Terebellum Morgan
terebellummorgan.bsky.social
Terebellum Morgan
@terebellummorgan.bsky.social
Account for NSFW appreciation. Will thus repost (reblog) them.
Minors DNI.
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(hasn't drawn her a week) i miss her
January 16, 2026 at 9:26 PM
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oh miss ivy 🥀

#art
January 16, 2026 at 6:01 PM
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I asked for a way to enjoy this diva without having to get through the actual campaign and they delivered
January 17, 2026 at 6:16 PM
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A new painting (by me) I can share for the game we are working on here at Gardens. I still can't say much, but things are moving along smoothly and I'm excited for you all to see it when it's ready. I really appreciate all the enthusiasm everyone has shared with me about the art we've shown so far.
January 15, 2026 at 4:57 AM
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Finished commission of Charline and Lex for dear @rodeoraccoon.bsky.social 🥰💕 Thank you for giving me the opportunity to draw our girlies together 🥹💕💕💕

[ #dnd #oc #ttrpg #artsky #ocsky ]
January 15, 2026 at 1:15 PM
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As a person with acne, this helps my self-image: studying the faces of people who have it, and realizing they are still beautiful even though their skin has imperfections.
January 14, 2026 at 4:50 PM
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"There on the battlefield, where souls dance between this and that world, you might see them. The Death Collector."
January 15, 2026 at 11:12 AM
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January 15, 2026 at 10:37 AM
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⚔️🛡️
January 14, 2026 at 6:08 PM
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Crunch is _always_ indicative of failure, usually multifaceted. Failure in scheduling, failure to develop or support adequate tools, failure to scope, failure of leadership. Rarely (if ever) is it due to a lack of "hunger", skill, or desire to "redefine the industry standard" in devs.
I say this with utmost respect, but Taylor is an absolute tool for saying this privately or publicly.
I can say on good authority that it takes 7 to 10 years to develop game development skills to “good enough” to produce commercial game content. 7-10 years plus the cost of a university education.
January 14, 2026 at 1:29 PM
Crunch is bad. Crunch ruins lives. Crunch kills. Don't ask for it. Don't do it. It's bad.

I can't believe I still have to say this after all these years.
January 14, 2026 at 2:30 PM
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A friend once told me he crunched from the time his daughter was born until she was 12. He took a new job so he could spend the next 5 years building a relationship with her.

But he’ll never get those 12 years back. He missed her childhood, and for what? A 91 Metacritic?
In my books, I talk about a writer who has holes in his memory from crunch. Forever. He's never getting that part of his memory--his life!--back. And for what? A video game.
January 14, 2026 at 12:50 PM
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To any junior devs reading the discourse, don't let anyone tell you crunch is necessary. Don't fall for it. Long term crunching is dangerous for your physical & mental health, full stop. Great games are not made because of crunch, they are made in SPITE of crunch, and it is NOT sustainable. Period.
January 14, 2026 at 7:02 AM
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"Actually, burning people's passions away and replacing them with bright-eyed youngsters full of hope who shall then also be burned out in an endless hellish cycle of destroying the human soul is quite profitable for me."
I say this with utmost respect, but Taylor is an absolute tool for saying this privately or publicly.
I can say on good authority that it takes 7 to 10 years to develop game development skills to “good enough” to produce commercial game content. 7-10 years plus the cost of a university education.
January 14, 2026 at 6:21 AM
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Happy tie him up tuesday!! ⸜(*´▽`*)⸝ we love evil pervert scientists who specialize in making boys breedable or something idk

#leonskennedy
January 14, 2026 at 2:48 AM
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Hi #portfolioday
I'm MAF, comic creator, illustrator and curator of white haired individuals

Currently working on my own comics but my inbox is always open for commercial projects if they're interesting enough ✨
January 13, 2026 at 10:49 PM
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everything has changed
January 13, 2026 at 5:22 PM
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🫰
January 14, 2026 at 12:06 AM
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figuring out his face
January 13, 2026 at 6:57 PM
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changeling who left her toxic boss to be a vampire's ride or die ☀︎
(yuri)
#oc
January 13, 2026 at 9:56 PM
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there is no honor quite like having someone commission an art piece from you and getting it tattooed 🖤
January 12, 2026 at 3:24 PM
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🦚
January 11, 2026 at 10:17 PM
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#art#digitalart#illustration#oc
⋆ . • .⁺ ✶ .
January 12, 2026 at 6:09 AM
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i'm lucien 🇬🇪 & i draw all the things that fancy me

worked as a character designer for lines studio (hades II trailer), concept artist for troglodyte games (railgods of hysterra), bunch of nda stuff & 50+ indie authors

contact: mynqso@gmail.com
patreon: patreon.com/c/mynqzo
January 11, 2026 at 8:20 PM
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haven't shown you guys the yuri version of isaiah and harriet yet
January 11, 2026 at 7:58 PM