Why does some grind or hard challenge feel joyful in game A, but a chore in game B? You enjoy *existing* in game A. The "thing to do" serves that joy.
Pet the dog. Enjoy being
Why does some grind or hard challenge feel joyful in game A, but a chore in game B? You enjoy *existing* in game A. The "thing to do" serves that joy.
Pet the dog. Enjoy being