⚔️ DiscoGarage Games
📅 JC2/APB/GTA5/Vermintide/Hammerting/Helldivers2
🏹 Tides of Revival: Grand RPG
🌍 Open World Gamedev
As an intro, my primary side-project is Tides of Revival, an first-person RPG set in a massive world that will play over decades and change with and without your actions.
I also run the Open World Gamedev newsletter and Discord, hosted over here: discord.gg/rzByav6Y7Z
rethinkaadhaar.in/campaign2025
rethinkaadhaar.in/campaign2025
Here is how I made my procedural pixel art tentacle, keen to hear feedback as this is all very new for me. Cheers :)
youtu.be/-h2dkiKy_4I
#GameDev #Godot #PixelArt
Here is how I made my procedural pixel art tentacle, keen to hear feedback as this is all very new for me. Cheers :)
youtu.be/-h2dkiKy_4I
#GameDev #Godot #PixelArt
We have a more stuff we wanna do and then release something playable in December!
bsky.app/profile/srek...
We have a more stuff we wanna do and then release something playable in December!
bsky.app/profile/srek...
With lines like "WHERE THE FUCK IS IT!?", "THIS GUN IS MY WARRANT!" and "SHE'S DEAD IN TWO HOURS!"
store.steampowered.com/app/2212670/...
With lines like "WHERE THE FUCK IS IT!?", "THIS GUN IS MY WARRANT!" and "SHE'S DEAD IN TWO HOURS!"
store.steampowered.com/app/2212670/...
It's clear it was a learning experience for the sequel 👌 .
It's clear it was a learning experience for the sequel 👌 .
Anyone want to enlighten me? The least you can do is send an invite to that discord!
Anyone want to enlighten me? The least you can do is send an invite to that discord!
Via steam/account/View licenses and product key activations
Via steam/account/View licenses and product key activations
Yes, UX designer, I *would* like to be able to figure out what an icon does without using a tooltip.
Yes, UX designer, I *would* like to be able to figure out what an icon does without using a tooltip.
I wonder if it also translates to worse error messages and code completion etc. too. #ziglang
github.com/ziglang/zig/...
I wonder if it also translates to worse error messages and code completion etc. too. #ziglang
github.com/ziglang/zig/...