There's no limit on the number of symmetry planes you can add, they just mirror anything that comes after them in the hierarchy. Bounds are not computed correctly yet + a few other short comings..
There's no limit on the number of symmetry planes you can add, they just mirror anything that comes after them in the hierarchy. Bounds are not computed correctly yet + a few other short comings..
The SDFs are rendered with raymarching and are fully integrated with the Universal Render Pipeline, so depth, shadows, lighting etc. works correctly.
The SDFs are rendered with raymarching and are fully integrated with the Universal Render Pipeline, so depth, shadows, lighting etc. works correctly.