Michael Markie
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markiemusic.bsky.social
Michael Markie
@markiemusic.bsky.social
Composer, Sound Designer, Level Designer
Former 3DRealms/Slipgate Ironworks

quake boi
Hand drawn pixel textures + nanite tesselation are a vibe
June 30, 2025 at 4:44 AM
Built this procedural blaster shot patch. Would layer this with other mechanical and ballistic elements for the final composite sound.
April 17, 2025 at 7:38 AM
quake start map material isn't real and can't hurt you
quake start map material isn't real and can't hurt you
quake start map material isn't real and can't hurt you
April 16, 2025 at 12:00 AM
stone steps texture
April 5, 2025 at 12:30 PM
Quick trim sheet bake test going from Blender > Substance Painter > Blender.
April 3, 2025 at 6:17 AM
March 31, 2025 at 10:57 PM
The scene in the OP took about 2 or 3 hours, with most of that time just being me learning the tools. Here it is after I poked at it a bit over the last few days.
March 4, 2025 at 9:10 PM
Small Half Life 2 inspired sketch in Unreal 5
March 1, 2025 at 10:41 AM
Realm of Block Magic for Quake

Coming end of 2024
October 23, 2024 at 7:48 AM