Matt Filer 👽
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mattfiler.co.uk
Matt Filer 👽
@mattfiler.co.uk
Lead Developer at Feral Interactive 🎮
Previously Senior XR Engineer at Ultraleap 🖖
Creator of OpenCAGE for Alien: Isolation 👽
www.mattfiler.co.uk
Reposted by Matt Filer 👽
This is the most ruthless act of union busting in the history of the UK games industry. Yesterday, @rockstargames.com unfairly fired over 30 employees for union activity.

We won't back down, and we're not scared - we will fight for every member to be reinstated.
BREAKING: Yesterday Grand Theft Auto VI maker Rockstar Games fired dozens of people, all of whom were involved in union efforts. A British union calls it "blatant and ruthless" union-busting. Take-Two Interactive says it was due to misconduct.

Here's the scoop: www.bloomberg.com/news/article...
‘Grand Theft Auto’ Studio Accused of Union Busting After Firings
Union says 30 and 40 people were terminated. Rockstar Games’ parent company cites ‘gross misconduct’
www.bloomberg.com
October 31, 2025 at 8:01 PM
Reposted by Matt Filer 👽
More than 2000 followers on our Kickstarter for SOMA 10th Anniversary Collector's Edition for Nintendo Switch. Stay tuned, this is something we want to thank you... big news coming soon.

www.kickstarter.com/projects/aby...
October 13, 2025 at 8:40 AM
Reposted by Matt Filer 👽
The behind-the-scenes stills continue to pour in, and thanks to Manuel Duran here's some more! #Alien #AlienEarth #Xenomorph #NoahHawley #ManuelDuran #WetaWorkshop
September 3, 2025 at 2:01 PM
So excited for this one - seems like forever ago it got put up on Greenlight!
We’re excited to share that Routine will launch in late 2025 on Steam, Xbox Game Pass, and Xbox Series X|S!

The game was just featured at #Gamescom2025 ONL, accompanied by a brand-new trailer. 💀

Read more about the announcement in the latest dev blog: store.steampowered.com/news/app/606...
August 19, 2025 at 10:05 PM
Reposted by Matt Filer 👽
- - T H U R S D A Y - -
August 14, 2025 at 7:30 AM
Reposted by Matt Filer 👽
Production designer Andy Nicholson: "The Yutani design motif for the Nostromo was so strong that any other ship of that period in the Yutani fleet would just take design elements from it. I’ve been on both an aircraft carrier and a cruiser in the Royal Navy as part of research on previous shows."
August 4, 2025 at 11:09 AM
Reposted by Matt Filer 👽
We’re excited to share that Routine is still in active development and nearing the finish line.

The incredible team at Lunar Software has been hard at work and just posted a new devlog update.

Check it out and enjoy these stunning new Routine screenshots: store.steampowered.com/news/app/606...
July 8, 2025 at 2:11 PM
Reposted by Matt Filer 👽
The game that has defined my YouTube 'career' returns to @aiandgames.com one last time...

A video I've been working on for over a year, with guests including @ultrabrilliant.xyz, @mattfiler.co.uk, and several of the dev team - with help from @creative-assembly.com themselves.

See you on Monday!
It's time...

Join us on Monday June 30th at 7pm BST (8pm CEST / 2pm EDT / 11am PDT) for the live premiere of Alien: Isolation - The Retrospective. A feature-length look into the making of @creative-assembly.com's horror classic!

#gamedev #gaming #alien #youtube

www.youtube.com/watch?v=LeIk...
Alien: Isolation - The Retrospective | AI and Games
YouTube video by AI and Games
www.youtube.com
June 28, 2025 at 10:41 AM
Reposted by Matt Filer 👽
This summer, @aiandgames.com will be releasing a retrospective on Alien: Isolation featuring interviews discussing it's creation and the techniques used to create the xenomorph AI.

Watch a sneak peak below!
Tune in to AI and Games in June as we return to the Sevastapol once more for Alien: Isolation - The Retrospective!

A feature-length episode where we interview those that know it best, including several members of the original development team at @creative-assembly.com.

#AlienDay #AlienIsolation
April 30, 2025 at 9:15 AM
Reposted by Matt Filer 👽
We've been cooking away at something special, and it's #AlienDay, so what better time to announce it?

Alien: Isolation - The Retrospective!

I chat with @mattfiler.co.uk, @ultrabrilliant.xyz, and five members of the original development team, with help from the good folks at @creative-assembly.com.
Tune in to AI and Games in June as we return to the Sevastapol once more for Alien: Isolation - The Retrospective!

A feature-length episode where we interview those that know it best, including several members of the original development team at @creative-assembly.com.

#AlienDay #AlienIsolation
April 26, 2025 at 5:17 PM
It's #AlienDay, which of course means a giant OpenCAGE update is out for Alien: Isolation!

Introducing the level viewer: a realtime 3D preview of changes you're making to levels using the script editor!

Check out the updated docs to learn more :)
github.com/MattFiler/Op...
April 26, 2025 at 10:00 AM
Reposted by Matt Filer 👽
Perfect Organism, my book about horror masterpiece Alien: Isolation, is currently 65% off on Amazon UK. That's a mere £6.99 for a hardback copy, which will never be printed again when the paperback comes out later this year. 👀
www.amazon.co.uk/Perfect-Orga...
April 15, 2025 at 6:05 PM
Highly recommend checking out this incredible re-cut of Alien 3! Really impressive work by @a34k.bsky.social!
www.youtube.com/watch?v=Ct-8...
*NEW* Alien ³ The Legacy Cut - Trailers Remastered (Release 04/04/25)
YouTube video by Project A34K
www.youtube.com
April 6, 2025 at 7:47 PM
Back to back showings on the UK's biggest screen? Would be rude not to really.
April 2, 2025 at 7:24 PM
Reposted by Matt Filer 👽
First look at a scene from Alien: Earth (TV show, 2025).

Showrunner Noah Hawley (Fargo, Legion) promised he'd draw inspiration from the art direction of Alien (1979), and it shows!

After all, this show takes place only 2 years before the Ridley Scott's movie.
ALIEN: EARTH | It's Coming | CLIP (2025)
YouTube video by JoBlo Horror
www.youtube.com
March 24, 2025 at 10:31 PM
Reposted by Matt Filer 👽
It's been a long road this one, and probably one of the heftiest commissions I've done so far, but this might be one of my favourite pieces I've done.

Alien 3 is (somewhat controversially) my favourite Alien movie. I love Alien to absolute death and it's the better film, but still. That dog xeno!
March 6, 2025 at 3:13 AM
Reposted by Matt Filer 👽
The three official VR #Alien experiences we've had so far. Alien: Rogue Incursion by @Survios, Alien: Descent by Pure Imagination Studios, and finally the short VR promotional video Alien: Covenant In Utero, produced by FoxNext.
February 22, 2025 at 9:51 PM
My hobby project OpenCAGE has just launched on Steam - check it out if you fancy making some Alien: Isolation mods!
store.steampowered.com/app/3367530
OpenCAGE on Steam
OpenCAGE is a community-created modding toolkit for Alien: Isolation which gives access to scripting, assets, configurations, and behaviour trees.
store.steampowered.com
January 24, 2025 at 9:20 AM
Reposted by Matt Filer 👽
It took me 7-8 years to start it. Alien: Isolation is just a gem you won't forget so easily.
So, if you decide to play it and take some shots, I wrote a little something with some help.

Thanks @mattfiler.co.uk and Ryan J Gray for their help.

anticowl.github.io/2025/01/21/A...
January 23, 2025 at 8:39 PM
Just over 9 years ago while poking around in the files of Alien: Isolation I came across an alternate storyline that got cut a year before the game shipped.

@ultrabrilliant.xyz did a great writeup about some bits of it, check out the article if you've not seen!

www.pcgamer.com/alien-isolat...
Alien: Isolation’s lost intro sequence
Unused audio logs and subtitles reveal a very different beginning to The Creative Assembly’s horror game.
www.pcgamer.com
January 20, 2025 at 11:19 AM
Reposted by Matt Filer 👽
Very exciting way to start the week - I'm hiring for a Lead Development Manager to join my Production team on the sequel to Alien: Isolation!

This is a hybrid role in our Sussex, UK studio - happy to answer any questions.

app.jobvite.com/m?3We5jnwq
January 20, 2025 at 8:51 AM
Reposted by Matt Filer 👽
There are really only two "mystery box" shows that I felt were worth my time last year and this coming year (for "mystery box shows," think LOST): FROM and SILO. As always, your mileage may differ.
January 1, 2025 at 9:29 PM
Happy new year! Starting it off with a bang...

I'm insanely excited to announce that this February I'll be joining the team at Feral Interactive as Lead Developer!

Can't wait to share more 🙌
January 1, 2025 at 10:25 AM
Reposted by Matt Filer 👽
Oh dang, we're 135% funded with less than 72 hours to go.

If you've ever wanted to learn more about how AI is actually used in games (not all *that other stuff*) this is for you! Including how to do it yourself!

The more funds/backers we get, the more content we can put into the course.
#GoalState, the online course series from AI and Games is live on Kickstarter.
- Raising £25K for our 1st lecture series 'Game AI 101'.
- Stretch goals add tutorials & extra courses.
- Standard & premium tiers with bonus content.

Let's go!
http://www.kickstarter.com/projects/aiandgames/goalstate
December 12, 2024 at 3:47 PM
Reposted by Matt Filer 👽
"Generate a playable world on a spaceship".

While the technology is fascinating on paper, it's a little sad to read this when you're running an account that's dedicated to showing the impact of human creation on fiction (and therefore on our lives).
Tant que vous êtes là, Google Deepmind vient d'annoncer son modèle Genie 2 capable de générer avec un prompt, un univers vidéo interactif et jouable. Quid de l'industrie du gaming ?
deepmind.google/discover/blo...
December 5, 2024 at 11:15 AM