Osama Dorias
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osamadorias.bsky.social
Osama Dorias
@osamadorias.bsky.social
Creative Director @heartloopgames.bsky.social‬ . Prev: Blizzard, WB Games, Ubisoft, etc... One of the Habibis. Professor at Dawson College. GDC Advisor. TEDx Speaker.
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you know what i would be thankful for? if you looked at my new website, and said something nice to me 🔪
anyway new website just dropped, hire me: emmkid.info
(the eagle eyed will notice i'm using screenshots from my tga video spot because lol)
November 25, 2025 at 9:47 PM
Reposted by Osama Dorias
anyway new website just dropped, hire me: emmkid.info
(the eagle eyed will notice i'm using screenshots from my tga video spot because lol)
November 21, 2025 at 10:30 PM
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Picard morality tip: If one side of a conflict preaches purity of bloodline above communal benefit for all, join the other side.
November 23, 2025 at 5:04 PM
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The GAMES FROM VANCOUVER Steam sale is LIVE now until Nov 30!

🍁 Over 100 games on display
🏒 Over 50 games on sale up to 90%
🍺 Upcoming titles to watch
🍩 Hidden gems

Somewhere in this collection is a game made in Greater Vancouver you'll cherish.

store.steampowered.com/sale/GamesFr...
November 21, 2025 at 6:08 PM
“A great studio decays when they forget something obvious.” - Brent Barrett
November 18, 2025 at 12:03 AM
My favorite quote from this wonderful panel full of great quotes and wisdom:

“Find a different hole to fall into every time." - Dr. JC Lau
Looking forward to reuniting with my fellow GDC panelists @ninfadp.bsky.social @drjclau.bsky.social @osamadorias.bsky.social to talk about unusual paths into and through the games industry during the @gamerella.bsky.social game jam!

www.linkedin.com/posts/gamere...
October 29, 2025 at 5:00 PM
Gamedev friends, this is more proof that we are not to blame for the current state of our industry.

These are the same executives that follow every trend blindly and ignorantly.

Aggressive MTX, everything is a live service, DRM that only punish paying players, NFTs, and now AI.

What a shitshow.
I legitimately didn't know they were competing with Steam and it's crazy to me that they burnt so much money on what sounds like something with very little (or wildly misguided) market research.
October 29, 2025 at 2:11 AM
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I can't believe that this is real...
I legitimately didn't know they were competing with Steam and it's crazy to me that they burnt so much money on what sounds like something with very little (or wildly misguided) market research.
October 29, 2025 at 1:52 AM
I can't believe that this is real...
I legitimately didn't know they were competing with Steam and it's crazy to me that they burnt so much money on what sounds like something with very little (or wildly misguided) market research.
October 29, 2025 at 1:52 AM
Vibe Coding, eh? Well I know people who've been Vibe Designing for decades.
October 27, 2025 at 3:53 PM
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Looking forward to reuniting with my fellow GDC panelists @ninfadp.bsky.social @drjclau.bsky.social @osamadorias.bsky.social to talk about unusual paths into and through the games industry during the @gamerella.bsky.social game jam!

www.linkedin.com/posts/gamere...
October 24, 2025 at 4:12 PM
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Greta Thunberg: "I could talk for a very, very long time about our mistreatment and abuses in our imprisonment. Trust me. But that is not the story. What happened here was Israel… continuing to worsen and escalate their genocide and mass destruction with genocidal intent, attempting to erase an...
October 6, 2025 at 5:12 PM
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Animation bug of secret Sailor Moon transformation?
October 4, 2025 at 1:29 AM
Animation bug of secret Sailor Moon transformation?
October 4, 2025 at 1:29 AM
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Still a few days left for our Alpha playtest!!

If you wanna give the game a try and help us out with some feedback so that we can make the game even better, we'd really appreciate it!!

Please consider tagging anyone who you think would be interested in a Roguelike Fighting Game :)

Thank you!
October 1, 2025 at 2:41 PM
Still a few days left for our Alpha playtest!!

If you wanna give the game a try and help us out with some feedback so that we can make the game even better, we'd really appreciate it!!

Please consider tagging anyone who you think would be interested in a Roguelike Fighting Game :)

Thank you!
October 1, 2025 at 2:41 PM
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#Florida woman wins Mortal Kombat tournament playing with newborn baby in arms. You know, like you do. www.dexerto.com/mortal-komba...
Florida woman wins Mortal Kombat tournament playing with newborn baby in arms - Dexerto
A mother is going viral after winning a Mortal Kombat tournament while holding her five-day-old daughter in her arms.
www.dexerto.com
September 29, 2025 at 8:35 PM
This works for game design docs too!!

[Design a social capital system that's both individual and faction-based.]

Then you can finish outlining the design before coming back and fleshing out the stubs.
Stuck in a scene? Do what the pros do: use brackets. Write what the story beat is:

[Our hero gets out of the fight through clever means]

Then just keep writing what happens after. Maintaining momentum is key to getting the most words on the page. Meanwhile solutions often present themselves later.
September 28, 2025 at 10:35 PM
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INTRODUCING OUR NEW GAME TURNBOUND!!!

Your sould is trapped in a haunted board game and you gotta play for your freedom! Also I added a cat because you always need a cat being a dick somewhere in your game

www.youtube.com/watch?v=D3_r...
Turnbound reveal trailer - PC Gaming Show Tokyo Direct
YouTube video by PC Gamer
www.youtube.com
September 28, 2025 at 4:47 PM
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@osamadorias.bsky.social taught me the fundamentals of this some time ago and the very next visual I made was so good and useful that we ended up converting it into an in-engine overlay for use with our dev tools

Highly recommended reading ⏬
Let's talk System Visualization! As designers, we often lean on visuals to help understand, communicate, or simply use a system. But which visuals???

This report (polarisgamedesign.com/2022/when-sp...) suggests we "PAUSE" and consider:

- Purpose
- Audience
- Usage
- Scope
- Emphasis

(Thread!)
When Spreadsheets Aren’t Enough: A Framework for Approaching System Visualization
Visualization techniques can help us design and maintain game rules and systems, communicate these internally (across the development team), and effectively convey them to external stakeholders (such ...
polarisgamedesign.com
September 28, 2025 at 3:29 AM
Reposted by Osama Dorias
Let's talk System Visualization! As designers, we often lean on visuals to help understand, communicate, or simply use a system. But which visuals???

This report (polarisgamedesign.com/2022/when-sp...) suggests we "PAUSE" and consider:

- Purpose
- Audience
- Usage
- Scope
- Emphasis

(Thread!)
When Spreadsheets Aren’t Enough: A Framework for Approaching System Visualization
Visualization techniques can help us design and maintain game rules and systems, communicate these internally (across the development team), and effectively convey them to external stakeholders (such ...
polarisgamedesign.com
September 27, 2025 at 7:34 PM
Reposted by Osama Dorias
Let's take a quick author break! This report was written by @apepers.bsky.social @ichiro.bsky.social @osamadorias.bsky.social Crystin Cox, Melissa Ramsden, Michael Austin, and Brent Ellison at our 2022 retreat. Follow them for further design insights~

OK back to the paper on System Visualization!
September 27, 2025 at 7:40 PM
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Friends!! The Poly Fighter playtest is live!!

Please sign up, play, and give us ALL of your feedback!!

RTs are appreciated!! Thank you ❤️❤️❤️
September 26, 2025 at 2:24 PM
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🎉🎉🏁🥇🏁🎉🎉

🕹️Poly Fighter
🏃Keiishi, Tamago, KREL, Sage009

Merci au studio Heartloop pour le playtest de Poly Fighter au NoReset

#NoResetMarathon #Speedrunning #Polyfighter #NoReset4FGV #NoReset7 #SpeedrunForCharity #GamingMarathon #VirtualGuardians #CharityStream #GamingForGood
September 7, 2025 at 8:07 PM