Frederic Souchu
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fsouchu.bsky.social
Frederic Souchu
@fsouchu.bsky.social
Data Architect during daylight
#pico8 & #playdate gamedev at night!

Pico8 game catalog: https://freds72.itch.io/
Playdate game: https://play.date/games/snow/
Depth buffers have their own aesthetic...
#playdate #indiedev
November 15, 2025 at 9:10 PM
no better time than spooky October to rediscover #pico8 Demi Daggers!
🗡️

freds72.itch.io/demi-daggers
October 19, 2025 at 5:35 PM
got back to #pico8 POOM SDK and fixed some long due texture alignement bugs!
new SDK version to be released soon - good time for a total conversion :)
art from: @brullov.bsky.social (from old tentative collab!)
July 21, 2025 at 9:10 PM
menuing + chain level loading + custom start map (hub)
#playdate #quake #indiedev
July 6, 2025 at 8:56 PM
testing/fixing #playdate quake-ish engine (some gameplay tests with a gun 😱)
#indiedev
June 25, 2025 at 8:35 PM
some not-going-be-Quake engine progress - got billboard in game (cheaper than 3d models)
note: captured on device (capture steals 5-10fps)
gfx credits: ID Software
@play.date #indiedev
June 14, 2025 at 6:34 AM
little known fact - there a ski resort on Tatooine :)
#playdate
upcoming content update for: play.date/games/snow/
April 8, 2025 at 8:39 PM
#playdate quake-like engine got correct sky rendering.
(single layer only)
running from device (via Mirror - tanks a bit perf)
#indiedev #screenshotsunday
March 30, 2025 at 2:05 PM
#playdate skybox experiment (temp. 2d cockpit from DCS for good measure!)
#gamedev
February 19, 2025 at 9:52 PM
#playdate Quake-like engine progress!
- asset pipeline setup (custom level + test textures from little-martian.itch.io/retro-textur...)
- engine starting to take shape
- collisions!
January 3, 2025 at 8:35 PM
Gameplay video!
December 5, 2024 at 1:30 PM
😱...trying to cheese blusky compression with a 200% video??
November 29, 2024 at 7:59 PM
snow! on #playdate is going to be on official Catalog Feb 2025 - some tricks to study while waiting for the game 😜
November 29, 2024 at 7:52 PM
200 followers without posting anything??
let's fix that!
#pico8 #gamedev
November 16, 2024 at 1:20 PM