MaxMart
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maxmartdev.bsky.social
MaxMart
@maxmartdev.bsky.social
Slowly becoming a real dev
Learning godot engine
🇪🇸
Our game TRAMFIGHT is the 12th most popular out of 137 submissions on the Level Up Game Jam! We absolutely adore the love people is giving our little game.

maxmartdev.itch.io/tramfight

#gamedev #gamejam #godot #levelupgamejam
July 14, 2025 at 10:03 PM
Level Up Game Jam #6-7

We are dancing between being productive and being stuck but we made progress I can at last show what we have.

TRAMFIGHT is about fighting your way through the public transport. Kind of a roguelike.

This is a very early build and needs balancing.

#godot #gamejam #gamedev
July 11, 2025 at 7:04 AM
Here's another element for my 3D platformer exp. A configurable button which calls a trigger function on a single object (given on an export var).

The only requirement of the exported Node is implementing the function "trigger_action()". That allows inserting any possible logic.

#godot #gamedev
June 30, 2025 at 9:09 AM
Here's a spring I created for a 3D project. Works for both player and RigidBodies. Besides, the mechanic of pressing jump to go higher just appeared out the blue. As I apply velocity for both jumping and the spring, they just add up.

Should I make a tutorial about it?

#godot #godotengine #gamedev
June 28, 2025 at 8:37 AM
Here's the result of the game from the course I did. I tweaked some things and I'm now adding content as a personal exercise that I'll show in more detail in different posts.
January 10, 2025 at 3:19 PM
Little upgrade to the system, now dialogs have responses with (of course) different outcomes.
I used onready dictionaries for this system but the smart way would be using resources. Maybe for tomorrow.
#godot #godotengine
December 9, 2024 at 7:38 PM
Quick interaction + dialogue test to practice some Godot concepts.
#godot #godotengine
December 9, 2024 at 12:23 PM