September 19, 2025 at 4:04 PM
#Steam may be tricky, especially if you’re preparing your first build on #GodotEngine. Platforms change, requirements update, and a manual upload can quickly become a headache. 😵‍
That’s why Santiago Velez Saffon from our team shared some best practices for using W4 Build in your next project 👇
September 17, 2025 at 4:04 PM
Imagine hitting "export" and jumping straight back into #GodotEngine creation 😌. That's W4 Build: automated, reliable, and release-ready for all platforms. 𝙃𝙤𝙬 𝙤𝙛𝙩𝙚𝙣 𝙙𝙤 𝙮𝙤𝙪 𝙚𝙭𝙥𝙤𝙧𝙩 𝙮𝙤𝙪𝙧 𝙜𝙖𝙢𝙚 𝙗𝙪𝙞𝙡𝙙𝙨? Comment below with!
1️⃣ Every commit 𝗥𝗲𝗽𝗹𝘆🎮
2️⃣ Daily 𝗟𝗶𝗸𝗲 💙
3️⃣ Every Release 𝗥𝗲𝗽𝗼𝘀𝘁 🔃
September 16, 2025 at 4:06 PM