www.youtube.com/watch?v=ZUbc...
www.youtube.com/watch?v=ZUbc...
Happy holidays from the Nushell team!
It was crazy setup! Fluid move spheres, spheres push fluids, spheres have mitosis animation with some post wiggle/wave animation, a lot of glitches during animation was smoothed with chops.
#fluid #pyro #houdini #sidefxhoudini
It was crazy setup! Fluid move spheres, spheres push fluids, spheres have mitosis animation with some post wiggle/wave animation, a lot of glitches during animation was smoothed with chops.
#fluid #pyro #houdini #sidefxhoudini
Using a few custom HDAs coupled with PDG to clean/normalize a collection of car models, the steps:
- Detect the bounds of the body
- Extract the wheels position and pivot for instances.
- Assign common shaders
- Export to USD
Using a few custom HDAs coupled with PDG to clean/normalize a collection of car models, the steps:
- Detect the bounds of the body
- Extract the wheels position and pivot for instances.
- Assign common shaders
- Export to USD
Using a few custom HDAs coupled with PDG to clean/normalize a collection of car models, the steps:
- Detect the bounds of the body
- Extract the wheels position and pivot for instances.
- Assign common shaders
- Export to USD
github.com/nvim-treesit...
github.com/nvim-treesit...