Ryn Fluff
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ryn.dragon.institute
Ryn Fluff
@ryn.dragon.institute
31 || he/him || VR, Blender, DevOps, biking, climbing, boarding, adventure || I play a fluffdragon on the internet
I'm fixing up some of the older face tracking blendshapes on my avatar, and it's such a joy doing facial animation again.

Here's MouthPressLeft before and after today's touch-ups.

It's a subtle expression but the little details like curling the lips around the fangs bring it to life for me.
July 30, 2025 at 7:39 PM
Reposted by Ryn Fluff
When learning from other artists, keep asking "what do I like about this?" instead of getting too rigid with your comparison.

Explore what you like. Leave the rest.
July 20, 2025 at 3:27 PM
No cheating. Post the last pic of your pet.
July 23, 2025 at 12:09 PM
Reposted by Ryn Fluff
Creatives, stop explaining yourself for taking breaks, logging off, making what you want, fangirling over your favorite fandom, drawing the same characters over and over, drawing what you want, learning what you want, doing whatever the heck you want

do you, babes
June 1, 2025 at 3:27 PM
Reposted by Ryn Fluff
Look mom the artist is functional again !
November 25, 2024 at 3:32 PM
A little before and after showing the changes I've made to the face. It's come a long way from stock.

(this excellent base is the Waggan by @quaggycharr.bsky.social found here: quaggycharr.gumroad.com/l/hhrmh
The topography is fantastic!)
May 20, 2025 at 8:22 PM
I finally plugged the Blender back in and got back to work on the lad. I think I'm satisfied at last with his face. It feels very "me".
May 20, 2025 at 8:11 PM
Anybody need a free phone?
May 11, 2025 at 11:28 PM
Reposted by Ryn Fluff
there will be plenty of things out there that are not to your taste, but this culture of saying yuck to sincerity to get little more than an empty laugh - it will destroy your heart.
April 20, 2025 at 11:36 PM
A stylized representation of my current mental state.
I love werewolves they’re so metaphor 🐺
April 23, 2025 at 2:08 PM
I wish I had the motivation to make money from art.

What I do (VR avatar editing in Blender) is difficult to market. I'm basically a mechanic and have to charge hourly for most things.

Because of that, the few commissions I've done required a large amount of overhead in clarifying asks, (1/4)
April 7, 2025 at 1:13 PM
Reposted by Ryn Fluff
get rotated idiot
April 5, 2025 at 11:13 PM
My art motivation seems to fluctuate wildly between:

"I'm pursuing my dreams and growing and expressing myself and that's beautiful. I'm gonna go places with this!"

and

"Here I am in my pointless little corner making pointless little things nobody cares about. Sigh."
April 7, 2025 at 12:49 PM
Oops.
December 29, 2024 at 10:05 PM
Todays' updates.

- Changes to the eyes to make them more draconic.

- A slight narrowing of the muzzle horizontally and vertically.

- Shrunk the fangs and conformed the lips more nicely.

- Chin reshape.

- Fixed the blink to accommodate the new eye shape.

(he eep)
December 29, 2024 at 7:06 PM
Simply
Haaaaaving
A craving for more nap time 😩
Simply
Haaaaaving
All these boxes from Amazon Prime 🫤
simply
haaaaving
my credit card being declined
December 26, 2024 at 6:35 PM
Small tweaks today. Increased the iris size to make it look more "creature"-like and slapped on some face noodles with the laziest of hacked-together UV maps and placement.

I'm doing lots of little edits that look sloppy now because I can then do a big fit, finish, and optimization pass all in one.
December 26, 2024 at 6:33 PM
In the wake of my 3-day creative spree, I want to express my thankfulness to everyone who has helped and supported me on my artistic and life journeys. I never thought I'd ever identify as an artist until a year ago.

It's a powerful and complex feeling to be able to turn my ideas into reality.
December 25, 2024 at 3:24 PM
He lives! No major issues. Everything looks and moves and feels great!

I'm not done by a long shot, but this is easily the best job I've done of managing my time and priorities during a project to get to testable and usable milestones instead of getting lost in perfecting minor details.
December 24, 2024 at 10:55 PM
Alright it's time to import and see if I broke anything!
December 24, 2024 at 7:13 PM
Big improvement to the eyes.
December 24, 2024 at 6:46 PM
It's really coming together! ❤️
December 24, 2024 at 6:10 PM
Ear touch-up.
December 23, 2024 at 8:57 PM
Coming along nicely. Still much to do!
December 23, 2024 at 8:13 PM
Progress picture! All the basics are covered and now it's time for refinements!
December 23, 2024 at 3:36 PM