Frederic Souchu
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fsouchu.bsky.social
Frederic Souchu
@fsouchu.bsky.social
Data Architect during daylight
#pico8 & #playdate gamedev at night!

Pico8 game catalog: https://freds72.itch.io/
Playdate game: https://play.date/games/snow/
thanks - if you have a Playdate, stay tuned!
January 8, 2026 at 3:57 PM
@saffroncr.bsky.social fyi - latest gif of my engine
bsky.app
January 8, 2026 at 3:57 PM
Reposted by Frederic Souchu
Having a lot of fun building rooms lately.
I certainly have to keep my own "playtesting" time in check!
January 7, 2026 at 9:14 PM
the multiple layers are 😋
January 7, 2026 at 9:40 PM
Preview of upcoming #playdate demo level
Removed support for sky for now to remove a huge perf bottleneck (and using #quake sunlight settings to the max!)
note: captured on device
January 7, 2026 at 9:38 PM
ah yeah - totally!!
January 7, 2026 at 9:34 PM
do you have a clear picture of where time is spent now?
January 7, 2026 at 4:23 PM
floats are fine until not
eg. not in rasterization loop
my version uses a z-buffer only for sprites, main geometry is write-only (as in software quake)
December 31, 2025 at 3:14 PM
and… love the style 👌
December 31, 2025 at 2:22 PM
and fyi - Playdate ram is incredibly slow, maximise use of stack memory (but limited to ~10kb)
December 31, 2025 at 1:38 PM
and suggest to generate outline as a precomputation step
read bsp geometry - mark edges of faces that are not coplanar and form a hard edge with neighboring faces
the quake bsp format contains all the info needed
December 31, 2025 at 1:37 PM
are you aware of the built-in profiler that comes with the sdk?
hit the little ‘clock’ button while running the game on device
December 31, 2025 at 1:27 PM
a random ‘use the door’ message from within the shop would be hilarious
December 31, 2025 at 9:27 AM
same here - good luck!
December 27, 2025 at 6:26 PM
is that a plain Quake engine port?
December 27, 2025 at 6:14 PM
definitely doable on Playdate at 30fps 😬

bsky.app/profile/fsou...
weee!! teleport!!
#playdate
December 27, 2025 at 6:13 PM
arrgghhh
December 22, 2025 at 1:18 PM
#pico8 experiment of the weekend, ported: towardsdatascience.com/a-quick-and-... (credits Mole5000 for link!)
was interesting to bang my head against Python slicing semantic 😱
December 21, 2025 at 9:21 AM
#playdate snow! update on it’s way to fix crash on Chamois 😙
December 20, 2025 at 2:29 PM
palette and lightning effects are 👌
December 19, 2025 at 3:37 PM
a bit late to the party, but #playdate snow! should really be nominated in almost all categories of the 2025 Playdate Community Awards 😜
(ok maybe not Best Puzzle...)
Vote here: tinyurl.com/playdateAwar...
December 18, 2025 at 7:49 PM
What's your new favorite goggle on #playdate snow! ?
play.date/dev/catalog/...
mine is the far far away variant 🕶️
December 17, 2025 at 7:23 PM
ah - scraping that startup then 🤪
December 17, 2025 at 12:25 PM
what does that mean in the cpu side?
picotron spins a magical cpu to run the cart without impacting the OS and foreground work?
December 17, 2025 at 8:58 AM
*edible* shrooms nonetheless
December 15, 2025 at 5:20 PM