Russell Walls
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russ3d.bsky.social
Russell Walls
@russ3d.bsky.social
🌲 Environment Artist @ Section9
↩️ Prev: Metaphoric Games
⚽ Wolverhampton Wanderers Fan
🎨 Occasional poster of game art

https://www.artstation.com/russ3d
Pinned
Is it #PortfolioDay?? LEGGO! I'm Russ, an Enviro/Prop Artist, I love Pipes, Boxes, and Concrete! I'm currently on the look for my next full time gig! So if you like what you see, hit me up!
Portfolio: artstation.com/russ3d
Reposted by Russell Walls
Yehaa #PortfolioDay
I am Danny a 3d environment artist not afraid of shaders :D. I am open for work.
Checkout my portfolio.

artstation.com/dehnda
October 14, 2025 at 4:50 PM
Reposted by Russell Walls
It's #portfolioday!

I'm Abdou, a 3d artist and gamedev from Algeria.

I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a job.

Portfolio : www.artstation.com/abdoubouam
October 14, 2025 at 10:33 AM
Reposted by Russell Walls
Half-Life (1998)
September 20, 2025 at 4:09 PM
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Pls forward me any Producer roles you see - my bestie is still looking for a role after the layoffs 🩷 #gamejobs
August 21, 2025 at 4:59 PM
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Thank you for all the support lately! 🩷

I'm hoping I can soon land a community role (ideally in Indie or VR) soon. I've so much to offer omg.

Been having some conversations but nothing solid yet. If you know of a small team looking for big community growth yell my name at them!
August 6, 2025 at 9:35 PM
Reposted by Russell Walls
I made a post with a year and a half of art I made for my game. This is only about enviromnemt and tech art and related, it doesn't include programming. I'm really proud of this.
www.artstation.com/artwork/lG4mwO

#3d #art #gamedev #unreal
July 19, 2025 at 2:47 PM
Reposted by Russell Walls
Hi friends!

My team is casting 5 voice actors for contract roles in our combat-focused video game! Ideally remote voice talent with home recording setups.

We’re seeking authentic representation for the following roles:
forms.gle
July 12, 2025 at 7:12 PM
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Hi #PortfolioDay I'm Des been working as a environment art for the past 14 years and available for work better look at some of the 14 titles iv been a part of so far and personal art can be found on my portfolio www.artstation.com/pikminman
July 8, 2025 at 1:36 PM
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Hi #portfolioday !

I'm Abdou, a 3d artist and gamedev from Algeria.

I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a relevant position in the games industry.

Portfolio : www.artstation.com/abdoubouam
July 8, 2025 at 4:03 PM
Reposted by Russell Walls
I finished another piece for my portfolio, a rotary hammer. I'm quite happy with the result.

Check it out on artstation for more renders : www.artstation.com/artwork/Ez8VL2

#3d #b3d #art #blender #substancepainter #marmoset
July 6, 2025 at 1:10 PM
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Today I'm turning 35... 👴👴👴

It would be awesome if you share my art as a gift 👐
February 17, 2025 at 9:30 AM
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According to Half-Life writer Marc Laidlaw and Arkane co-founder Raphael Colantonio, the immensely talented Bulgarian art director Viktor Antonov died recently. 😭 He was only 52.

He worked with Valve and Arkane on HL 2 and Dishonored, but also on the animated movies Renaissance & The Prodigies.
February 16, 2025 at 11:51 AM
Reposted by Russell Walls
Hey folks! I've just published my new #UnrealEngine5 environment over on ArtStation! I'd love for you to go check it out!

Thanks! :D #GameArt

artstation.com/artwork/qJvbgR
Rainy Night the Alley, Russell Walls
Hey! Thanks for checking out my latest environment! I started this project as a place to experiment on some cel-shading techniques using Unreal Engine 5, and I ended up really liking the vibes it put ...
artstation.com
February 6, 2025 at 5:32 PM
Hey folks! I've just published my new #UnrealEngine5 environment over on ArtStation! I'd love for you to go check it out!

Thanks! :D #GameArt

artstation.com/artwork/qJvbgR
Rainy Night the Alley, Russell Walls
Hey! Thanks for checking out my latest environment! I started this project as a place to experiment on some cel-shading techniques using Unreal Engine 5, and I ended up really liking the vibes it put ...
artstation.com
February 6, 2025 at 5:32 PM
Reposted by Russell Walls
Working on some foliage assets for my next project! Going a bit more realistic this time around, but still playing around with the overall art direction ☀️🌲
February 5, 2025 at 7:54 PM
Check out my dudes newest study! He has been smashing it recently! :D
January 30, 2025 at 8:57 PM
Reposted by Russell Walls
✨🐟 I finished my Subnautica inspired scene!! 🐟 ✨

it was so fun to make, i hope you all like it! You can find breakdowns and more images here!
artstation.com/artwork/bgOkJG
January 29, 2025 at 3:03 PM
Reposted by Russell Walls
Happy #PortfolioDay!

I'm Helena, and i am located in Sweden✨ I am looking for work within the EU after my layoff! Im also great at shaders and Houdini and I do both stylized and realistic work! 3 years of prof. exp.✨
Reach out to me at:
💌hehh16@hotmail.com
🎨https://artstation.com/helenaehhansen
January 14, 2025 at 12:08 PM
Reposted by Russell Walls
Hey look I created a new thing!
www.artstation.com/artwork/WXbk...
January 11, 2025 at 4:49 PM
My friend @maxaroniandcheese.bsky.social posted his most recent piece over on ArtStation, but he doesn't really use any socials, so I'm popping a link up for him over here! It would be amazing if you awesome folks could go give it a spot of love <3

www.artstation.com/artwork/WXbkYJ
Royal Knight, MaxaroniandCheese
Royal Knight real-time character rendered in Unreal Engine 5. This character was based on the concept by DokGo TAK's Royal Knight concept https://www.artstation.com/artwork/14G0xe. The base mesh comes...
www.artstation.com
January 10, 2025 at 6:33 PM
Reposted by Russell Walls
I finished my Mushroom House!
I hope you all enjoy! it was super fun to make! 🍄✨
www.artstation.com/artwork/WXG88D
December 5, 2024 at 4:12 PM
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from normal map to squishable height map and back again c:
November 24, 2024 at 3:09 PM
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More on the new mystery character (a second mage) soon!
November 23, 2024 at 3:40 PM
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Got a bit more work done, its very hard to get time in ahaha
all materials are very wip, just getting a feel for style/details
November 23, 2024 at 4:49 PM
Reposted by Russell Walls
Half-Life 2 art and tech thread begins now.

A note:

- Due to the volume of images and videos, I'm probably not going to be able to do alt text on all of them. Sorry!
- I'll try to narrate vids if possible.
- This is purely vibes-based, so I'll be pointing out things I find interesting.

Let's go.
November 17, 2024 at 4:46 PM