AI and Games
banner
aiandgames.com
AI and Games
@aiandgames.com
Hype-free analysis and deep-dives into AI for game development.

Read the newsletter:
http://www.aiandgames.com

Watch on YouTube:
http://www.youtube.com/@AIandGames

Attend @conference.aiandgames.com:
http://www.aiandgamesconference.com
Pinned
AI and Games #82 is now live!

@tommy.aiandgames.com chats with the team at @frictionalgames.bsky.social about the design of the monstrous antagonist AI in 2023 horror title 'Amnesia: The Bunker'.

Watch:
www.youtube.com/watch?v=SqVK...

Read:
www.aiandgames.com/p/how-the-be...
If you're sitting up waiting on Santa, what better time to catch up with part I of our GOTY lists.

@tommy.aiandgames.com and @shraddhagupta.bsky.social run through #10-#6 of their favourites, with the final five next week!

www.aiandgames.com/p/ai-and-gam...
AI and Games GOTY [Part I] | 24/12/25
Tommy and Shraddha Share the First Half of Their GOTY Lists
www.aiandgames.com
December 24, 2025 at 10:21 PM
Our final big meaty issue of the year is out!

Game AI's Existential Crisis (Part II) is now live. In this chapter @tommy.aiandgames.com explores how Game AI education is a fractured knowledge space propped up by a handful of individuals.

www.aiandgames.com/p/game-ais-e...
Game AI's Existential Crisis [Part II] | 17/12/25
Sponsored by nunu.ai
www.aiandgames.com
December 17, 2025 at 5:14 PM
It's the @aiandgames.com end of year livestream this Friday at 4pm GMT.

@tommy.aiandgames.com and @shraddhagupta.bsky.social will discuss our work in 2024, plus our conference, Goal State and more.

All this plus an audience QnA as well.
We'll see you there!

www.youtube.com/live/MiLKzb7...
AI and Games Wrapped 2025: End of Year Review & QnA
YouTube video by AI and Games
www.youtube.com
December 16, 2025 at 5:58 PM
Perfectly timed after our recent episode on it, Amnesia: The Bunker is the price of a cup of coffee.

Check it out. Really interesting horror game.

store.steampowered.com/app/1944430/...
Save 85% on Amnesia: The Bunker on Steam
Amnesia: The Bunker is a first-person horror game set in a WW1 bunker. A relentless, AI-driven monster stalks you. Survival depends on finding tools, crafting items, and keeping the lights on.
store.steampowered.com
December 13, 2025 at 10:00 AM
In this week’s issue, @tommy.aiandgames.com chats with Andreas Rodman, the CEO of Lingotion. We dig into their challenges and how they hope to offer up their AI voice model product as a legally and ethically viable solution.
www.aiandgames.com/p/finding-th...
Finding The Voice with Lingotion | 10/12/25
We chat with Andreas Rodman on ethical AI voice models + our final BTS Update of 2025
www.aiandgames.com
December 10, 2025 at 1:06 PM
AI and Games #82 is now live!

@tommy.aiandgames.com chats with the team at @frictionalgames.bsky.social about the design of the monstrous antagonist AI in 2023 horror title 'Amnesia: The Bunker'.

Watch:
www.youtube.com/watch?v=SqVK...

Read:
www.aiandgames.com/p/how-the-be...
December 9, 2025 at 1:42 PM
Reposted by AI and Games
Well it's my birthday this week and I'm actually taking some time off.

In the meantime we've kicked off 50% off annual subs to @aiandgames.com meaning you can support us for like less £3/$4 a month.

Help us combat the nonsense AI hype and highlight the good work people do in the sector!
December 4, 2025 at 8:33 AM
In this week's newsletter @tommy.aiandgames.com chats with the indie studio Meaning Machine who are building their own LLM based games.

Surprising nobody, the hype doesn't align with reality, and you really need structure and logic to make it work at scale.

www.aiandgames.com/p/finding-me...
Finding Meaning in the Machine | 03/12/25
Meaning Machine talk about their experiences in building LLMs for games
www.aiandgames.com
December 3, 2025 at 1:55 PM
Reposted by AI and Games
That said… if you have indie game and you want to talk about the GameAI in it. We would love to interview you. Get in touch with me please! #IndieGame #GameAI
So @shraddhagupta.bsky.social and I were discussing today how views on @aiandgames.com this year are no doubt lower not just because of YouTube being shit, but we covered more niche projects.

Our videos on Trepang2 and Blood Typers had the lowest views but glad to see viewers check those games out.
Journalists are not responsible for finding and reporting on every indie game out there. But making an effort to dive into Steam/itch.io/game dev posts on Bluesky and report on cool stuff that could benefit from the extra traction and spotlight every now and again can make a huge difference.
December 3, 2025 at 8:06 AM
Last week we sent @tommy.aiandgames.com to visit @ubisoft.com's Paris studio to check out their 'Teammates' AI demo.

In this issue we give a breakdown of the tech, their plans for the future, ethical issues, interesting accessibility opportunities and more.

www.aiandgames.com/p/ubisofts-t...
Ubisoft’s ‘Teammates’ Demo & Their New Generative AI Push | 26/11/25
The demo I've been waiting for a studio to build since 2023.
www.aiandgames.com
November 26, 2025 at 8:59 AM
Reposted by AI and Games
So I was in Paris this week as Ubisoft invited me to check out their new generative AI tech demo.

Chris gives a really good breakdown of the experience, and I'll be talking about it in next weeks @aiandgames.com newsletter as well.
November 22, 2025 at 7:29 PM
The release of Arc Raiders has raised significant concerns about the ethics of utilising generative AI in a AAA game. It’s important we understand that for whatever gains AI delivers, who is losing out, and what impact does that have on the industry?

Read on!
www.aiandgames.com/p/arc-raider...
Arc Raiders and the Ethical Use of Generative AI | 19/11/25
We discuss the issues surrounding Embark's use of AI voices
www.aiandgames.com
November 19, 2025 at 10:47 AM
Reposted by AI and Games
These generous flourishing statements are in vogue especially in Japan, where the governments 'AI Action Plan' published last summer expects businesses to show they're embracing the technology.

As I wrote this week, this is why Square Enix is waffling about AI in QA.

bsky.app/profile/aian...
We're still getting back to our regular rhythm at AI and Games HQ, so for this week's edition @tommy.aiandgames.com catches up with the headlines, and gives a quick recap of the AI and Games Conference - plus some official photos from the event!

www.aiandgames.com/p/post-confe...
Post-Conference Blues and Headline Round-Up | 12/11/25
Sponsored by Lingotion: leading the way on legal and ethical AI acting for games.
www.aiandgames.com
November 12, 2025 at 9:56 AM
Reposted by AI and Games
What did we learn at last week's @aiandgames.com conference? Find out over on Video Games Industry Memo (and thanks to Testronic for sponsoring our fine work)

www.videogamesindustrymemo.com/p/four-thing...
Four things we learned at this year’s AI and Games Conference, 06/11/2025
Riot’s safety-first approach to AI, Cyberpunk’s police system simplicity, and investment trends dominate the chat
www.videogamesindustrymemo.com
November 12, 2025 at 11:21 AM
We're still getting back to our regular rhythm at AI and Games HQ, so for this week's edition @tommy.aiandgames.com catches up with the headlines, and gives a quick recap of the AI and Games Conference - plus some official photos from the event!

www.aiandgames.com/p/post-confe...
Post-Conference Blues and Headline Round-Up | 12/11/25
Sponsored by Lingotion: leading the way on legal and ethical AI acting for games.
www.aiandgames.com
November 12, 2025 at 9:22 AM
Don't worry, we know what you're after.
November 10, 2025 at 8:59 AM
With the 2025 @conference.aiandgames.com just around the corner, @tommy.aiandgames.com had something to get off his chest, or at least part of it.

Game AI is facing an existential crisis, and we need to start talking about it.

www.aiandgames.com/p/game-ais-e...
Game AI's Existential Crisis (Part 1) | 29/10/25
Sponsored by Shibboleth
www.aiandgames.com
October 29, 2025 at 6:01 PM
Reposted by AI and Games
With our event just days away, it's time to announce a special surprise!

We made an @aiandgames.com plushie!

Grab yours at the AI and Games Conference next week, or sign up to the waitlist (plushie.aiandgames.com) to be the first to know when we release a batch for sale online in early 2026.
October 29, 2025 at 2:36 PM
📽️ NEW VIDEO 📽️

Artifacts is back as @tommy.aiandgames.com chats with the #indiedev team behind co-op #survival #horror 'Blood Typers'!

From its origins as a @gamemakerstoolkit.com #gamejam entry in 2020 to the perils of squeezing a level generator into an online game.

Link: youtu.be/KCBX1pM5fAM
Generating Chaos in Blood Typers | Artifacts #05
YouTube video by AI and Games
youtu.be
October 23, 2025 at 2:27 PM
In this week’s newsletter, @tommy.aiandgames.com dives into the persistent myth that generative AI will slash development costs. And, why the faster and cheaper output won’t fix the real issue: there isn’t enough audience to sustain it.
www.aiandgames.com/p/a-future-w...
#GameDev #IndieDev #GenAI
A Future Where AI is Building, But No One is Buying | The Take 22/10/25
As gaming becomes an increasingly specialist market, saving money is only one side of the coin.
www.aiandgames.com
October 22, 2025 at 11:04 AM
Reposted by AI and Games
I've got a whole bunch of notes written up for a presentation I'd like to do sometime about the AI in this game. (Enemy AI, not generative AI, sad that I always have to disclaim this now.) If you'd be interested in that or if you'd have questions about how it works, please let me know! DMs are open.
The demo of our folk horror card strategy game The Killing Stone is live!

We gots creepy characters and furry friends and so many animated figurines with sweet VFX. Also the enemy AI is pretty diabolical, that's on me.

Please check it out and leave a review!

store.steampowered.com/app/3987180/...
The Killing Stone Demo on Steam
Beat the Devil at his own game. The Killing Stone Demo lets you try out the deckbuilding card battler wrapped in a 17th century folk horror narrative. Clean the sins of a cursed family by bargaining a...
store.steampowered.com
October 14, 2025 at 2:39 AM
Reposted by AI and Games
In this week's edition of @aiandgames.com, I reflected on how conversations really shift depending on where you are in the world.

Presenting at events in both Dublin and Helsinki within a week on current challenges with AI in games led to very different conversations afterwards!
It’s newsletter day! Sponsored by Lingotion, this week @tommy.aiandgames.com reflects on presenting at NEXUS Dublin & @pgconnects.bsky.social Helsinki. Two events with two different takes on (generative) AI in games.
Plus some fresh announcements & news.
Dive in!
www.aiandgames.com/p/two-events...
Two Events, Two AI Perspectives | 15/10/25
Sponsored by Lingotion: leading the way on legal and ethical AI acting for games.
www.aiandgames.com
October 16, 2025 at 11:56 AM
Reposted by AI and Games
Happy birthday to FEAR which turned 20 years old on October 18th. Good lord I remember playing that game in grad school.

We've covered the game three times on @aiandgames.com, with my retrospective interview with @jefforkin.bsky.social back in 2024 being my favourite.

youtu.be/3Of2NtTYcvU?...
F.E.A.R. - The Retrospective | AI and Games
YouTube video by AI and Games
youtu.be
October 18, 2025 at 11:27 PM
It’s newsletter day! Sponsored by Lingotion, this week @tommy.aiandgames.com reflects on presenting at NEXUS Dublin & @pgconnects.bsky.social Helsinki. Two events with two different takes on (generative) AI in games.
Plus some fresh announcements & news.
Dive in!
www.aiandgames.com/p/two-events...
Two Events, Two AI Perspectives | 15/10/25
Sponsored by Lingotion: leading the way on legal and ethical AI acting for games.
www.aiandgames.com
October 15, 2025 at 12:58 PM
Reposted by AI and Games
The demo of our folk horror card strategy game The Killing Stone is live!

We gots creepy characters and furry friends and so many animated figurines with sweet VFX. Also the enemy AI is pretty diabolical, that's on me.

Please check it out and leave a review!

store.steampowered.com/app/3987180/...
The Killing Stone Demo on Steam
Beat the Devil at his own game. The Killing Stone Demo lets you try out the deckbuilding card battler wrapped in a 17th century folk horror narrative. Clean the sins of a cursed family by bargaining a...
store.steampowered.com
October 14, 2025 at 12:35 AM