Software Engineer &
Multimedia enthusiast
Developing a vidya game (coming soon™)
🕹️itch: https://dirisionio.itch.io/
🐈cats
I'll be sharing what development I'm paying attention to this week, along with some cool music that I've been listening to. hope you enjoy!
Things are hard right now, not a lot of progress on the game, just trying to take it one day at a time.
Things are hard right now, not a lot of progress on the game, just trying to take it one day at a time.
an old manager i had once reminded me to not spin my tires, but i feel that even if i have to bash my head against a wall 100 times, its all worth it if there's a breakthrough
same non-update as usual
an old manager i had once reminded me to not spin my tires, but i feel that even if i have to bash my head against a wall 100 times, its all worth it if there's a breakthrough
same non-update as usual
"At times like these, bullets are a girl's best friend..."
From the team that brought you GoldenEye for N64: PERFECT DARK 🔥
"At times like these, bullets are a girl's best friend..."
From the team that brought you GoldenEye for N64: PERFECT DARK 🔥
Hey this is a reminder to cleanup your project imports and fix that one thing that you said you'd do (which you didn't cause you know it's gonna take two seconds).
It won't get done unless you get it done!
Trying to get some official business stuff out of the way and im gassed.
#gamedev #indiedev
Got a very early alpha playable but i need to figure out a better build pipeline. Still lots to do :)
Got a very early alpha playable but i need to figure out a better build pipeline. Still lots to do :)
Every time I get motivated enough to post something, I find flaw after flaw after flaw, and I hold back on sharing what I've done. I feel closer with every commit, every patch, and yet my hesitance holds me back
This week I work on having something playable; something I can start sharing
#gamedev
Every time I get motivated enough to post something, I find flaw after flaw after flaw, and I hold back on sharing what I've done. I feel closer with every commit, every patch, and yet my hesitance holds me back
This week I work on having something playable; something I can start sharing
#gamedev
Happy thanksgiving to all my fellow leafs 🍁🍁🍁
This week I am working on a cleaned up pause menu and putting together a reveal. I have no idea how to properly announce a project and since you can only announce something once, I'm a bit flustered.
One day at a time I suppose 😅
Happy thanksgiving to all my fellow leafs 🍁🍁🍁
This week I am working on a cleaned up pause menu and putting together a reveal. I have no idea how to properly announce a project and since you can only announce something once, I'm a bit flustered.
One day at a time I suppose 😅
The game has been coming along, and yet I struggle to post anything about it. I feel like its hard to share work when its not done, you know?
Unrelated: this week I'll be working on some cleanup for a very early version of the game,with a very, very special announcement to (hopefully) come soon.
The game has been coming along, and yet I struggle to post anything about it. I feel like its hard to share work when its not done, you know?
Unrelated: this week I'll be working on some cleanup for a very early version of the game,with a very, very special announcement to (hopefully) come soon.
To kick off the weekly posts, Alan Parsons Project's "I Robot" was the album I was listening to when I decided to try my hand at making a game.
It's been taking a long time, but I've definitely been able to look back and really see change.
// todo : finish the sound effect pipeline
#gamedev
To kick off the weekly posts, Alan Parsons Project's "I Robot" was the album I was listening to when I decided to try my hand at making a game.
It's been taking a long time, but I've definitely been able to look back and really see change.
// todo : finish the sound effect pipeline
#gamedev
I'll be sharing what development I'm paying attention to this week, along with some cool music that I've been listening to. hope you enjoy!
I'll be sharing what development I'm paying attention to this week, along with some cool music that I've been listening to. hope you enjoy!
If anyone wants a snowstorm on a specific day let me know and I’ll book another session for it
If anyone wants a snowstorm on a specific day let me know and I’ll book another session for it
1.Find the mistake
2.Repair it
3.Re-export from the engine
4.Re-package the export for itch
5.upload
1/2
1.Find the mistake
2.Repair it
3.Re-export from the engine
4.Re-package the export for itch
5.upload
1/2