Volcano_
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volcanosauce.bsky.social
Volcano_
@volcanosauce.bsky.social
History, Computer Science, Blender, Movies.
Nieto, Nipote, Petit-fils, Nepos of Rome.
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Album artwork illustration by Shusei Nagaoka for ELO’s classic album ‘Out of the Blue‘ (1977)
October 26, 2025 at 10:17 PM
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Once you can convince yourself that the guy engraving the world‘s most famous anti-fascist anthem on his assassin’s bullet is, in fact, announcing his allegiance to fascism, you can pretty much convince yourself of anything, right?

That’s what worries me. Facts being no obstacle to belief.
September 16, 2025 at 5:06 PM
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Istg online leftist circles contain one of the worst sets of critical thinkers in the history of humanity
September 16, 2025 at 10:09 PM
Why are leftists so eager and willing to celebrate death? It's sick and demonic
September 11, 2025 at 12:27 AM
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In case anyone's interested, this is the process I'm using to generate normals for the painterly portfolio project I'm working on. This is in Substance Painter, but you could also do it in Photoshop or 3D Coat

I convert them to tangent space after the fact, but you could also do that in a shader
May 30, 2025 at 7:29 PM
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May 10, 2025 at 4:49 PM
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I realized i could make pine-trees with the new foliage.

#b3d #3dart #pixelart #medieval #textures #gameart
May 22, 2025 at 11:36 PM
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I actually made this by hijacking my Godot lines-and-trails addon, which means I can do things like this 🌊:
#GodotEngine #gamedev #indiedev
May 21, 2025 at 9:30 PM
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Morrowind (2002)
May 22, 2025 at 12:01 PM
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More vegetation. Gonna do dry bushes now.

#b3d #3dart #pixelart #medieval #textures #gameart
May 22, 2025 at 8:33 PM
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scene I made in godot for 4.4 AgX tonemapper comparison

every other tonemapper struggles with bright blue
February 19, 2025 at 3:12 PM
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I rarely see Fractal Texturing used anywhere but find it really useful. It makes a single texture look good at any distance, without getting pixelated or blurry and tiled, by interpolating between different scales of the same texture based on the depth.

#gamedev #godot #godotengine
February 14, 2025 at 9:17 PM
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Art by Jean Giraud aka Moebius for Moebius 1: Upon a Star (1987) #moebius
February 2, 2025 at 11:24 PM