MaxMart
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maxmartdev.bsky.social
MaxMart
@maxmartdev.bsky.social
Slowly becoming a real dev
Learning godot engine
🇪🇸
Yesterday I spent 7 hours programming in assembly for gameboy.

2h - Load a tilemap on memory
1.5h - Make a fade in / out effect
3.5h - Script player movement like Frogger

In Godot would be 1h.

#gameboy #gamedev #retro #retrogame
October 11, 2025 at 8:04 AM
I'm developing a Gameboy videogame with assembly and is SO utterly frustrating... I just hope to build something decent.

#gb #gameboy #gamedev #retro #retrogame
October 11, 2025 at 7:51 AM
Long time no see
October 11, 2025 at 7:47 AM
Reposted by MaxMart
Zodiac Signs: Aries ♈️🔥🌠
September 17, 2025 at 10:35 AM
Reposted by MaxMart
These are the engines used to make 9,724 games for the GMTK Game Jam in 2025!

1️⃣ Unity - 41%
2️⃣ Godot - 39%
3️⃣ Other / No Engine - 11%
4️⃣ Game Maker - 5%
5️⃣ Unreal Engine - 4%
August 4, 2025 at 8:35 AM
Does anyone know any gamedev hashtag for Devs with few followers?

#gamedev #godot
July 29, 2025 at 2:26 PM
Tomorrow we will know if we get any prizes
OUR GAME TRAMFIGHT IS FINALIST ON THE #gamejam !!!

#godot #gamedev #indiegame
¡Ya conocemos a los finalistas de la #levelup_gamejam 2025! 🥳🎮

Queremos felicitar a todas las personas que habéis participado. El nivel de los juegos ha sido impresionante y no podemos estar más orgullosos del talento que habéis demostrado. ¡Finalistas o no, sois increíbles! 💖
July 24, 2025 at 6:51 AM
I feel like Bsky is empty, is the only social media in which I haven't got any consistent follower.
I just get likes from accounts that track hashtags to republish and like to get attention. Idk, I'll keep trying.
July 23, 2025 at 1:03 PM
@enriquecoli.net, Blasphemous' 1 and 2 level designer played TRAMFIGHT! He loved it (and he was very good), soo I'm very happy.

Thanks to him for playing. Such positive feedback from someone with that background makes me feel very motivated to continue the gamedev journey.
#gamedev #godot #indiedev
El riguroso directo empieza ya mismo, aunque me haya retrasado unos 20 minutos. ¡Lo siento! ¡Empezamos ya con los juegos de la #levelup_gamejam #levelup_gamejam25 #levelup_gamejam2025!

www.twitch.tv/baxayaun
www.twitch.tv/baxayaun
www.twitch.tv/baxayaun
Esta tarde a partir de las 18h tendremos a @enriquecoli.net de @thegamekitchen.com probando y dando feedback de los finalistas de esta #levelup_gamejam 2025

👀 ¡No os podéis perder el streaming!
👉 https://www.twitch.tv/baxayaun

#gamedev #indiedev #gamedesign #leveldesign #gamejam #blasphemous
July 22, 2025 at 6:03 PM
OUR GAME TRAMFIGHT IS FINALIST ON THE #gamejam !!!

#godot #gamedev #indiegame
¡Ya conocemos a los finalistas de la #levelup_gamejam 2025! 🥳🎮

Queremos felicitar a todas las personas que habéis participado. El nivel de los juegos ha sido impresionante y no podemos estar más orgullosos del talento que habéis demostrado. ¡Finalistas o no, sois increíbles! 💖
July 20, 2025 at 9:30 AM
Participating in a 9 day game jam with my college friends has been an awesome experience. It made me realise I am not a #godot beginner anymore. I taught them concepts along the way and I liked it. Despite of that, we managed to make a game I'm very proud of. Man I love #gamejams .

#gamedev
July 18, 2025 at 6:21 AM
Our game TRAMFIGHT is the 12th most popular out of 137 submissions on the Level Up Game Jam! We absolutely adore the love people is giving our little game.

maxmartdev.itch.io/tramfight

#gamedev #gamejam #godot #levelupgamejam
July 14, 2025 at 10:03 PM
TRAMFIGHT: L2 Smackdown is finished!!!

After 9 days of development, our game for the #levelupgamejam 2025 has finally gone gold! You can play it in Web, Windows and Linux.
We are VERY happy with the result and we hope all of you like it too.

maxmartdev.itch.io/tramfight
#godot #gamedev #gamejam
TRAMFIGHT v1.0
TRAMFIGHT L2: Smackdown ha terminado su desarrollo! Empezamos este proyecto con ilusión y aunque al principio nos costó sacar ideas de la temática de la gamejam, empezamos a trabajar desde el prime...
maxmartdev.itch.io
July 13, 2025 at 5:53 PM
Reposted by MaxMart
DOGWALK will be officially released on July 11th, 17.30 CEST 🎉 join us then for our online release party!
Lots of frolicking in the snow and talking with artists, to be sure ☃️

#b3d #BlenderStudio #game #gamedev #OpenProject #DOGWALK
studio.blender.org/blog/dogwalk...
July 1, 2025 at 12:48 PM
Level Up Game Jam #6-7

We are dancing between being productive and being stuck but we made progress I can at last show what we have.

TRAMFIGHT is about fighting your way through the public transport. Kind of a roguelike.

This is a very early build and needs balancing.

#godot #gamejam #gamedev
July 11, 2025 at 7:04 AM
Level Up Game Jam #5

Halfway through! 4 days left.
It has been a very productive day. Programmers are more focused, artists are finishing assets and our musician started composing!
We are closer to show some gameplay but I want to wait a bit more.

#godot #gamejam #gamedev #levelupgamejam
July 9, 2025 at 6:36 AM
Level Up Game Jam Devlog #3-4

We're a bit stuck with the gameplay and the level design.
I believe I missprioritize some elements of the game. It's clearly a bad sign that in 4 days of jam the player can't still attack on an ARPG game.
At least I noticed, time to fix it.

#godot #gamejam #gamedev
July 8, 2025 at 10:03 AM
Level Up Game Jam Devlog #2

We made progress on the main logic of the game. I built a basic character and the game loop while my team focused on enemies, objects, etc.
Meanwhile, our artists are making pure fire.

In general a productive day, but there is still a lot to do.

#gamedev #devlog #godot
July 6, 2025 at 7:50 AM
Level Up Game Jam Devlog #1

We saw the presentation event and the theme is "Reinvent the ordinary".

We were very confused but my group and I found a little idea that might be funny to see implemented.

#gamejam #godot
July 5, 2025 at 5:55 AM
I will be participating in this #gamejam these next 9 days. I'm excited to start the development!!

Check out for updates.

Oh and it'll be a #godot game of course.

#gamedev
🌊 ¡Refréscate este verano con el regreso de la #Levelup_gamejam! ⛱️

🗓️ Del 4 al 13 de JULIO 2025
🎮 Crea tu juego, gana premios y conecta con la comunidad 🙌

👉¡Inscríbete! bit.ly/LvlUp-Jam-25

🎁 Pronto revelamos sorpresas: premios, invitados, mentorías y +!

#gamejam #indiedevs #gamedevs #gamejams
July 3, 2025 at 10:36 PM
Reposted by MaxMart
The 2025 Godot Community Poll is live! Help us understand our community better and shape the engine's future. Takes just 5-10 minutes:

👉 godotengine.org/article/godo...
Godot Community Poll 2025 – Godot Engine
We want to learn more about the Godot community, understand who the users of the engine are, and find out how we can better support you.
godotengine.org
June 30, 2025 at 6:13 PM
Here's another element for my 3D platformer exp. A configurable button which calls a trigger function on a single object (given on an export var).

The only requirement of the exported Node is implementing the function "trigger_action()". That allows inserting any possible logic.

#godot #gamedev
June 30, 2025 at 9:09 AM
@gameengines.bsky.social I would like de Godot label! Please, please, pleaseeeee
a picture of a blue monster with the words godot godot jumpscare written below it
Alt: a picture the Godot Engine logo jumping closer in the image in different ways with the words "godot jumpscare" written below it
media.tenor.com
June 30, 2025 at 5:51 AM
Here's a spring I created for a 3D project. Works for both player and RigidBodies. Besides, the mechanic of pressing jump to go higher just appeared out the blue. As I apply velocity for both jumping and the spring, they just add up.

Should I make a tutorial about it?

#godot #godotengine #gamedev
June 28, 2025 at 8:37 AM
I'm close to finally show something about college a project I developed this year. I'll say two things:
- It's a videogame
- It's name is 'In Nomine Patris'
#gamedev
May 20, 2025 at 11:21 AM