Tools: Godot, ClipStudioPaint, Blender
Languages: GDScript, C#
https://page-by-sam.neocities.org/
🇫🇮
More places to find me at;
Twitter: x.com/sam_drawngame
YouTube: shorturl.at/lYhnt
DeviantArt: shorturl.at/9JjTZ
Reddit: shorturl.at/TgEAi
All it's missing is a message telling you it can't do it if you're disconnected from the web.
#sAm_art
All it's missing is a message telling you it can't do it if you're disconnected from the web.
#sAm_art
Liminal fever dream Minecraft, yes please.
youtu.be/W9FAO-mgnk8
Liminal fever dream Minecraft, yes please.
youtu.be/W9FAO-mgnk8
...
...
Of course I am!
...
...
Of course I am!
I wish there was a built in way to just display webview. As far as I know there's a plugin for that, but I wanted to use the available tools for now.
Need to look into json files or something similar on Neocities to grab text easier without hardcoding as well.
But this is real cool still
I wish there was a built in way to just display webview. As far as I know there's a plugin for that, but I wanted to use the available tools for now.
Need to look into json files or something similar on Neocities to grab text easier without hardcoding as well.
But this is real cool still
So now I can store stuff to a folder directly inside players' Appdata/Roaming folder, instead of Appdata/Roaming/Godot/app_userdata/GameName/.
So now I can store stuff to a folder directly inside players' Appdata/Roaming folder, instead of Appdata/Roaming/Godot/app_userdata/GameName/.
That would be so cool.
That would be so cool.
Thank you double pee.
Thank you double pee.
programming in Godot feels kinda easier. It's like I can think clearer I guess.
programming in Godot feels kinda easier. It's like I can think clearer I guess.
Like wow, you mean the list of all transforms WON'T update if I won't tell it to as I set the position vector in the list? Crazy.
Like wow, you mean the list of all transforms WON'T update if I won't tell it to as I set the position vector in the list? Crazy.
I'm sorry your majesty, but I wasn't allowed to assign a value to what you're yelling about being uninitialized.
I'm sorry your majesty, but I wasn't allowed to assign a value to what you're yelling about being uninitialized.
Some people really don’t want me to add the toggleable dropshadow marker to my platformer game. So the only logical compromise was to make everything a dropshadow marker. And dropshadows imply the existance of liftshadows, so I added these lifts that Shadow the Hedgehogs ride.
Some people really don’t want me to add the toggleable dropshadow marker to my platformer game. So the only logical compromise was to make everything a dropshadow marker. And dropshadows imply the existance of liftshadows, so I added these lifts that Shadow the Hedgehogs ride.
Think I wanna just concentrate on learning that framework for now. And move onto pure OpenGL and C++ graphics rendering and such when I feel more comfortable with low level programming in general.
Think I wanna just concentrate on learning that framework for now. And move onto pure OpenGL and C++ graphics rendering and such when I feel more comfortable with low level programming in general.
A lot of frustrating moments of not understanding why stuff just doesn't work.
But it's fine though.
Recently I heard the phrase "imperfect action beats perfect inaction", and I think it's one of the more motivating phrases I know now.
A lot of frustrating moments of not understanding why stuff just doesn't work.
But it's fine though.
Recently I heard the phrase "imperfect action beats perfect inaction", and I think it's one of the more motivating phrases I know now.
Nothing's impossible. For years I failed to understand programming and code in general. Now it's one of the more fun things I can think to do.
It's just a little hard to get into with creative choice paralysis and uncertainty about if I should learn OpenGL or Vulkan for it.
Nothing's impossible. For years I failed to understand programming and code in general. Now it's one of the more fun things I can think to do.
It's just a little hard to get into with creative choice paralysis and uncertainty about if I should learn OpenGL or Vulkan for it.
It's just a little hard to get into with creative choice paralysis and uncertainty about if I should learn OpenGL or Vulkan for it.
Gotta be cringe to really make something genuine and fun.
Gotta be cringe to really make something genuine and fun.
Spent most of the night trying to correct Isabella's hair. Same problem as with Tawna's: the long style on the stumpy fish body is diffy to make look good lol.
#sAm_art #CrashBandicoot
Spent most of the night trying to correct Isabella's hair. Same problem as with Tawna's: the long style on the stumpy fish body is diffy to make look good lol.
#sAm_art #CrashBandicoot
#sAm_art #CrashBandicoot
#sAm_art #CrashBandicoot