Phnix
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phnix-dev.bsky.social
Phnix
@phnix-dev.bsky.social
I like juiciness! Be kind!

🎮 Freelance game developer
🔨 Looking for work!
🎯 Specializing in gameplay and game feel
🌐 Worked for: Pletory, Tribe of the Accord, Transmogrify
Reposted by Phnix
great design talk by @namataka.bsky.social about the reactive / observational process behind creating his most recent (and superb) game!
4Gamer 🔗https://www.4gamer.net/games/872/G087218/20251119054/
生高橋氏が語る「Öoo」の開発哲学とは? 欲求・問題・偶然を生かし,そして入念にテストプレイする[IDC2025]

同作の開発プロセスをベースに,パズルアクションゲームにおけるコンセプトワーク,レベルデザイン,テストプレイの考え方などが語られた
生高橋氏が語る「Öoo」の開発哲学とは? 欲求・問題・偶然を生かし,そして入念にテストプレイする[IDC2025]
www.4gamer.net
November 20, 2025 at 2:16 PM
Reposted by Phnix
Lelu Demo - OUT NOW!!
I'm so excited to finally share the demo with you all.
I've been working on this project for almost 2 years now, so it feels great to be able to get it out there!
⚙️ store.steampowered.com/app/3131340/...
#indiedev #indiegame
November 20, 2025 at 3:00 PM
Reposted by Phnix
Today is the steam release day for the lovely Drill Bird by @mnniska.bsky.social and friends, it's just a lovely little game!
Save 17% on Drill Bird on Steam
Drill Bird is a cozy-yet-tense digging platformer where every trip underground counts. Play as a bird fallen from the sky, in search for powerful ores to hatch your Egg. Get home before night falls, u...
store.steampowered.com
November 10, 2025 at 11:52 AM
Reposted by Phnix
Super excited to announce that the demo for Lelu will be available on November 20th!
Explore an old factory as a clockwork toy on a quest for freedom
featuring exploration, combat, puzzles and boss fights
#gamedev #indiegame #indiedev #pixelart
October 31, 2025 at 4:25 PM
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got distracted porting old files from the npr-branch
October 16, 2025 at 2:49 PM
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please, come get free things *

(in exchange for free work)
Friends, I find myself with EIGHT game versions that needs an update. I would be very thankful if you can give these a quick whirl and let me know if anything seems out of place.

Both Android and iOS.

grapefrukt.com/testing/
testing
better games for better people
grapefrukt.com
October 13, 2025 at 8:17 PM
Reposted by Phnix
Friends, I find myself with EIGHT game versions that needs an update. I would be very thankful if you can give these a quick whirl and let me know if anything seems out of place.

Both Android and iOS.

grapefrukt.com/testing/
testing
better games for better people
grapefrukt.com
October 13, 2025 at 8:31 AM
Reposted by Phnix
🎨 Color Theory: Why is color Value so important in VFX?
💡 Pro-tip! Use a built-in Windows feature to check the values for the content on your screen quickly:
In Accessibility (Win11) / Ease of Access (Win10) > Color Filters, enable the shortcut and set the filter to Greyscale.
#vfx #gamedev
October 13, 2025 at 3:43 PM
Reposted by Phnix
Recently had the opportunity to build 3 demos to demonstrate the power of game feel!
October 6, 2025 at 9:26 PM
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Super early look at Kenney Creator, my new modeling software for indies. It'll feature many blocks and tools to create any sort of model - aiming for a Q1 2026 release! ✨
September 5, 2025 at 10:02 AM
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Here is how to create this Wave UV distortion effect with dynamic parameters to control frequency, amplitude and speed on each axis #realtimeVFX #UnrealEngine #gamedev #VFX
August 28, 2025 at 6:00 PM
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August 2, 2025 at 11:22 AM
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My game, #MakeRoom is launching August 7th! Here's a few new screenshots ✨

store.steampowered.com/app/2212670/...
August 3, 2025 at 10:52 PM
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While the Pixel Platformer series of #gameassets are 2D sprites they can still be used to create 3D games!

kenney.nl/assets/serie...
August 6, 2025 at 7:18 AM
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particles breakdown
August 10, 2025 at 1:25 AM
Reposted by Phnix
Got inspired recently

#GodotEngine
August 10, 2025 at 11:29 PM
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If you're looking for a cheap way to break texture repetition, I got something for you
#godotengine #shaders
August 12, 2025 at 8:17 PM
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Hey, I'm Konstantin aka Ghostbutter.
I have been making lots of games for the past decade, my two biggest projects to date were

Penko Park (Switch/PC):
www.nintendo.com/us/store/pro...

Wunderdoktor (PC):
store.steampowered.com/app/705450/W...

Happy to (re)connect here on Bluesky 😊
April 22, 2025 at 12:33 AM
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ocean material
August 13, 2025 at 3:03 PM
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July 26, 2025 at 6:56 AM
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Projectile 02 #realtimeVFX
July 23, 2025 at 11:02 PM
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New Stylized explosion for Mad VFX community challenge.
The main reference is taken from "The Rogue of Prince of Persia"
#realtimevfx #vfx #ue5 #gamedev #rtvfx
July 13, 2025 at 11:42 AM
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Lightning shockwave sketch, trying to get back at it
#realtimevfx #vfx #ue5 #gamedev #rtvfx
July 12, 2025 at 7:32 PM
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"Slow-Mo Watermelon Explosion in Unreal Engine: A Real-Time VFX Breakdown by Francisco Garcia-Obledo Ordoñez, Inspired by The Slow Mo Guys! #UnrealEngine #VFX #WatermelonExplosion #RealTimeVFX #GameDev #VisualEffects"
July 15, 2025 at 7:07 PM
Reposted by Phnix
[WIP] Snowman

(Still super rough feature, but I had fun adding it)

#godotengine #gamedev
July 6, 2025 at 4:07 PM