Talo - open source game backend
banner
trytalo.com
Talo - open source game backend
@trytalo.com
Talo (https://trytalo.com) is the easiest way to integrate leaderboards, stats, player management and more into your game.

Come join us on Discord: https://trytalo.com/discord
Follow us on GitHub: https://github.com/TaloDev
❗ The danger zone is here - you can now delete individual players inside the Talo dashboard! #godotengine #madewithunity #gamedev
September 24, 2025 at 6:02 PM
⏪ You can now reset player stats in the Talo dashboard. Doing this will reset global stats back to their default value and clear all stat metrics, giving you a clean slate.
September 21, 2025 at 7:00 PM
📅 You can now filter Talo leaderboard entries by dates in the dashboard! This will be available in our #godotengine and #madewithunity SDKs next week. #gamedev
September 17, 2025 at 7:01 PM
🔄 Need to reset a leaderboard after a playtest? Maybe even before launch? You can now reset leaderboards in Talo for dev players, live players or both! #gamedev #godotengine #madewithunity
September 14, 2025 at 7:01 PM
Game feedback props are live! You can now add extra context to player feedback and filter by props in the dashboard. #gamedev #godotengine #madewithunity
July 23, 2025 at 8:44 PM
Our game analytics page is getting a huge refresh next week 🔎 - bringing more detail to the events tracked in your #madewithunity or #godotengine game! You can also now breakdown events by their props and see which sub-events are performing better. #gamedev #screenshotsaturday
April 5, 2025 at 8:01 PM
📋 Thanks to a contribution from the community, you can now bulk-import props for players and live config! #gamedev #indiedev #screenshotsaturday
March 8, 2025 at 9:00 PM
🎯 Talo now supports daily, weekly, monthly and yearly leaderboards for your #godotengine and #madewithunity games!

You can also see archived entries directly in the dashboard #gamedev
February 26, 2025 at 9:01 PM
🔔 Player presence is here! Talo now automatically tracks when players are online in #godotengine and #madewithunity games. You can even set custom statuses and see more stats in the dashboard #gamedev
February 22, 2025 at 9:01 PM
🕵 Noticed a suspicious leaderboard entry in your #godotengine or #madewithunity game? Talo's open source leaderboards let you hide and edit entries from the web! #gamedev
January 22, 2025 at 9:00 PM
🚀 New release: You can now update player stats directly from the Talo Dashboard.

👉 Talo is an open source #gamedev backend for #godotengine and #madewithunity games
January 20, 2025 at 9:00 PM
📊 Talo makes game analytics for #MadeWithUnity and #Godot simple and accessible. All the information that matters most in one dashboard. #gamedev #indiedev
December 23, 2024 at 8:00 PM
Player management made easy. Track stats, manage identities and keep players engaged with Talo. #gamedev #indiedev
December 21, 2024 at 8:00 PM
Something new is coming to Talo very soon. Introducing Channels: a socket-based system to add interactivity to your game.

You can use it for chat systems or for sending JSON between players to reactively update game state. Check out the new #GodotEngine demo below. #gamedev
December 13, 2024 at 5:10 PM
Game development, simplified. Talo is an open-source backend for #MadeWithUnity and #Godot games, designed to help you understand your players 🚀 #gamedev #indiedev
December 7, 2024 at 5:00 PM
Now live: create segments of players based on game stat values or leaderboard entry scores! Find your best (and worst) players with Talo's open source #gamedev #indiedev tools.
November 22, 2024 at 9:30 PM
Finally, we can learn more about our players with stats (they can also be tracked globally) and check out their leaderboard entries. You can use Talo for free, check it out here: trytalo.com
November 2, 2024 at 8:11 PM
Events send metadata about our player and we can set our own custom properties like if they’ve completed the game and what level they’re on.
November 2, 2024 at 8:10 PM