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datagoblin.bsky.social
vini
@datagoblin.bsky.social
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hey folks, today is my birthday!!

so why don't you get us both a present and commission some pixels from me? 💚

( sharing very much appreciated! )
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updateee v3.0.0 Alpha 5 – Speed Dial, Vote Icons, & Notes + Announcement!!
#css #itchio

nnda.itch.io/pitch/devlog...
v3.0.0 Alpha 5 – Speed Dial, Vote Icons, & Notes + Announcement!!
Pitch v3.0.0-alpha.5 on Firefox browser. Hello everyone, its been 6942589621420295 million years since my last update on this project. I’ve been focusing on other projects, and also there’s just a...
nnda.itch.io
October 20, 2025 at 11:17 AM
if you're looking to punch up your itch pages but CSS scares and confuses you, this is it !

the best lib out there of slick, plug and play components you'll ever see !!
November 9, 2025 at 12:00 PM
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oh hey look it's 39 free cc0 chiptunes for your projects

not-jam.itch.io/not-jam-musi...
not-jam.itch.io/not-jam-musi...
November 8, 2025 at 10:13 PM
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カチャカチャカチャ…
November 9, 2025 at 8:30 AM
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picoCAD sale ends this weekend - make tiny models for a tiny price!
store.steampowered.com/app/2800590/...

#screenshotSaturday #pixelArt
November 8, 2025 at 4:00 PM
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puter
November 8, 2025 at 6:38 PM
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Hello #PitchYaGame!!

Here's my game Petrichor, a whacky JRPG where a small cub goes on a quest to find the perfect houseplant!!

- classic jrpg shenanigans
- ps1 inspired graphics with pre-rendered backgrounds
- a storyline so deep it rivals AAA games
November 7, 2025 at 5:10 PM
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Added a simple preview of card information. everything is pretty temporary until I get the core game loop in place.

#pico8 #gamedev #indiedev
November 7, 2025 at 11:42 AM
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ferns in the dark

#blender #godot #pixelart
November 7, 2025 at 6:08 PM
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Today's cyberpunk corporation name: "Experimental Epidemics" #indiedev #indiegame
November 6, 2025 at 3:17 PM
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I think of Angeline Era's character art as "gestural" vertex colors: big blocks of gradients and hard edges that loosely gesture at finer details. They are often seen very small on the screen, so it helps them not appear over-detailed. But I also think it looks beautiful up close!
November 5, 2025 at 7:18 PM
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Reworked the lighting again.

All of the 'lights' you see in this video are just clever shader tricks on completely unlit geometry.

This is significantly more performant than using Godot's omnidirectional lights and dynamic shadows aren't really a concern for my art style.

#solodev #indiegame
November 4, 2025 at 9:31 PM
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I'm just realising lighting doesn't really have to make sense

#pixelart
November 5, 2025 at 10:42 AM
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My first #itchio CSS commission!! ><

Had lots of fun working on it!

Go check @orribu.co's project out, orribu.itch.io/twistedfates... !!!
TwistedFates: LUCAS , Episode 1 (DEMO) by orribu
What kinda bloody contract job is this, anyway?
orribu.itch.io
November 5, 2025 at 6:21 AM
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I don't think I've actually posted this one on its own, a travesty

Asian Tiger Mosquito

#pixelart #украрт
November 4, 2025 at 4:56 PM
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[ COMM FULFILLED ]

here are some of the opulent tiles and props I've designed for the later levels of Torment Hexus by @byobattleship.bsky.social

go wishlist it at store.steampowered.com/app/3238420

#screenshotsaturday #pixelart
November 1, 2025 at 11:55 PM
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May I present you 🤲 with a bug ✨

Armored woodlouse (Laureola sp. "Ivory Spiky")

#pixelart #украрт
August 19, 2025 at 4:36 PM
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Uh oh she's making peasant units like it's a real projecttttt

Don't let her get distracteddddddd
November 3, 2025 at 2:54 AM
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closeup
November 2, 2025 at 8:21 PM
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Olá amigos gamedev. ✨🍄

Fiz minha versão da sprite do Toad! E como minha assinatura ele tinha que servi um pouco de cunt. 💅🏻✨
November 2, 2025 at 9:16 PM
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November 2, 2025 at 10:00 AM
[ COMM FULFILLED ]

here are some of the opulent tiles and props I've designed for the later levels of Torment Hexus by @byobattleship.bsky.social

go wishlist it at store.steampowered.com/app/3238420

#screenshotsaturday #pixelart
November 1, 2025 at 11:55 PM
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Great job, everyone, we did it again
November 1, 2025 at 12:06 AM
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scientifically accurate dino grilln
November 1, 2025 at 5:52 PM
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