Mr. Sol
mrsolart.bsky.social
Mr. Sol
@mrsolart.bsky.social
Freelance Texture & Generalist artist
artstation.com/mistersol
Reposted by Mr. Sol
hello fellow artists. google has fallen. pinterest/duckduckgo AI filters don't work. do not despair; here is a list i made of places to find reference images without having to sift through piles of worthless garbage: doodlemancy.dreamwidth.org/20757.html

🚯 #NoAI #HumanArtists #ArtistsOnBluesky
November 22, 2025 at 1:03 AM
Reposted by Mr. Sol
I wrote something: www.artstation.com/blogs/hauket...
Implementing Laplacian Texture Blending in Substance Designer. Very niche topic, but it's helpful to have it in your toolbox when creating/combining materials
#Gamedev
March 9, 2025 at 7:30 PM
Reposted by Mr. Sol
johto starters! some old paintings I'm dusting off once again, I am planning to make sets of the other starters/possibly other pokémon as con prep this year, feel free to tell me what you'd like to see me draw first!! #pokemon #pokemonart
February 20, 2025 at 8:21 PM
Reposted by Mr. Sol
was feeling blue
February 20, 2025 at 6:14 PM
Reposted by Mr. Sol
I just released a new tool: a "texture browser" for UE5.5 that presents materials as square thumbnails instead of spheres. Like a 90s texture browser. Much better for level designin'. Has favourite searches, quick access to recently-used materials, etc.

www.joewintergreen.com/new-tool-imp...
February 15, 2025 at 2:06 AM
Reposted by Mr. Sol
If you've enjoyed Cryptmaster, please consider sharing the news. Despite an IGF award, a 95% Steam rating and a free demo, the game has gone mostly unnoticed by both press and players. It's not just a typing game and there may still be people out there who would enjoy it!
January 5, 2025 at 1:29 PM
Reposted by Mr. Sol
I just learned that Experience Points made all their #gameart tutorials freely available last year!

www.exp-points.com/exp-tutorial...

So many good environment art and material art tutorials
December 20, 2024 at 2:07 PM
Reposted by Mr. Sol
#SubstanceDesigner Quicktip. For better looking crisp WIP screenshots directly from the viewport go to Camera>Edit Selected and set Use Window Resolution to false. You can then export a screenshot in the specified resolution via Camera>Save Render. #gamedev #gameart #substance3d
November 27, 2024 at 1:07 PM
Reposted by Mr. Sol
One of my fav FREE Substance Designer Node is LT Color Dynamic. Allows for very quick Hue, Saturation, Value color variation.
www.artstation.com/marketplace/...

#gameart #madewithSubstance #SubstanceDesigner
October 27, 2024 at 12:42 PM
Reposted by Mr. Sol
Time for another reference dump!

This zip file contains 2,566 photos (6.58 GB) from the Metropolitan Museum of Art arms and armor collection. I tried to focus on the types of details you don't see in most available reference, like hinges and fasteners.

Enjoy!

drive.google.com/file/d/1emF3...
October 28, 2024 at 2:40 PM
Reposted by Mr. Sol
Hey guys, I finally start to update my folio on Artstation
Here you will see 4 fully handpainted tileables

artstation.com/artwork/nJdg61
Handpaint Tileables, Kostia Perry - Tarmunds
Here's are some fully handpaint tileables that I've made I also painted the normal map and the height map. I hope you will like them :) The first Tileable is based on a concept of my friend Simon Put...
artstation.com
October 30, 2024 at 12:43 PM