Developing a #roguelite #dungeoncrawler #autobattler, mix of Vampire Survivor garlic build and Loop Hero.
Unit tests can't do sh*t unless you kmow specifically what you're looking for (for example some specific error keep appearing over and over and over and over)
Unit tests can't do sh*t unless you kmow specifically what you're looking for (for example some specific error keep appearing over and over and over and over)
The more I use them, the more I like them
The more I use them, the more I like them
Great story, art, improved direction flow, a lot of great stuff.
But they waste player time in unfair ways.
In the Elden Ring being stuck on the boss feels incredible. Just respawn at statue and try again.
Here though you have to cross 3-4 rooms and it sucks.
Great story, art, improved direction flow, a lot of great stuff.
But they waste player time in unfair ways.
In the Elden Ring being stuck on the boss feels incredible. Just respawn at statue and try again.
Here though you have to cross 3-4 rooms and it sucks.
Approximating feedback from different sources , it drowns down to what feedback to prefer:
- "Why did you use this generic, horrendous machine?" , or
- "Why did you draw a brown turd on fire? 🤣"
Approximating feedback from different sources , it drowns down to what feedback to prefer:
- "Why did you use this generic, horrendous machine?" , or
- "Why did you draw a brown turd on fire? 🤣"