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Discover the new COP Pyro solver with Alexandre Tamisier. Learn how buoyancy and shaping operators can be layered, use live simulation for real-time feedback, and see how COPs Pyro with SOP workflows can open new creative possibilities. www.youtube.com/watch?v=kjn1...

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COP Pyro: Rethinking Smoke Simulations | Alexandre Tamisier | Equinox 2025
Discover Houdini’s new COP Pyro solver, a GPU-accelerated method for simulating smoke. This session covers how Pyro Blocks operate inside Copernicus, whether...
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December 27, 2025 at 11:00 PM
Find out how to translate papers into working tools in Houdini. Get an overview of the general ML workflow and dive into specifics with an implementation case study. Presented by Jakob Ringler. www.youtube.com/watch?v=WQWc...

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From Research Papers to Houdini Tools | Jakob Ringler | Houdini HIVE AI 2025
Learn how to translate papers into working tools in Houdini. Get and overview of the general ML workflow and dive into the specifics with an implementation c...
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December 25, 2025 at 11:00 PM
Explore Cairos.ai, a web service that produces 3D humanoid motion from conversations with an AI. This talk covers the inner workings of Cairos.ai and the vision behind it with Hristo Velev. www.youtube.com/watch?v=i9Fr...

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Cairos.ai: Motion from Conversation Service with Houdini | Hristo Velev | Houdini HIVE AI 2025
Cairos.ai: motion from conversation service with HoudiniExplore Cairos.ai, a web service that produces 3D humanoid motion from conversation with an AI. We'll...
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December 23, 2025 at 11:00 PM
Explore how to incorporate machine‑learning enhancements into your Pyro FX workflows. Make your sims look 3x better using Houdini 21's procedural ML tools with Jeff Guttin. www.youtube.com/watch?v=btg7...

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How To Train Your Flame | Houdini 21 | Jeff Guttin
Learn how to incorporate machine‑learning enhancements into your Pyro FX workflows. Make your simulations look 3x better by using Houdini 21's procedural mac...
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December 21, 2025 at 11:00 PM
Learn how to build supervised ML pipelines in Houdini 21 with Michiel Hagedoorn. Explore new ML nodes, including data generation, training, inference, and more. These applications include a volume up-resser and an improved character deformer. www.youtube.com/watch?v=qHbT...

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Building Machine Learning Pipelines | Houdini 21 | Michiel Hagedoorn
Learn how to build supervised ML pipelines in Houdini 21. Explore the ML nodes and features that have been added with Houdini 21. These ML nodes are designed...
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December 19, 2025 at 11:00 PM
The How To Houdini Tutorial Contest deadline has been extended to January 31, 2026! Lessons must be at least 10 minutes, and there are four categories: Beginner, Node Reference, Gamedev & Realtime, or Production Workflow. A new grand prize has also been added: a Dell laptop.
December 18, 2025 at 7:04 PM
Huge congratulations to Sandfall Interactive on an extraordinary night at The Game Awards! Clair Obscur: Expedition 33 received nine awards, including Game of the Year.
Watch our Houdini Connect interview with Technical Artist Alexandre Breton. www.youtube.com/watch?v=-XNa...

#gameart
Expedition 33 | Sandfall Interactive | Houdini Connect
In this feature, Alexandre Breton — Technical Artist at Sandfall Interactive — shares how a small team of just 33 developers took on the ambitious challenge ...
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December 15, 2025 at 9:51 PM
Explore the unique art pipeline and novel real-time techniques behind the immersive sci-fi game Ambrosia Sky. Jules Glegg from Soft Rains shows how Houdini was used for volumetric gameplay with a stylized, hand-made look, even on handheld hardware.

www.youtube.com/watch?v=89qL...
Volumetric destruction with Hand-Made Charm in Ambrosia Sky | Soft Rains | Equinox 2025
When building the destructible exo-fungus colonies that fill the world of Ambrosia Sky, we found ourselves solving several difficult problems at once. Level ...
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December 8, 2025 at 7:58 PM
Discover how Tin & Ed, Australian artists based in NYC, use Houdini to explore natural systems, emergence, and interconnectedness in their creative process, bringing these ideas to life through large-scale physical sculptures and digital installations.

www.youtube.com/watch?v=gijI...
Flow States: Art, Nature, and Procedural Play | Tin and Ed | Equinox 2025
As visual artists working across art, science, and technology, we use Houdini to simulate the complexity of natural systems, from cellular structures to shif...
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December 4, 2025 at 3:39 AM
Find out how Peter Sanitra created this delicious simulation with multiple material type interactions in the MPM solver, combining solids and liquids and applying surface tension, plasticity, emission expansion, and more.

www.youtube.com/watch?v=50Q2...

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Cookies and Cream - An Exploration of the MPM Solver | Peter Sanitra |
Join me as we prepare a tasty hot drink made up of cookies, milk, sugar, coffee and caramel. This will showcase multiple simulation setups, different approac...
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December 2, 2025 at 1:00 AM
Have a look at this presentation by Filippo Robino and Marco Provitina showcasing the Alps' Moose project: a production-level full-CGI shot featuring FX, environment work, rigging in APEX, animation, muscle simulation, shading, and lighting.

www.youtube.com/watch?v=hbPi...

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Around The Moose | Alps Studios | Equinox 2025
The presentation will show the Alps' Moose project, a production-level full CGI shot covering the best features of Houdini. It includes different FX elements...
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November 29, 2025 at 5:30 PM
Learn to build, customize, and package a reusable character rig in Houdini 21 using the Rig Builder and APEX. This course covers importing characters, creating animator-friendly controls, exporting a portable HDA—and much more.

www.sidefx.com/tutorials/int...

#houdini #rigging
Intro to Rig Builder | SideFX
Learn how to build, customize, and package a reusable character rig in Houdini 21 using Rig Builder and APEX. This course walks you through importing and preparing a character, assembling and styling animator-friendly controls (including advanced eye-look systems), working with fused APEX graphs and custom components, and finally saving the complete rig as a clean, portable HDA with embedded materials and textures.
www.sidefx.com
November 27, 2025 at 6:44 PM
Congratulations to all of our Houdini Certified Schools for another year of outstanding student submissions!

www.youtube.com/watch?v=sLkE...

#houdini #education #students
2025 Houdini Student Reel
Congratulations to all of our Houdini Certified Schools for another year of high-quality student submissions! If you see your work, leave a comment and let u...
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November 27, 2025 at 5:00 AM
Join the Project Lighthouse Asset Challenge to help create 3D assets for Poly Haven’s first video game, all released free under CC0. Collaborate, contribute lasting content, and earn rewards including prizes from SideFX!

blog.polyhaven.com/project-l...

#houdini #gamedev #CC0
Project Lighthouse: A Community Challenge
Poly Haven is developing it's first-ever video game, Project Lighthouse, and we need your help to bring its world to life! Work alongside us to create a library of free and open themed props that will be integrated directly into the game
blog.polyhaven.com
November 26, 2025 at 8:38 PM
Find out how Simon Holmedal and Andreas Catucci of Panoply celebrate 10 years of creative innovation, showcasing work for the NBA and ESPN while revealing their evolving approach to motion design, branding, and storytelling.

www.youtube.com/watch?v=rsKt...

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Panoply | Forward Festival Vienna 2025
In this talk Simon Holmedal and Andreas Catucci from the London-based design studio Panoply celebrate ten years of creative innovation, sharing insights into...
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November 24, 2025 at 11:00 PM
Build CG-AI workflows using the Houdini ComfyUI plugin with Rafael Drelich. Explore workflows from motion capture to AI-powered image & video generation, evolving VFX pipelines with generative AI.

www.youtube.com/watch?v=Yrhg...

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Houdini ComfyUI Bridge: a CG-AI Toolkit | Rafael Drelich | Houdini HIVE AI 2025
Discover how to build your own CG-AI workflows using the Houdini ComfyUI plugin, enabling seamless data exchange between Houdini and ComfyUI. In this talk, R...
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November 22, 2025 at 11:00 PM
Dive into Houdini’s KineFX & APEX rigging tools with Carlos Valcárcel through Project Outback, starting with phase one achievements and moving into facial rigging for realistic vs. stylized characters in KineFX.

www.youtube.com/watch?v=tZkQ...

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Exploring Facial Rigging Techniques in KineFX/APEX | Houdini 21 | Carlos Valcárcel
Learn all about Project Outback as a vehicle to explore Houdini's KineFX rigging and animation tools. Start by learning about KineFX and APEX and what was ac...
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November 20, 2025 at 11:00 PM
Explore Houdini's new SOP-based crowd tools and build a complete crowd scene from scratch with Ayush Yadav, Lead Crowd TD at DNEG. Learn to bring in characters, set up motion paths, add animation layers, work with cloth & render in Solaris with Karma.

www.sidefx.com/tutorials/int...
Intro to SOP Crowds | SideFX
In this course, we’ll explore Houdini’s new SOP-based crowd tools and build a complete crowd scene from start to finish. You’ll learn how to bring in characters, set up motion paths, add animation layers, work with cloth, and finally render everything in Solaris using Karma. By the end, you’ll be able to create believable, dynamic crowds for your own projects.
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November 19, 2025 at 11:00 PM
Learn how COPs can generate terrains in Houdini with Dmitrii Vlasenko. Create custom tools, explore texture synthesis using new COP noises & filters, and finalize with the HeightField Erosion toolkit. It's layers upon layers of fun!

www.youtube.com/watch?v=iFqZ...

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Call the COPs, my Terrain is Rocking Out! | Houdini 21 | Dmitrii Vlasenko
Harness the power and flexibility of COPs to generate terrain inside Houdini. Learn how to create custom tools that facilitate terrain creation and fine-tuni...
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November 18, 2025 at 11:00 PM
Take a look at how Houdini’s new Otis solver brings GPU-accelerated dynamics to Character FX, delivering unprecedented realism for muscle, fascia, fat, and tissue interactions—presented by Kai Stavginski.

www.youtube.com/watch?v=UdtM...

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CFX - Muscle and Soft Tissue with Otis | Houdini 21 | Kai Stavginski
Take an in-depth look at the latest advancements in Houdini’s Character FX workflows, featuring Otis—a powerful new GPU-accelerated dynamics solver purpose-b...
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November 16, 2025 at 8:00 PM
Check out Moritz Schwind's talk on generating procedural paintings in Copernicus inspired by reaction-diffusion and impressionist techniques. Create painterly effects with brush strokes, edge detection, and solvers for oil painting textures!

www.youtube.com/watch?v=lJAj...

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COP'ing with Paint | Entagma | Equinox 2025
Learn how to use Copernicus to generate a procedural painting, inspired by reaction-diffusion solvers and impressionist techniques. Learn how to construct pa...
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November 14, 2025 at 11:00 PM
Learn how to map & visualize this abstract concept to gain insights into ML models. Explore how to manipulate this space directly using dimensionality reduction techniques to build better tools. 

www.youtube.com/watch?v=woNP...

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Navigating the Latent Space | Enzo Crema | Houdini HIVE AI 2025
What is Latent space ? This presentation breaks down how we can map and visualize this abstract concept to gain powerful insights into our models. More impor...
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November 13, 2025 at 6:00 AM
Join SFHUG on Wednesday, Nov 12, from 7–10 PM PST in San Francisco for a panel discussion with Steven Knipping, David Abfall, and Berk Hakguder as they share how Houdini helped them transition into building real-world systems.

www.meetup.com/sf_hug/events...
SF HUG Revival: A Panel Discussion on Houdini Beyond Hollywood , Wed, Nov 12, 2025, 7:00 PM | Meetup
**SF HUG is back!** Join us this November for the re-launch of San Francisco’s Houdini User Group (SF HUG)! We’ll have pizza, beer, and great company— including a short p
www.meetup.com
November 5, 2025 at 12:32 AM
Check out this Houdini Connect featuring VFX Mojo! Singapore-based educators Karim and Maria Sahai share their professional journeys, key lessons from real projects, and what it truly means to inspire the next generation of creators.
www.youtube.com/watch?v=XMaj...

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A Journey Through Creativity and Teaching | VFX Mojo | Houdini Connect
In this thoughtful conversation, Singapore-based Karim and Maria Sahai open up about their professional journeys, from their early steps in the creative indu...
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October 20, 2025 at 10:01 PM