Roy Theunissen
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roytheunissen.com
Roy Theunissen
@roytheunissen.com
Game developer working on my first independent game ODINSPRING

I also post art projects, VFX and free tools/utilities/tutorials.

https://roytheunissen.com
https://github.com/RoyTheunissen
https://youtube.com/@roy_theunissen
https://discord.gg/YqUEauQUpA
PSA: If you want to render an SDF texture using an Image component and Text Mesh Pro, you can!

You need to copy the SDF shader and make two small tweaks, which I've explained in a blog post here:

blog.roytheunissen.com/2025/10/08/r...

#unity3d #gamedev
October 8, 2025 at 11:50 AM
I once joked that in game dev it's easier to make a giant dragon spread out its wings and fly off than it is to crumple a piece of paper.

Well, joke's on me because I now had to implement crumpling a piece of paper.

I managed to crack it, here it is in action:

#unity3d #vfx #houdini #simulation
September 9, 2025 at 8:02 AM
Here's a quick experiment in #unity3d for a speech bubble with a dynamic pointy bit leveraging SDF textures.
August 12, 2025 at 1:50 PM