Tools: Godot, ClipStudioPaint, Blender
Languages: GDScript, C#
https://page-by-sam.neocities.org/
🇫🇮
This is written in a script that extends PathFollow3D and the code in first image is ran in the _process function.
Some slight back and forth still remains at noticable upwards curve points, but other than that it is FAR more accurate now.
This is written in a script that extends PathFollow3D and the code in first image is ran in the _process function.
Some slight back and forth still remains at noticable upwards curve points, but other than that it is FAR more accurate now.