Werxzy
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werxzy.itch.io
Werxzy
@werxzy.itch.io
New polyomino puzzle game : https://werxzy.itch.io/infinimoes
I also stream my game development sometimes: https://twitch.tv/werxzy
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Reposted by Werxzy
📣 Attention. This is an important service announcement. 📣

Phonopolis will open for a public demonstration on February 11. Prepare your Steam permits and stand by for additional directives.
February 10, 2026 at 2:17 PM
Reposted by Werxzy
Öoo won BEST PUZZLE DESIGN at the Thinky Awards 2025 🎉
February 4, 2026 at 6:47 PM
Reposted by Werxzy
There's only a couple days left of the Thinky Awards Steam event where a bunch of the nominees are on sale!
The 3rd Annual Thinky Awards
A celebration of the very best thinky games released over the past year! Discover the winners and the runners-up in each category.
store.steampowered.com
February 9, 2026 at 6:26 PM
Reposted by Werxzy
Congrats to all the winners (and nominees) of the Thinky Awards!
www.youtube.com/watch?v=6Cwr...
Thanks for organising, @thinkygames.com!
Announcing the winners of the 3rd annual Thinky Awards!
YouTube video by Thinky Games
www.youtube.com
February 4, 2026 at 6:43 PM
Reposted by Werxzy
Leap Year: March was nominated for Best Expansion in the Thinky Awards! it's an honour to be nominated among some absolute powerhouses
February 4, 2026 at 4:59 AM
My game Snekburd got nominated for a Thinky Award! Excited to see who wins tomorrow!
February 3, 2026 at 10:41 PM
IT'S GETTING AWAY

#pico8
January 31, 2026 at 7:33 PM
January 31, 2026 at 4:42 PM
Got saving, loading, and playtesting levels working. Also able to move around objects quickly.

#picotron #gamedev #indiedev
January 29, 2026 at 8:15 PM
Reposted by Werxzy
Thinky Awards winners will be announced on February 4!
Öoo is nominated for Game of the Year and Best Approachable Game 🐛
@thinkygames.com
January 29, 2026 at 4:17 AM
Reposted by Werxzy
Mark your calendars! The 3rd Annual Thinky Awards are on February 4th! 🎉

thinkygames.com/news/join-us...
Join us on February 4 for the 3rd annual Thinky Awards results! · Thinky Games
It’s that time of the year again! We’re ready to announce the winners of the latest Thinky Awards. Our 3rd edition of this amazing annual event celebrates the very best thinky games that were released...
thinkygames.com
January 23, 2026 at 5:22 PM
Reposted by Werxzy
Here's the January edition of Thinky Third Thursday, the monthly roundup of thinky puzzle games that have caught our eye:
thinkythirdthursday.com/january-2026
This time we're covering our favourite games from 2025!
Thinky Third Thursday - January 2026 (2025 GOTYs)
Monthly game recommendations from the puzzle experts at Draknek & Friends
thinkythirdthursday.com
January 16, 2026 at 1:29 AM
Added some (temporary) ui elements, undo/redo, another block type, and 2 objects.

#picotron #gamedev #indiedev
January 15, 2026 at 7:31 AM
Reposted by Werxzy
#picotron 0.2.2 is up on lexaloffle and humble: picotron.net

- Splore (ctrl-1 to toggle fullscreen!)
- Native Window Exports
- Search Across Files
- File chooser() / Generalised Drag & Drop
- Updated Manual with more sections & examples

Changelog: www.lexaloffle.com/dl/docs/pico...
January 14, 2026 at 10:50 AM
Working an editor for A Short Bike Plus (deluxe?) with auto-tiling so making changes will be fast and players can make their own levels.

#picotron #gamedev #indiedev
January 13, 2026 at 6:02 AM
Reposted by Werxzy
I made a puzzle game for @finjico.bsky.social's CorgiJam!

Dig holes and fill them in again
Move trees around
Bonk into walls

All this and more in The Shovelling Hour

itch: sparsegamedev.itch.io/the-shovelli...
BBS: www.lexaloffle.com/bbs/?tid=154...

#CorgiJam #gamedev #pico8 #puzzlegame
The Shovelling Hour by SPARSE//GameDev
Puzzling shovelling
sparsegamedev.itch.io
January 12, 2026 at 8:33 PM
Reposted by Werxzy
While fixing bugs for #picotron 0.2.2 I ended up yak-shaving quite far into future features, so here's what native window exports look like.

tldr: export -n foo.bin to get a binary that runs as an arbitrary sized window directly on the host desktop.
January 11, 2026 at 9:58 AM
Reposted by Werxzy
uh oh it s time for : new game. this one is

❄️ SPACE CORGI 2: SNOWHOUND PROTOCOL ❄️

🐶 pilot my ACTUAL dog s
🔄 switch freely between dogs (UNLIKE space corgi ONE)
🌭 one dog is PRETTY LONG
🍞 the other is NOT USEFUL
🧱 30 levels !! what? in ONE GAME? listen

adamatomic.itch.io/space-corgi-2
January 10, 2026 at 4:04 AM
A Short Bike is now on the Lexaloffle BBS.

www.lexaloffle.com/bbs/?tid=154...

#picotron #gamedev #indiedev
January 5, 2026 at 8:53 PM
Reposted by Werxzy
Do you like #pico8? Of course you do! 🕹️

@nerdyteachers.bsky.social published this years PICO-View full of amazing articles! Reviews, dev articles, showcases, everything your heart might desire!

Cover Art by OK_Letterhead1848

nerdyteachers.com/PICO-8/pico-...
#indiedev #retrogaming
January 2, 2026 at 9:17 AM
My small puzzle game was recently added to the Confounding Calendar 2025!
werxzy.itch.io/a-short-bike

#picotron #itchio
A Short Bike by Werxzy
Take a short bike to the top of the cliff.
werxzy.itch.io
December 28, 2025 at 12:39 AM
Reposted by Werxzy
2025 PICO-8 Advent Calendar – Day 25
Merry Christmas! 🎄🎅🏼

Elf Cannon by @lexaloffle.bsky.social!

Launch elves out of a cannon to smash through ice blocks and collect gems. An age-old Elven tradition! #pico8

lexaloffle.com/bbs/?tid=153...
December 25, 2025 at 3:10 AM
Reposted by Werxzy
Trying out chooser() for #picotron 0.2.2: a simpler way to select one or more files / carts / folders without messing around with create_process() and on_event() to interact with filenav.
December 22, 2025 at 10:12 PM
Reposted by Werxzy
#pico8 experiment of the weekend, ported: towardsdatascience.com/a-quick-and-... (credits Mole5000 for link!)
was interesting to bang my head against Python slicing semantic 😱
December 21, 2025 at 9:21 AM
Added a temp shop, viewing the draw and discard pile (sorted to prevent order info), unit playing restrictions, and the start of the opponent's AI. (will eventually add health indicators)

Getting closer to a proper combat loop.

#pico8 #gamedev #indiedev
December 21, 2025 at 12:54 AM