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tuataragames.com
Tuatara
@tuataragames.com
Creative studio. Founded by klemen.bsky.social
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Our team is on Bluesky! Looking for talented and creative people to follow? Take a look at our curated list!
#gamedev #vfx #realtimevfx
We’ve seen more, and more, survivors join the fight against the onslaught since launch 👾
We can’t thank you enough for the incredible support, to celebrate here's a look into the future of what's next: store.steampowered.com/news/app/205... #indiegames #gaming #roguelike
Let Them Come: Onslaught - Roadmap, Fixes, and What’s Next - Steam News
Check out our first roadmap, recent fixes, and what’s next for Let Them Come: Onslaught. Thank you for all your incredible support!
store.steampowered.com
November 13, 2025 at 6:00 PM
🔥 The onslaught begins! 🔥
Let Them Come: Onslaught is NOW AVAILABLE! Can you survive the chaos? Play now on:

🎮 Steam: store.steampowered.com/app/2050800/...

🎮 PS5/PS4: store.playstation.com/en-us/concep...

🎮 Xbox: www.xbox.com/en-us/games/...

#indiegame #indiedev
November 11, 2025 at 4:14 PM
After raising over $12k for Childs play, we’re running another Tuatara Charity Stream! Dates TBA. This year we’re also hosting another Portfolio Review with @madosho.bsky.social ! Submit by Nov 30 to: portfolio(at)tuataravfx(dot)com
We can’t wait to see your work #realtimeVFX #VFX #gamedev
November 7, 2025 at 6:01 PM
Let Them Come: Onslaught Demo just got a major update with new missions, mini-bosses & more! Read all about it: store.steampowered.com/news/app/205...

Wishlist now and sharpen your build for launch on November 11th on Steam, Xbox & PlayStation! #gamedev #indiegames
Let Them Come: Onslaught - Let Them Come: Onslaught Demo Update and Release Date - Steam News
Demo upgrade with new content, balance tweaks, stat tracking, and polish. Try it now before launch on November 11!
store.steampowered.com
November 6, 2025 at 6:00 PM
Reposted by Tuatara
🎮 LES GENS DES JEUX, c’est tous les premiers mercredis du mois ! Et ce soir à 20h30, j’ai l’honneur d’accueillir @parly-v.bsky.social , Senior Lighting Artist chez @tuataragames.com et qui a bossé sur Jusant, Call of, ou encore South of Midnight 🔦
👉Rendez-vous ce soir à 20h30 sur Twitch (wtfux__)
November 5, 2025 at 3:08 PM
The swarm is almost here 👾
Let Them Come: Onslaught launches next week, November 11th. Load, and get ready to shred through waves of alien chaos #IndieGames

👽 Steam: store.steampowered.com/app/2050800/...
🕹️ Xbox: www.xbox.com/en-us/games/...
🎮 PlayStation: store.playstation.com/en-us/concep...
November 4, 2025 at 6:01 PM
Reposted by Tuatara
👾 Exhibitor spotlight: @tuataragames.com

Meet the devs behind Let Them Come: Onslaught and play the demo at the Vancouver Game Expo on Nov 29!

Tickets available at vangameexpo.ca
October 31, 2025 at 6:37 PM
Introducing our latest lighting project: Derelict Office. A collaborative effort between our talented Lighting, VFX, and SFX teams youtu.be/vHIRGljEqFMA
Stay tuned for the full breakdown coming soon!
#realtimevfx #unrealengine #UE5 #gamedev
October 30, 2025 at 6:01 PM
Throwback to an OG skin we had the pleasure of working on: the Ratzattak cosmetic bundle in Fortnite! 🐀 Huge thanks to Epic Games for their leadership and creative direction #Fortnite #RealTimeVFX #VFX #GameDev
October 28, 2025 at 6:01 PM
Pixelate Shader 👾
Use it as a post-process or inside a material to get crisp low-res aesthetics with full control over resolution
#realtimevfx #ue5 #vfx #gamedev #unrealengine
October 23, 2025 at 6:01 PM
The ritual continues 👹
Take a look at the Nocturnum Pistol from Valorant’s latest collection, which we had the pleasure of contributing to in collaboration with Riot Games #VALORANT #GameDev #VFX
October 21, 2025 at 6:01 PM
Polar UVs are timeless way to achieve more with your tiling textures! Here is how to implement the cartesian to polar custom function material to achieve this effect #realtimeVFX #UnrealEngine #gamedev #VFX #UE5
October 16, 2025 at 6:04 PM
We’re proud to have contributed VFX support for Hunt: Showdown 1896, Crytek’s atmospheric multiplayer shooter.
Learn more: tuataragames.com/work/Hunt-sh...
#vfx #realtimevfx #HuntShowdown
October 14, 2025 at 6:01 PM
You can easily set up a custom decal UV system using the WorldPositionBehindTranslucency node. Works great on both meshes and particle sprites! #UnrealEngine #VFX #GameDev #RealtimeVFX #UE5
October 9, 2025 at 6:01 PM
Keeping your effects modular makes it easier to add randomness, iterate faster, and enhance visual variety. Our Meteor effects for #Godfall use this approach, saving production time and ensuring every effect feels unique #realtimevfx #vfx #gamedev
October 7, 2025 at 6:03 PM
Here's the breakdown of how we achieve a cost-effective pixelated look for our bosses in Let Them Come: Onslaught #gamedev #VFX #pixelart #indiegames #indiedev
October 2, 2025 at 6:01 PM
Here's a look at some of the effects we had the pleasure of working on for chapter 5 of #Fortnite Credit goes to Epic for their leadership and creative direction! #realtimevfx #VFX
September 30, 2025 at 6:01 PM
By baking data directly into a texture, through different channels, you can drive position, scale, and rotation of other elements, unlocking flexible, procedural control for unique effects with optimized performance #UnrealEngine #GameDev #VFX #RealtimeVFX
September 25, 2025 at 6:01 PM
We’re heading to the Vancouver Game Garden event!
Find us at Booth 14 to play the latest Let Them Come: Onslaught demo at the Roundhouse Community Centre, Sept 27–28, 11AM–5PM
There might be exclusive goodies waiting 👀...
#LTCO #indiegames #vancgamegarden
September 23, 2025 at 6:01 PM
Terrain Scan Shader can adapt to any sphere mesh using object position + radius, making it a seamless scan overlay across scene objects #gamedev #VFX #realtimeVFX #UnrealEngine
September 18, 2025 at 6:01 PM
Supercharged and set to fire ⚡
In collaboration with Riot Games on #Valorant, we brought the stinger’s VFX to life for The Overdrive Collection #ValorantArt #realtimevfx #VFX
September 16, 2025 at 6:02 PM
In Let Them Come: Onslaught, enemies don’t just vanish, they reposition, keeping the pressure on. Today’s devlog breaks down how we handle spawning, visibility, and performance.
Play the Demo and Wishlist now: bit.ly/LTCOnslaught
#gamedev #indiedev #UnrealEngine
September 11, 2025 at 6:02 PM
Let Them Come: Onslaught demo is now live on PlayStation & Xbox!
Play the demo today and wishlist us!

🔵 PlayStation: store.playstation.com/en-us/produc...

🟢 Xbox: www.xbox.com/en-us/games/...

#gamedev #indiegames
September 10, 2025 at 5:09 PM
A look at the Greatsword gameplay effects we crafted with Counterplay Games for #Godfall
#realtimevfx #vfx #gamedev #unrealengine
September 9, 2025 at 6:02 PM
In Let Them Come: Onslaught, swarms of aliens flood the screen without tanking performance. We built a custom hex grid + Boid system so enemies move fast, avoid overlap, and surround the player

Wishlist and play the demo now: store.steampowered.com/app/2575650/...

#gamedev #UnrealEngine
September 4, 2025 at 6:04 PM