Talo - open source game backend
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trytalo.com
Talo - open source game backend
@trytalo.com
Talo (https://trytalo.com) is the easiest way to integrate leaderboards, stats, player management and more into your game.

Come join us on Discord: https://trytalo.com/discord
Follow us on GitHub: https://github.com/TaloDev
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Hi Bluesky, we're building Talo: a free open-source backend for your games. We've got a #GodotEngine plugin and a #MadeWithUnity package to help you get started. Check us out: trytalo.com.

#gamedev #indiedev
Talo - the open source game backend
Talo is an open source, self-hostable backend for your games. Manage players and persist data across sessions with our Unity package and Godot plugin.
trytalo.com
Here's everything we shipped in October, including the new "unique by props" leaderboards setting and a preview of the new player broadcasts API (coming soon)

trytalo.com/blog/changel...
Changelog: New stats API, connection events and leaderboard improvements
Get all player stats in one API call, handle network drops gracefully and make your leaderboards by props. Here's what we shipped in October for Godot and Unity.
trytalo.com
November 6, 2025 at 8:01 PM
Reposted by Talo - open source game backend
I'm using @trytalo.com in order to implement a leaderboard in #AlixRPG with Steam syncing
Documentation is well written, support via Discord is very fast, Godot addon is complete with multiple examples, prices are fair
What is it missing?
#GodotEngine #gdscript #indiegamedev #GodotTips #gamedev
October 29, 2025 at 7:53 PM
❗ The danger zone is here - you can now delete individual players inside the Talo dashboard! #godotengine #madewithunity #gamedev
September 24, 2025 at 6:02 PM
⏪ You can now reset player stats in the Talo dashboard. Doing this will reset global stats back to their default value and clear all stat metrics, giving you a clean slate.
September 21, 2025 at 7:00 PM
📅 You can now filter Talo leaderboard entries by dates in the dashboard! This will be available in our #godotengine and #madewithunity SDKs next week. #gamedev
September 17, 2025 at 7:01 PM
🔄 Need to reset a leaderboard after a playtest? Maybe even before launch? You can now reset leaderboards in Talo for dev players, live players or both! #gamedev #godotengine #madewithunity
September 14, 2025 at 7:01 PM
🚀 Here's everything we did in August, including better player searching/filtering for our Godot plugin, offline player data and offline live config! trytalo.com/blog/changel... #gamedev
Changelog: Player search, improved filtering and offline player cache
This month we've added new ways to search and filter for players based on specific criteria.
trytalo.com
September 4, 2025 at 7:15 PM
Good luck to everyone doing #BrackeysGameJam! If you need a leaderboard or want to track some stats, Talo works with Unity and Godot 🤖 #gamedev
August 25, 2025 at 7:00 PM
Talo's Godot plugin now fully supports offline gameplay including offline leaderboard entries, game saves, player analytics, feedback and more! You can get the latest version of Talo from the Godot Asset Store or Asset Library 👇 #gamedev #godotengine
August 24, 2025 at 6:00 PM
Reposted by Talo - open source game backend
Good afternoon everyone! I'm ecstatic to announce my new AWESOME game is out now (for FREE!!!) at lanemcmartin.itch.io/personal-sho...!

Super proud of this one - I hope you have a ton of fun playing it! #godot #gamedev #indiedev
August 17, 2025 at 10:12 PM
Reposted by Talo - open source game backend
Just wrapped up my first jam game using #Godot for the #GMTK #GameJam 2025 and had an absolute blast working on it! Would love to hear what you think ❤️

jsmash-salted.itch.io/izakaya-rush
August 5, 2025 at 4:24 PM
Reposted by Talo - open source game backend
Lazy River Rally is live :)

3 hours left on the jam - going to go scream into my pillow for a minute then come back and try and make it a little prettier :)

Play here: not-jam.itch.io/lazy-river-r...

Drop your games in the comments too! I want to play them!
August 3, 2025 at 1:59 PM
Game feedback props are live! You can now add extra context to player feedback and filter by props in the dashboard. #gamedev #godotengine #madewithunity
July 23, 2025 at 8:44 PM
Our game analytics page is getting a huge refresh next week 🔎 - bringing more detail to the events tracked in your #madewithunity or #godotengine game! You can also now breakdown events by their props and see which sub-events are performing better. #gamedev #screenshotsaturday
April 5, 2025 at 8:01 PM
Good luck to everyone doing #LDJAM this weekend! If you need leaderboards, check out Talo - we've got a #MadeWithUnity package and #GodotEngine plugin with plenty of examples 🏆. You can have leaderboards in your game in less than an hour (trust us, we've done it plenty of times before!) #gamedev
April 5, 2025 at 4:02 PM
We've launched new APIs for game stats allowing you to see a history of changes for a player stat or global stat. Check out our new #godotengine guide for easily tracking stats: trytalo.com/blog/stat-tr... #gamedev
How to track global and player stats in your Godot game
Learn how to leverage Talo's powerful Stats API to track player progression, create competitive mechanics and analyse player behaviour in your Godot game.
trytalo.com
April 1, 2025 at 8:00 PM
📋 Thanks to a contribution from the community, you can now bulk-import props for players and live config! #gamedev #indiedev #screenshotsaturday
March 8, 2025 at 9:00 PM
🪩 NEW: Channel management is (finally) here! Now you can update, edit and delete channels directly from the dashboard for your #godotengine or #madewithunity game. You can even update or remove the owner. #gamedev
March 6, 2025 at 9:00 PM
🎯 Talo now supports daily, weekly, monthly and yearly leaderboards for your #godotengine and #madewithunity games!

You can also see archived entries directly in the dashboard #gamedev
February 26, 2025 at 9:01 PM
Reposted by Talo - open source game backend
🔔 Player presence is here! Talo now automatically tracks when players are online in #godotengine and #madewithunity games. You can even set custom statuses and see more stats in the dashboard #gamedev
February 22, 2025 at 9:01 PM
🔔 Player presence is here! Talo now automatically tracks when players are online in #godotengine and #madewithunity games. You can even set custom statuses and see more stats in the dashboard #gamedev
February 22, 2025 at 9:01 PM
Reposted by Talo - open source game backend
🚀 Astroprotocol Prototype is Live! 🚀

Hello everyone! The Astroprotocol 4X game prototype is finally here! You can play it right in your browser at:
zeikk0.itch.io/astroprotocol

#gamedev #indiedev #godot
February 21, 2025 at 4:57 PM
Reposted by Talo - open source game backend
hello everybody, this month we made 2 games!!
one is a collaborative platformer game called bulbulbul.
the other one is a scoring game about popping the right bubble, called popple.

bulbulbul:
cumulet.itch.io/bulbulbul

popple:
cumulet.itch.io/popple

hope you'll enjoy it.
cheers 🩵
February 3, 2025 at 12:58 PM
Reposted by Talo - open source game backend
We used @itch.io , @godotengine.org , @trytalo.com to make and publish those ✨✨
hello everybody, this month we made 2 games!!
one is a collaborative platformer game called bulbulbul.
the other one is a scoring game about popping the right bubble, called popple.

bulbulbul:
cumulet.itch.io/bulbulbul

popple:
cumulet.itch.io/popple

hope you'll enjoy it.
cheers 🩵
February 3, 2025 at 2:35 PM
🎉 Talo's January changelog is out now! Catch up on the new real-time live config updates, updating player data and the new find player API for #godotengine and #madewithunity #gamedev
Changelog: real-time live config and updating player data
Discover new Talo features: real-time live config updates and the ability to update player stats and leaderboard scores from the dashboard.
trytalo.com
January 30, 2025 at 9:00 PM