A: "everyone in this room is wearing a hat"
B: "everyone in this room is not wearing a hat"
C: "nobody in this room is wearing a hat"
D: "nobody in this room is not wearing a hat"
the room is empty - what's the truth value of each statement above?
A: "everyone in this room is wearing a hat"
B: "everyone in this room is not wearing a hat"
C: "nobody in this room is wearing a hat"
D: "nobody in this room is not wearing a hat"
the room is empty - what's the truth value of each statement above?
I think Graham Hazel's blog was down for a long time, years maybe, but works now!
I think Graham Hazel's blog was down for a long time, years maybe, but works now!
here, u can set the fog color in this color picker :)
🫴🟥 #ff0000
HDR/PBR:
But what does it actually *mean* to "set" a "fog" "color"?
here, u can set the fog color in this color picker :)
🫴🟥 #ff0000
HDR/PBR:
But what does it actually *mean* to "set" a "fog" "color"?
If you can share this message, we'd appreciate it. Thanks, and see you soon!
If you can share this message, we'd appreciate it. Thanks, and see you soon!
It explains the rules around state promotion/decay and how that means a resource can be used on multiple queues at the same time (even if one queue is writing!)
danglingpointers.com/post/d3d12-r...
It explains the rules around state promotion/decay and how that means a resource can be used on multiple queues at the same time (even if one queue is writing!)
danglingpointers.com/post/d3d12-r...
Prototype splatting tech for stable painterly rendering, running @ 30fps on an Xbox 360 in 2010.
For Fable Heroes (internally named Fable 4-Play); a game me and some Fable buddies started and promoted through Lionhead.
Prototype splatting tech for stable painterly rendering, running @ 30fps on an Xbox 360 in 2010.
For Fable Heroes (internally named Fable 4-Play); a game me and some Fable buddies started and promoted through Lionhead.
Reposts appreciated :)
zeux.io/2025/03/31/m...
Reposts appreciated :)
zeux.io/2025/03/31/m...
go.bsky.app/UFcEcV6
go.bsky.app/UFcEcV6