Lane
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lanemcmartin.bsky.social
Lane
@lanemcmartin.bsky.social
Hobbyist game developer and full-time engineer. I hope you enjoy the games I make as much as I enjoy developing them! 🇨🇦

You can find my stuff here!
lanemcmartin.itch.io
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Good afternoon everyone! I'm ecstatic to announce my new AWESOME game is out now (for FREE!!!) at lanemcmartin.itch.io/personal-sho...!

Super proud of this one - I hope you have a ton of fun playing it! #godot #gamedev #indiedev
Reposted by Lane
My interactive tween guide for Godot is out !

If you have trouble using tweens, adding "Juice" or picking the right transition, it should hopefully help!

The guide is free and will always be 🩵

qaqelol.itch.io/tweens

#Godot #GameDev #Animation #Tutorial #Guide #Tweens
November 20, 2025 at 1:21 PM
Reposted by Lane
Yume Nikki PS1.
Demo out NOW!
It contains two dream worlds to explore.

You can run it on a real PlayStation 1.

This is a fan game. I put a lot of love and care into it.
I hope you enjoy it.

#yumenikki #ps1 #psx #gamedev #homebrew
November 6, 2025 at 1:25 AM
Reposted by Lane
#GodotEngine 4.5 has finally arrived! 🎉

With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!

godotengine.org/releases/4.5/
Godot 4.5, making dreams accessible – Godot Engine
From mind-blowing effects now made possible by the stencil buffer to accessible descriptions of your GUI elements that opens up the possibility for people with disabilities to play your game — we are ...
godotengine.org
September 15, 2025 at 8:30 PM
Good morning!!!!!! Some more (very very) WIP stuff...

#gamedev #blender #godot
September 12, 2025 at 3:19 PM
v2.0 of Personal Shopper is here! In perhaps my longest published yap session ever, I've written a bit about the accessibility-focused changes in this release AND (bonus!) I've included a postmortem for the game!

lanemcmartin.itch.io/personal-sho...

#godot #gamedev #indiedev
Personal Shopper v2.0 Is Here! (+ Postmortem)
v2.0 of Personal Shopper is here! I’m calling this “v2.0” because the game’s difficulty curve has shifted pretty substantially: thanks to an updated health system and the introduction of a new...
lanemcmartin.itch.io
August 28, 2025 at 11:07 PM
Pre-rendered backgrounds are so much freaking fun to make - here's a clip from an experiment I've been working on recently...

#gamedev #blender #godot
August 25, 2025 at 11:40 PM
August 22, 2025 at 5:52 AM
Reposted by Lane
Game development.
August 19, 2025 at 3:02 PM
Released a small patch for Personal Shopper! Fixed a few bugs and added an alternate control scheme to make the game more accessible. #indiedev #godot #gamedev

Thank you very much to everyone who gave the game a try so far!

lanemcmartin.itch.io/personal-sho...
v1.1 Released!
Thank you to everyone who checked out the game since launch! This patch addresses some feedback I got over the last 24 hours. Added alternate control scheme. ARROW KEYS can now be used in place of WAS...
lanemcmartin.itch.io
August 19, 2025 at 5:28 AM
Good afternoon everyone! I'm ecstatic to announce my new AWESOME game is out now (for FREE!!!) at lanemcmartin.itch.io/personal-sho...!

Super proud of this one - I hope you have a ton of fun playing it! #godot #gamedev #indiedev
August 17, 2025 at 10:12 PM
You see this, quote with a title screen that’s iconic to you
August 6, 2025 at 11:04 PM
3 screenshots from my upcoming game! July ended up being a stupidly busy month, and this last push took a bit longer than expected... but the game is done and I'm in the home stretch! Working on the itch page and editing a short trailer. Stay tuned!

#godot #gamedev #indiedev
August 5, 2025 at 11:03 PM
Reposted by Lane
These are the engines used to make 9,724 games for the GMTK Game Jam in 2025!

1️⃣ Unity - 41%
2️⃣ Godot - 39%
3️⃣ Other / No Engine - 11%
4️⃣ Game Maker - 5%
5️⃣ Unreal Engine - 4%
August 4, 2025 at 8:35 AM
Reposted by Lane
Hello.

It's almost been 10 years since UNDERTALE released.

Now, I'm looking for your memories.

Let's turn back together.

Face the flower and speak.

memories.undertale.com
UNDERTALE - Memories
memories.undertale.com
July 26, 2025 at 3:15 AM
Reposted by Lane
Introducing Debug++

The free games industry magazine from the Debug team. Out now!

🎮 Dev deep-dives
🧠 Industry insight
👀 Stories behind the screens

Subscribe now and read today: debug.plus

#gamedev

Updates: @debug.plus
July 21, 2025 at 5:35 PM
Reposted by Lane
The 2025 Godot Community Poll is live! Help us understand our community better and shape the engine's future. Takes just 5-10 minutes:

👉 godotengine.org/article/godo...
Godot Community Poll 2025 – Godot Engine
We want to learn more about the Godot community, understand who the users of the engine are, and find out how we can better support you.
godotengine.org
June 30, 2025 at 6:13 PM
Last but not least - here's a render of the third playable character from my NEW and FREAKING EPIC upcoming game!

Planning to try and post a few preview screenshots or GIFs or something while I polish this thing up - so stay tuned!!

#gamedev #voxel #godot
June 22, 2025 at 6:35 PM
ANOTHER ONE! Check out another (VERY cool 😎) playable character from my upcoming game!

Having a lot of fun experimenting with voxel art and sprite stacking in this game! I'm using #MagicaVoxel for the art - it's super fun to use (and it's free)!

#gamedev #voxel #godot
June 21, 2025 at 5:00 PM
Long time no see, Bluesky! I've been quietly working on a new game for a bit - and I'm almost ready to start showing it off!

Here's a cute little render of one of the playable characters. Stay tuned!! 👀 #gamedev #godot #voxel
June 20, 2025 at 2:50 PM
Reposted by Lane
oh wow

The Library of Congress has a trove of images “free to use and re-use” that are in the public domain - and they’re fantastic
January 11, 2025 at 1:28 PM
Reposted by Lane
people will speak about a game they played as a kid with the same reverence that they might a great song or novel, about how it engrossed them totally and completely. They may even tear up talking about it. and then you ask what game it was and it was Spongebob battle for bikini bottom
January 30, 2025 at 9:44 PM
Reposted by Lane
New dithering method dropped

I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.

Explainer video:
www.youtube.com/watch?v=HPqG...

Source repository:
github.com/runevision/D...

#gamedev #vfx
January 23, 2025 at 3:28 PM
Reposted by Lane
Preservation of mystery is one of those things it feels like creators are always fighting for when making games. You know some players will leave as soon as they get lost or don't understand. Lynch was always so inspiring as a champion of preserving mysteries... to all artists, not just in film.
Martin Scorsese reflects on the loss of David Lynch:
January 17, 2025 at 7:13 PM
very productive day #blender #3d
January 12, 2025 at 11:59 PM