Snuggsy187
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snuggsy187.bsky.social
Snuggsy187
@snuggsy187.bsky.social
6502 retro coder (some BBC Micro, mostly Acorn Electron !), amateur musician and model maker. In need of even more holidays !

http://github.com/Snuggsy187
https://ko-fi.com/snuggsy187
Cheers mate - getting to the end of Chuckulus (I think !) - just wish I could give it more time, I would have finished it months ago! 😅

There's no rush, but it's beginning to 'hang around' a bit!

Plenty of annoying bits to do for the Beeb version yet, so may see the Elk version released first! 😲
November 14, 2025 at 9:40 PM
Marvellous ! 😎
I think I've said before I admire you releasing all these different machine versions - I'm having enough problems doing a Elk/Beeb version of Chuckulus!

I checked the Beeb version this morning and I had broke it again making a seeming unrelated change to the Elk version !
November 14, 2025 at 8:25 PM
Exquisite ! Looking forward to this ! 😎
November 14, 2025 at 7:23 PM
Excellent, glad it's inspiring you ! 😎

I've tried to keep the updates vaguely different, as it could all look like the same old stuff..... Just wish I could have committed more time to it - it's been going on for over a year ! No rush though I suppose !
November 14, 2025 at 6:09 PM
I guess you could throw any familiar sprite set at it !

Although those Frak sprites may be a bit on the large side ! And getting Trogg's yoyo to bend around the tower (so to speak) might look a bit odd ! 😅

..... Monstulus perhaps ?
November 14, 2025 at 2:53 PM
Thanks Damo :)

It's coming along, just some more refinements to finish and then settle on the final level design !

The end is in sight !
November 14, 2025 at 2:50 PM
Reposted by Snuggsy187
New level shambles testing (didn't say I was any good at Chuckulus !) 😅

Oh, a DUCK only level.... cue instant PANIC !
November 13, 2025 at 10:26 PM
Reposted by Snuggsy187
Another level in the bag - looks easier than it is!

Trying to address the difficulty progression - which actually has the DUCK introduced earlier than level 9!

Level:
1 - Easy, a few hens
2 - Harder, a few hens
3 - Easy, DUCK only
4 - Harder, hens and lift
5 - Hard, hens
6 - Hard, DUCK only
etc...
November 13, 2025 at 9:52 PM
It had to be done - designing 8 screens manually within the asm drove me crazy very quickly, so I sensibly created a tool to help !

It's a bit odd designing the levels as 'flat' - sometimes they don't work out when they get wrapped around the silo !
November 13, 2025 at 11:40 PM
New level shambles testing (didn't say I was any good at Chuckulus !) 😅

Oh, a DUCK only level.... cue instant PANIC !
November 13, 2025 at 10:26 PM
Just something I knocked up in BASIC on a rainy Sunday afternoon !

It exports the data so I can just paste it into the asm

Not going to be a feature in the game !
November 13, 2025 at 10:05 PM
I'm thinking levels 9-16 will be the same but with extra geese/hens

Levels 17 onwards maybe having the DUCK on all levels ! ☠️

Awarding an extra life after EVERY level completed !
November 13, 2025 at 10:03 PM
Another level in the bag - looks easier than it is!

Trying to address the difficulty progression - which actually has the DUCK introduced earlier than level 9!

Level:
1 - Easy, a few hens
2 - Harder, a few hens
3 - Easy, DUCK only
4 - Harder, hens and lift
5 - Hard, hens
6 - Hard, DUCK only
etc...
November 13, 2025 at 9:52 PM
Aw, please don't ! 😒😅

Yay, excellent stuff - this one always made me smile: 😊
November 12, 2025 at 11:21 PM
🤔......
a cartoon of homer simpson standing in a grassy area
ALT: a cartoon of homer simpson standing in a grassy area
media.tenor.com
November 11, 2025 at 10:25 PM