Darcy Matheson
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thekhaosgame.bsky.social
Darcy Matheson
@thekhaosgame.bsky.social
👾 Indie #gamedev at @effortstar.bsky.social
🗺️ Procedurally generated human
📝 https://thekhaosgame.github.io/
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Introducing my latest proc gen experiment, hybrid grids! I've been planning these for ages and it's been so much fun seeing them finally coming together in the game.

Left - Radial grid + flattened/subdivided quadtree
Right - Subdivided hex grid + Delaunay triangulation
#procgen #gamedev #roguelike
Reposted by Darcy Matheson
Thanks everyone who came to our talk at ACMI :) I had a lot of fun. Thanks everyone at ACMI for your hospitality and @astroblob.bsky.social for being such a wonderful moderator!!
October 15, 2025 at 6:46 PM
Thank you so much to everyone who came to check out our booth at @paxaus.bsky.social!

Had a blast meeting all of you and seeing so many reactions to our game this weekend!

So excited to get into early access and continue working with this spectacularly talented team <3
October 12, 2025 at 12:06 AM
Feeling so inspired to make really small games after hearing @noelfb.bsky.social and @maddymakesgames.com talk about their time working on Celeste tonight!

But there's something very important that must be done first...
October 6, 2025 at 10:04 AM
Reposted by Darcy Matheson
In 25 years, every business school in the country will be doing case studies about how a long defunct company known as “Google” once had an unbeatable lock on online information retrieval and then started doing shit like this.
August 23, 2025 at 6:16 PM
🤘
August 16, 2025 at 10:52 AM
Reposted by Darcy Matheson
We’re looking for a full time senior 3D artist and animator for Enter the Chronosphere (fully remote).

We hope to fill this role ASAP, so take a look at the job description if it sounds like it’s for you.

effortstar.games/careers

#hiring #indiedev #Australia
August 5, 2025 at 4:19 AM
Reposted by Darcy Matheson
Why do people with DOOMS make the best porters?
Because they can run on anything.
June 25, 2025 at 5:06 AM
Introducing my latest proc gen experiment, hybrid grids! I've been planning these for ages and it's been so much fun seeing them finally coming together in the game.

Left - Radial grid + flattened/subdivided quadtree
Right - Subdivided hex grid + Delaunay triangulation
#procgen #gamedev #roguelike
April 30, 2025 at 2:24 AM
Reposted by Darcy Matheson
March 17, 2025 at 11:09 PM