This has been an incredibly fun experience, building this from the ground up, working together with designers and artists!
Engine: youtu.be/uvLZn1X_R0Q
Game: buas.itch.io/zentera
This has been an incredibly fun experience, building this from the ground up, working together with designers and artists!
Engine: youtu.be/uvLZn1X_R0Q
Game: buas.itch.io/zentera
- "Real-time Markov chain path guiding for global illumination and single scattering"
- "Neural two-level Monte Carlo real-time rendering"
👀
- "Real-time Markov chain path guiding for global illumination and single scattering"
- "Neural two-level Monte Carlo real-time rendering"
👀
github.com/nvpro-sample...
github.com/nvpro-sample...
github.com/nvpro-sample...
github.com/nvpro-sample...
github.com/nvpro-sample...
github.com/nvpro-sample...
github.com/nvpro-sample...
github.com/nvpro-sample...
Now every vote counts!
We are closing in on 400k signatures. Let's reignite the fire. Sign here: eci.ec.europa.eu/045...
And if you aren't eligible, spread the word!
Now every vote counts!
We are closing in on 400k signatures. Let's reignite the fire. Sign here: eci.ec.europa.eu/045...
And if you aren't eligible, spread the word!
Congrats to the organisation for such a fantastic first edition of the conference. Looking forward to seeing everyone again next year!
Congrats to the organisation for such a fantastic first edition of the conference. Looking forward to seeing everyone again next year!
By the way, the viewport is rendered integrating those long paths.
By the way, the viewport is rendered integrating those long paths.
github.com/jbikker/tiny...
tiny_bvh.h is a single-header library without dependencies that rapidly builds and traverses a BVH for you. Have a look at the example to see how easy to use it is!
Feedback welcome.
github.com/jbikker/tiny...
tiny_bvh.h is a single-header library without dependencies that rapidly builds and traverses a BVH for you. Have a look at the example to see how easy to use it is!
Feedback welcome.
While I work on the initial release of a fast, "C-with-classes", single-file BVH-builder / optimizer library, may I perhaps amuse you with some reading material on the subject:
jacco.ompf2.com/2022/04/13/h...
Comes with a github repo too!
github.com/jbikker/bvh_...
While I work on the initial release of a fast, "C-with-classes", single-file BVH-builder / optimizer library, may I perhaps amuse you with some reading material on the subject:
jacco.ompf2.com/2022/04/13/h...
Comes with a github repo too!
github.com/jbikker/bvh_...