Michael Markie
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markiemusic.bsky.social
Michael Markie
@markiemusic.bsky.social
Composer, Sound Designer, Level Designer
Former 3DRealms/Slipgate Ironworks

quake boi
Hand drawn pixel textures + nanite tesselation are a vibe
June 30, 2025 at 4:44 AM
Reposted by Michael Markie
New track I made for Wrack: Reclamation! Big inspiration taken from old school arcade and fighting games

youtu.be/QMiwydmpIgo?...
Hyperblast [Wrack: Reclamation OST]
YouTube video by Markie Music
youtu.be
May 23, 2025 at 10:34 PM
Reposted by Michael Markie
Hello everyone! I'm Aleks, a music producer / composer in the video game industry. I've written music for PHANTOM FURY, DECK OF HAUNTS, and SLAVE ZERO X : EPISODE ENYO

If you would like to work with me on your next project, please email me!

aleks.kmiec@gmail.com
February 4, 2025 at 5:30 PM
New track I made for Wrack: Reclamation! Big inspiration taken from old school arcade and fighting games

youtu.be/QMiwydmpIgo?...
Hyperblast [Wrack: Reclamation OST]
YouTube video by Markie Music
youtu.be
May 23, 2025 at 10:34 PM
Viscerafest, an FPS title that I've been apart of since 2018 (!!!) has finally been released into 1.0!

Please check it out and maybe give it a shot. It's 20% off for only a few more days!

store.steampowered.com/app/1406780/...
Save 20% on Viscerafest on Steam
Viscerafest is a Sci-Fi Fantasy Singleplayer Arena FPS with minor Collectathon elements. Fight through hordes of aliens and eldritch monstrosities wielding a slew of powerful weapons, juggling your re...
store.steampowered.com
April 17, 2025 at 11:30 PM
Built this procedural blaster shot patch. Would layer this with other mechanical and ballistic elements for the final composite sound.
April 17, 2025 at 7:38 AM
quake start map material isn't real and can't hurt you
quake start map material isn't real and can't hurt you
quake start map material isn't real and can't hurt you
April 16, 2025 at 12:00 AM
Reposted by Michael Markie
GO PLAY VISCERAFEST!!!!

I VOICE CROMUNE IN IT & MY AMAZING WIFE DID SO MUCH INCREDIBLE ART FOR IT!!

THE GAME ROCKS AND THERE REALLY ISN'T ANYTHING QUITE LIKE IT.

CONGRATS AND AWESOME WORK @viscerafest.bsky.social SO GLAD TO SEE YOUR BOLD VISION COME TO GLORIOUS LIFE!!

bsky.app/profile/visc...
April 14, 2025 at 6:10 PM
stone steps texture
April 5, 2025 at 12:30 PM
Quick trim sheet bake test going from Blender > Substance Painter > Blender.
April 3, 2025 at 6:17 AM
Reposted by Michael Markie
Little bit of a highlight for y’all - all of @markiemusic.bsky.social’s Quake Champions tracks are incredible, but my far my favourite of his are NIGHTMARE and FOR THE MAKRON; if Quake ever gets a DOOM-style reboot, I’d want Michael to do the music based on NIGHTMARE alone!

youtu.be/2WTyyCfT2VI
NIGHTMARE [Ranger Theme]
YouTube video by Markie Music
youtu.be
April 2, 2025 at 6:43 AM
March 31, 2025 at 10:57 PM
Cracked bricks handpainted in aseprite
March 18, 2025 at 7:06 AM
Reposted by Michael Markie
Look at what a simple temp pivot + shift drag extrude can do in Unreal Engine now with Scythe (coming in the next version).
March 15, 2025 at 8:16 AM
Quick texture doodle in aseprite
March 11, 2025 at 8:50 PM
Small Half Life 2 inspired sketch in Unreal 5
March 1, 2025 at 10:41 AM
People say Quake is too brown but it's honestly not brown enough. Made these id-style custom textures and rendering in 8-bit mode on pallet.
February 27, 2025 at 9:55 AM
Little modular bridge prefab thrown together in Quake
February 23, 2025 at 8:46 AM
A room in two ages

Primarily a lighting study
February 19, 2025 at 9:24 AM
Quick level design layout study in Quake
November 15, 2024 at 8:22 PM
Reposted by Michael Markie
A Quake map for Speedmap Pack 219 made in July 2022

This was an exercise in testing out the linked duplicate system of Trenchbroom & seeing how "complete" of a map I could make in a short amount of time. The map was made in ~4 days.

#screenshotsaturday #quake #trenchbroom #leveldesign #gamedev
November 2, 2024 at 5:15 PM
Managed to fit in a quick Quake speedmap right before moving into a new place, the restriction being only 6 unique textures were allowed to be used.
October 30, 2024 at 10:33 PM
Realm of Block Magic for Quake

Coming end of 2024
October 23, 2024 at 7:48 AM
Putting together final-ish touches on my Lego Quake episode. Would like to have it out sometime next month!

#fps #gamedev #modding #quake
October 20, 2024 at 10:23 AM
hey
October 19, 2024 at 8:48 PM