Views are my own. Anti-NFT/AI/Crypto.
Hi I'm Milena! I currently work as a full time 3D Artist at a creative ad agency and contracting in game dev. I love all colorful, hand painted, and stylized things. Working towards environment art as of late.
please donate if you can!
fund.blender.org
please donate if you can!
fund.blender.org
If passed states can no longer enact laws for transparency, child safety, privacy, environmental protection etc.
We got 3 days to stop this. Call now!
www.senate.gov/senators/sen...
If passed states can no longer enact laws for transparency, child safety, privacy, environmental protection etc.
We got 3 days to stop this. Call now!
www.senate.gov/senators/sen...
#GodotEngine #gamedev #indiedev
#GodotEngine #gamedev #indiedev
By @robert-faturechi.bsky.social & Avi Asher-Schapiro
My next adventure will be at Sunset Visitor, the studio behind the amazing 1000xRESIST!
I can't wait to get started and see what we can cook up together ❤️✨
My next adventure will be at Sunset Visitor, the studio behind the amazing 1000xRESIST!
I can't wait to get started and see what we can cook up together ❤️✨
The story and acting were brilliant, of course, but the cinematography, lighting, color grading, sets, and audio mixing were just unbelievable. A glorious gothic feast for the eyes and ears.
// #Filmsky
The story and acting were brilliant, of course, but the cinematography, lighting, color grading, sets, and audio mixing were just unbelievable. A glorious gothic feast for the eyes and ears.
// #Filmsky
For my environment artist homies.
For my environment artist homies.
The bevel shader can be used with creases too! You can get all the advantages of high poly subdiv without needing to use support loops and still use the bevel shader in one time-saving package. Let's hammer out the details with @marmoset3d.bsky.social Toolbag
The bevel shader can be used with creases too! You can get all the advantages of high poly subdiv without needing to use support loops and still use the bevel shader in one time-saving package. Let's hammer out the details with @marmoset3d.bsky.social Toolbag
In theaters April 3, 2026
In theaters April 3, 2026
Here's some studies I did in HEAVYPAINT for heavyhan ~ I need to get back to that app ^^
Here's some studies I did in HEAVYPAINT for heavyhan ~ I need to get back to that app ^^