Talo - open source game backend
banner
trytalo.com
Talo - open source game backend
@trytalo.com
Talo (https://trytalo.com) is the easiest way to integrate leaderboards, stats, player management and more into your game.

Come join us on Discord: https://trytalo.com/discord
Follow us on GitHub: https://github.com/TaloDev
❗ The danger zone is here - you can now delete individual players inside the Talo dashboard! #godotengine #madewithunity #gamedev
September 24, 2025 at 6:02 PM
⏪ You can now reset player stats in the Talo dashboard. Doing this will reset global stats back to their default value and clear all stat metrics, giving you a clean slate.
September 21, 2025 at 7:00 PM
📅 You can now filter Talo leaderboard entries by dates in the dashboard! This will be available in our #godotengine and #madewithunity SDKs next week. #gamedev
September 17, 2025 at 7:01 PM
🔄 Need to reset a leaderboard after a playtest? Maybe even before launch? You can now reset leaderboards in Talo for dev players, live players or both! #gamedev #godotengine #madewithunity
September 14, 2025 at 7:01 PM
Good luck to everyone doing #BrackeysGameJam! If you need a leaderboard or want to track some stats, Talo works with Unity and Godot 🤖 #gamedev
August 25, 2025 at 7:00 PM
Talo's Godot plugin now fully supports offline gameplay including offline leaderboard entries, game saves, player analytics, feedback and more! You can get the latest version of Talo from the Godot Asset Store or Asset Library 👇 #gamedev #godotengine
August 24, 2025 at 6:00 PM
Game feedback props are live! You can now add extra context to player feedback and filter by props in the dashboard. #gamedev #godotengine #madewithunity
July 23, 2025 at 8:44 PM
Our game analytics page is getting a huge refresh next week 🔎 - bringing more detail to the events tracked in your #madewithunity or #godotengine game! You can also now breakdown events by their props and see which sub-events are performing better. #gamedev #screenshotsaturday
April 5, 2025 at 8:01 PM
Good luck to everyone doing #LDJAM this weekend! If you need leaderboards, check out Talo - we've got a #MadeWithUnity package and #GodotEngine plugin with plenty of examples 🏆. You can have leaderboards in your game in less than an hour (trust us, we've done it plenty of times before!) #gamedev
April 5, 2025 at 4:02 PM
📋 Thanks to a contribution from the community, you can now bulk-import props for players and live config! #gamedev #indiedev #screenshotsaturday
March 8, 2025 at 9:00 PM
🪩 NEW: Channel management is (finally) here! Now you can update, edit and delete channels directly from the dashboard for your #godotengine or #madewithunity game. You can even update or remove the owner. #gamedev
March 6, 2025 at 9:00 PM
🎯 Talo now supports daily, weekly, monthly and yearly leaderboards for your #godotengine and #madewithunity games!

You can also see archived entries directly in the dashboard #gamedev
February 26, 2025 at 9:01 PM
🔔 Player presence is here! Talo now automatically tracks when players are online in #godotengine and #madewithunity games. You can even set custom statuses and see more stats in the dashboard #gamedev
February 22, 2025 at 9:01 PM
🕵 Noticed a suspicious leaderboard entry in your #godotengine or #madewithunity game? Talo's open source leaderboards let you hide and edit entries from the web! #gamedev
January 22, 2025 at 9:00 PM
🚀 New release: You can now update player stats directly from the Talo Dashboard.

👉 Talo is an open source #gamedev backend for #godotengine and #madewithunity games
January 20, 2025 at 9:00 PM
📊 Talo makes game analytics for #MadeWithUnity and #Godot simple and accessible. All the information that matters most in one dashboard. #gamedev #indiedev
December 23, 2024 at 8:00 PM
Player management made easy. Track stats, manage identities and keep players engaged with Talo. #gamedev #indiedev
December 21, 2024 at 8:00 PM
Something new is coming to Talo very soon. Introducing Channels: a socket-based system to add interactivity to your game.

You can use it for chat systems or for sending JSON between players to reactively update game state. Check out the new #GodotEngine demo below. #gamedev
December 13, 2024 at 5:10 PM
Game development, simplified. Talo is an open-source backend for #MadeWithUnity and #Godot games, designed to help you understand your players 🚀 #gamedev #indiedev
December 7, 2024 at 5:00 PM
Now live: create segments of players based on game stat values or leaderboard entry scores! Find your best (and worst) players with Talo's open source #gamedev #indiedev tools.
November 22, 2024 at 9:30 PM
Learn more about Talo's player groups and segments: https://trytalo.com/players
November 19, 2024 at 9:00 PM
Coming this week: you can now add players to groups based on their leaderboard scores or game stat values.

Using Talo, you can find your game's best speed runners or the players who died to spikes too many times (shame them!) #gamedev #indiedev #buildinpublic
November 19, 2024 at 9:00 PM
New update: we've updated the player profiles with a "last seen" date for each of their aliases. Player management just got easier with Talo 💪 #gamedev #indiedev #buildinpublic
November 5, 2024 at 4:30 PM
Finally, we can learn more about our players with stats (they can also be tracked globally) and check out their leaderboard entries. You can use Talo for free, check it out here: trytalo.com
November 2, 2024 at 8:11 PM
Events send metadata about our player and we can set our own custom properties like if they’ve completed the game and what level they’re on.
November 2, 2024 at 8:10 PM