Dini
mobuos.dev
Dini
@mobuos.dev
Reposted by Dini
Ahem ahem...

Introducing 🧩FOLLOW THESE STEPS🧩, a chill puzzle game where you build scenes and things out of colorful pieces, step-by-step instructions provided!

🥵 Working hard on the demo now, so please WISHLIST it so you don't miss it!

store.steampowered.com/app/4002220/

#indiegame #puzzle
September 25, 2025 at 1:41 PM
Reposted by Dini
TETRISNT: 2-IN-1 BLOK PAK
Two variations on the classic for #fallingblockjam!
In SCORETRISNT, there are no clears, instead you have 3 scoring objectives that get you points based on block placement.
In MATCHTRISNT, you must connect 3 like pieces to clear them
gamedevbrook.itch.io/tetrisnt
September 21, 2025 at 4:57 PM
Reposted by Dini
If you are in a playtesting mood, give my #FallingBlockJam game a try! I still have just under 24 hours to fully finish it, but this build is in pretty good shape! Let me know if you have bugs or feedback!
walaga.me/jellywell
raylib web game
New raylib web videogame, developed using raylib videogames library
walaga.me
September 21, 2025 at 12:20 AM
Reposted by Dini
started making a #FallingBlockJam game but I've run out of time and energy, so please enjoy this little window into what could have been!
September 21, 2025 at 11:51 AM
Reposted by Dini
Submited my game to the #FallingBlockJam. Play Dino Feast here: verbante.itch.io/dino-feast

#pico8 #gamedev
September 20, 2025 at 11:51 PM
Reposted by Dini
Due to the amount of people participating in #FallingBlockJam, there's a shortage of blocks, so you're gonna have to make them yourself.

#pico8
September 18, 2025 at 11:17 PM
Hello it's me again, I made another jam game, this time for #FallingBlockJam

My first time actually using #pico8 as well! Please do leave feedback and reveal the secrets for making polished and good looking games like the ones I'm seeing in my feed right now

mobuos.itch.io/cascata

#gamedev
Cascata by Mobuos
Falling blocks cascade into higher numbers
mobuos.itch.io
September 21, 2025 at 7:03 PM
One week ago I submitted Bzzzzzz to the B1T Jam

Today the ranking came out! I didn't expect much, but it ended up 1st in fun and 6th in gameplay!

If you like short and silly incremental games with broken progression and buggy audio... Check it out!

#godot #gamedev #gamejam

mobuos.itch.io/bzzzzzz
Bzzzzzz by Mobuos
An incremental game about building a hive
mobuos.itch.io
August 25, 2025 at 3:01 AM
Reposted by Dini
making the art is the fun part. working to get better is the fun part.
August 17, 2025 at 5:51 PM
Reposted by Dini
“You crashed into an unknown asteroid belt. Explore this alien world, leap between asteroids and find a way to repair your spaceship.”

Demo out on Itch and (soon) Steam

gtibo.itch.io/wild-cosmos
s.team/a/3051070

#indiegame #indiedev #gamedev #godotengine
December 29, 2024 at 8:00 PM
Reposted by Dini
🎮🇧🇷 catadão de jogos brasileiros na #GMTK jam 2025 pra jogar no pc do trampo 🇧🇷🎮

itch.io/c/6143567/-g...

vou ir falando deles conforme jogar 🧶

#jogosbr #gamedev #GTMKJAM
Download the latest indie games
itch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just someone looking for something new to play itch.io has you co...
itch.io
August 4, 2025 at 5:13 PM
Completed the rite of passage that is participating in the #GMTKJam

mobuos.itch.io/watch-watch

#Godot #GameDev
Watch & Watch by Mobuos
Watch how it's done!
mobuos.itch.io
August 3, 2025 at 6:13 PM
Reposted by Dini
Godot's ColorRect is nice when you need to quickly add a simple line to the UI. Unfortunately, it is not rotation friendly as it doesn't enable or expose the anti-aliasing toggle.

So here's a Color-ER Rect, if you need that:

gist.github.com/YuriSizov/3c...

I also included a few rendering modes.
July 23, 2025 at 2:01 PM
Reposted by Dini
If you're new here, you might be wondering what it is that I am posting, the strange formulas (where do they come from?) and videos.
Here's a brief explanation of what I am doing:
July 23, 2025 at 6:13 PM
Wrapping up my entry for #KenneyJam 2025 a couple of minutes before the deadline! Second time making a game in under 48 hours!

Definitely would've done things a bit different in retrospect, but that's part of the fun!

#Godot #GameDev
mobuos.itch.io/power-saving...
POWER SAVING MEASURES by Mobuos
Guide a droid HOME with less-than-ideal controls
mobuos.itch.io
July 20, 2025 at 3:47 PM
Reposted by Dini
an HD Index Painted fireball effect
June 27, 2025 at 5:36 PM
Very cool!

You get some pricing parity discounts if you live in Brazil for example :)
delighted to announce that my new zine "The Secret Rules of the Terminal" is out today!!

You can get it for $12 USD here: wizardzines.com/zines/terminal
June 26, 2025 at 6:31 PM
Uploaded the Rich Android Haptics Plugin to the (new) Godot Asset Store!

It doesn't even feel like a Beta version! Always nice following up with Godot's awesome development :)

They even have a nice roadmap:
store-beta.godotengine.org/roadmap

#GodotEngine #gamedev
June 24, 2025 at 11:47 PM
Reposted by Dini
Important #indiedev / #gamedev tip: Youtubers and streamers may avoid your game if any audio gets flagged by YT's automated copyright system (Content-ID). Check this by uploading the soundtrack as an unlisted video and wait a couple hours for it to scan. I learned this the hard way on my first demo.
June 13, 2025 at 3:37 PM
At first I wishlisted because of the graphics, but after playing the demo, it's also clever and fun to play (?!)
『Öoo Demo』is still available to play during Steam Next Fest!
It only takes about 5–15 minutes to finish, so feel free to give it a try!
If you want to fully enjoy the experience, it's totally okay to wait for the full release too.

Link👉 x.gd/pfDaW

#Öoo #GameMaker #SteamNextFest
June 12, 2025 at 1:44 PM
Reposted by Dini
Ocean level breakdown 🌊
Never posted this on Bluesky so here it is o/
#pixelart #indiedev #GameMaker
April 16, 2025 at 8:10 PM
Reposted by Dini
I dug up this very helpful old article on the internet archive that I think explains the problem and solution extremely clearly using the way Quake handles gravity as an illustration
web.archive.org/web/20160719...
June 9, 2025 at 3:41 AM
Reposted by Dini
hello 👽

announcing my new game: Bernband, a remake of the old Bernband from 2014

wander through an alien city, hang out with locals, find secrets, get lost…

check it out on Steam: store.steampowered.com/app/2789170
June 8, 2025 at 9:22 PM
Reposted by Dini
May 6, 2025 at 5:50 PM
Reposted by Dini
hey folks, today is my birthday!!

so why don't you get us both a present and commission some pixels from me? 💚

( sharing very much appreciated! )
April 28, 2025 at 8:16 PM