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AI and Games
@aiandgames.com
Hype-free analysis and deep-dives into AI for game development.

Read the newsletter:
http://www.aiandgames.com

Watch on YouTube:
http://www.youtube.com/@AIandGames

Attend @conference.aiandgames.com:
http://www.aiandgamesconference.com
Pinned
AI and Games #82 is now live!

@tommy.aiandgames.com chats with the team at @frictionalgames.bsky.social about the design of the monstrous antagonist AI in 2023 horror title 'Amnesia: The Bunker'.

Watch:
www.youtube.com/watch?v=SqVK...

Read:
www.aiandgames.com/p/how-the-be...
In this weeks edition: @tommy.aiandgames.com writes about:

- Roblox’s new AI blatantly ripping off Expedition 33

- Chinese studios are heavily investing in AI start-ups

- Chappell Roan's Fortnite collab rallies against AI slop?

All that plus our BTS update!
www.aiandgames.com/p/chappell-r...
Chappell Roan Flies the Flag for Anti-Gen AI Sentiment | 11/02/26
Our regular update on in-production projects for premium subscribers. Plus Take-Two insists GTA6 will be free of generative AI, Chappell Roan’s Fortnite collab celebrates human artistry, Roblox plagia...
www.aiandgames.com
February 11, 2026 at 10:53 AM
Reposted by AI and Games
📽️ NEW VIDEO! 📽️

AI and Games is back for 2026 with a deep-dive into Snowca: an AI-powered profiling plugin for @ubisoft.com's Snowdrop engine that predicts GPU performance for consoles without having to run the game on a devkit.

It's a crazy idea but it really works!

Link: youtu.be/3WvHdKY1ZB0
Snowcap: Ubisoft's AI-Powered GPU Profiler | AI and Games #83
YouTube video by AI and Games
youtu.be
February 6, 2026 at 11:26 PM
Reposted by AI and Games
We are also running a follow-up event on 12 March, entirely online, with a more specialist approach to institutional archives - registration and CFP for lighting talks available here: www.digitalscholarship.ox.ac.uk/event/videog...
February 9, 2026 at 5:16 PM
📽️ NEW VIDEO! 📽️

AI and Games is back for 2026 with a deep-dive into Snowca: an AI-powered profiling plugin for @ubisoft.com's Snowdrop engine that predicts GPU performance for consoles without having to run the game on a devkit.

It's a crazy idea but it really works!

Link: youtu.be/3WvHdKY1ZB0
Snowcap: Ubisoft's AI-Powered GPU Profiler | AI and Games #83
YouTube video by AI and Games
youtu.be
February 6, 2026 at 11:26 PM
This week on @aiandgames.com we let @tommy.aiandgames.com rant about the news.

Including Nintendo holding off on price increases, Bitmagic’s AI-driven game engine (and Civilisation clone), Sony's AI podcasts, and the ridiculously overblown response to Genie 3.

www.aiandgames.com/p/genie-3-sp...
Genie 3 Spooks Games Investors (For No Reason Whatsoever) | 04/02/26
Sponsored by Lingotion
www.aiandgames.com
February 4, 2026 at 5:31 PM
Reposted by AI and Games
Striking paper from researchers at Anthropic using a randomised control trial to look at the effects of AI use on skills acquisition.

TL:DR ‘We found that using AI assistance led to a statistically significant decrease in mastery.’
www.anthropic.com/research/AI-...
February 4, 2026 at 7:47 AM
Today @studioatelico.bsky.social announced 'Bobium Brawlers': an iOS card battler where you design deck of monsters using genAI.

@tommy.aiandgames.com chats with CEO Piero Molino about their mission to prove you can deploy Generative AI ethically in a video game.

www.aiandgames.com/p/bobium-bra...
Bobium Brawlers Brings AI-Generated Monsters to Mobile | 29/01/26
We chat with Studio Atelico about their newly announced creature battler.
www.aiandgames.com
January 29, 2026 at 4:23 PM
Reposted by AI and Games
Kicking off my 2026 video output with something chill. I wanted to talk about how remarkably accessible Ragebound is given Ninja Gaiden is a notoriously challenging and difficult series to play.

It's doing some small but simple things that help you define your own difficulty curve. It's neat!
Design Dive returns as @tommy.aiandgames.com chats about Ninja Gaiden: Ragebound - one of his favourite games from 2025 - and how it provides a range of difficulty and accessibility options to help people face off against wave after wave of brutal enemies.

Watch:
youtu.be/EgJmvtCyplo
Ninja Gaiden: Ragebound's Self-Serve Difficulty is Great | Design Dive
YouTube video by AI and Games
youtu.be
January 27, 2026 at 12:52 PM
Reposted by AI and Games
On the train(s) to Manchester for @gamerepublic.bsky.social's '2026 Trends and Opportunities' event in Manchester.

I'm hosting an AMA on the @aiandgames.com YouTube community tab while I'm traveling. Send in a question!

youtube.com/post/Ugkx9cv...
January 28, 2026 at 10:22 AM
Design Dive returns as @tommy.aiandgames.com chats about Ninja Gaiden: Ragebound - one of his favourite games from 2025 - and how it provides a range of difficulty and accessibility options to help people face off against wave after wave of brutal enemies.

Watch:
youtu.be/EgJmvtCyplo
Ninja Gaiden: Ragebound's Self-Serve Difficulty is Great | Design Dive
YouTube video by AI and Games
youtu.be
January 27, 2026 at 12:48 PM
As voted for by our readers, we get @tommy.aiandgames.com to dig into surveys being released on AI adoption in the games industry, and how narratives are often constructed from data that doesn't support them.

www.aiandgames.com/p/separating...
Separating Truth from Fiction in AI Surveys | 21/01/26
Facts are stubborn things, but statistics are pliable.
www.aiandgames.com
January 21, 2026 at 8:52 PM
We're kicking 2026 into high gear with a newsletter issue on predictions for AI in the games industry this year.

It covers the big issues we expect to see in the next 12 months. Including a prediction of 7000 AI-tagged games on Steam - which is not great.

www.aiandgames.com/p/10-predict...
10 Predictions for AI in Games for 2026 | 14/01/26
TIL Steam broke 4000 games with AI disclosures in 2025!
www.aiandgames.com
January 14, 2026 at 9:19 AM
The AI and Games Newsletter is back for 2026. We kick things off with a quick round-up of the news in recent weeks. Including...

- Larian’s Generative AI PR fumble
- Nvidia Announces DLSS 4.5
- The Return of the RTX 3060
- Sony’s AI assistant patent

www.aiandgames.com/p/holiday-he...
Holiday Headline Round-Up | 07/01/26
Happy new year, let's catch up on the news.
www.aiandgames.com
January 7, 2026 at 10:59 AM
If you're sitting up waiting on Santa, what better time to catch up with part I of our GOTY lists.

@tommy.aiandgames.com and @shraddhagupta.bsky.social run through #10-#6 of their favourites, with the final five next week!

www.aiandgames.com/p/ai-and-gam...
AI and Games GOTY [Part I] | 24/12/25
Tommy and Shraddha Share the First Half of Their GOTY Lists
www.aiandgames.com
December 24, 2025 at 10:21 PM
Our final big meaty issue of the year is out!

Game AI's Existential Crisis (Part II) is now live. In this chapter @tommy.aiandgames.com explores how Game AI education is a fractured knowledge space propped up by a handful of individuals.

www.aiandgames.com/p/game-ais-e...
Game AI's Existential Crisis [Part II] | 17/12/25
Sponsored by nunu.ai
www.aiandgames.com
December 17, 2025 at 5:14 PM
It's the @aiandgames.com end of year livestream this Friday at 4pm GMT.

@tommy.aiandgames.com and @shraddhagupta.bsky.social will discuss our work in 2024, plus our conference, Goal State and more.

All this plus an audience QnA as well.
We'll see you there!

www.youtube.com/live/MiLKzb7...
AI and Games Wrapped 2025: End of Year Review & QnA
YouTube video by AI and Games
www.youtube.com
December 16, 2025 at 5:58 PM
Perfectly timed after our recent episode on it, Amnesia: The Bunker is the price of a cup of coffee.

Check it out. Really interesting horror game.

store.steampowered.com/app/1944430/...
Save 85% on Amnesia: The Bunker on Steam
Amnesia: The Bunker is a first-person horror game set in a WW1 bunker. A relentless, AI-driven monster stalks you. Survival depends on finding tools, crafting items, and keeping the lights on.
store.steampowered.com
December 13, 2025 at 10:00 AM
In this week’s issue, @tommy.aiandgames.com chats with Andreas Rodman, the CEO of Lingotion. We dig into their challenges and how they hope to offer up their AI voice model product as a legally and ethically viable solution.
www.aiandgames.com/p/finding-th...
Finding The Voice with Lingotion | 10/12/25
We chat with Andreas Rodman on ethical AI voice models + our final BTS Update of 2025
www.aiandgames.com
December 10, 2025 at 1:06 PM
AI and Games #82 is now live!

@tommy.aiandgames.com chats with the team at @frictionalgames.bsky.social about the design of the monstrous antagonist AI in 2023 horror title 'Amnesia: The Bunker'.

Watch:
www.youtube.com/watch?v=SqVK...

Read:
www.aiandgames.com/p/how-the-be...
December 9, 2025 at 1:42 PM
Reposted by AI and Games
Well it's my birthday this week and I'm actually taking some time off.

In the meantime we've kicked off 50% off annual subs to @aiandgames.com meaning you can support us for like less £3/$4 a month.

Help us combat the nonsense AI hype and highlight the good work people do in the sector!
December 4, 2025 at 8:33 AM
In this week's newsletter @tommy.aiandgames.com chats with the indie studio Meaning Machine who are building their own LLM based games.

Surprising nobody, the hype doesn't align with reality, and you really need structure and logic to make it work at scale.

www.aiandgames.com/p/finding-me...
Finding Meaning in the Machine | 03/12/25
Meaning Machine talk about their experiences in building LLMs for games
www.aiandgames.com
December 3, 2025 at 1:55 PM
Reposted by AI and Games
That said… if you have indie game and you want to talk about the GameAI in it. We would love to interview you. Get in touch with me please! #IndieGame #GameAI
So @shraddhagupta.bsky.social and I were discussing today how views on @aiandgames.com this year are no doubt lower not just because of YouTube being shit, but we covered more niche projects.

Our videos on Trepang2 and Blood Typers had the lowest views but glad to see viewers check those games out.
Journalists are not responsible for finding and reporting on every indie game out there. But making an effort to dive into Steam/itch.io/game dev posts on Bluesky and report on cool stuff that could benefit from the extra traction and spotlight every now and again can make a huge difference.
December 3, 2025 at 8:06 AM
Last week we sent @tommy.aiandgames.com to visit @ubisoft.com's Paris studio to check out their 'Teammates' AI demo.

In this issue we give a breakdown of the tech, their plans for the future, ethical issues, interesting accessibility opportunities and more.

www.aiandgames.com/p/ubisofts-t...
Ubisoft’s ‘Teammates’ Demo & Their New Generative AI Push | 26/11/25
The demo I've been waiting for a studio to build since 2023.
www.aiandgames.com
November 26, 2025 at 8:59 AM
Reposted by AI and Games
So I was in Paris this week as Ubisoft invited me to check out their new generative AI tech demo.

Chris gives a really good breakdown of the experience, and I'll be talking about it in next weeks @aiandgames.com newsletter as well.
November 22, 2025 at 7:29 PM
The release of Arc Raiders has raised significant concerns about the ethics of utilising generative AI in a AAA game. It’s important we understand that for whatever gains AI delivers, who is losing out, and what impact does that have on the industry?

Read on!
www.aiandgames.com/p/arc-raider...
Arc Raiders and the Ethical Use of Generative AI | 19/11/25
We discuss the issues surrounding Embark's use of AI voices
www.aiandgames.com
November 19, 2025 at 10:47 AM