HECKPOINT (training arc)
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lilley.video
HECKPOINT (training arc)
@lilley.video
26, he/him amateur digital sculptor developing arthritis
Reposted by HECKPOINT (training arc)
Couldn't stop thinking about this tagline like a 90s game mag advert
September 22, 2025 at 12:21 PM
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scran or no scran?
September 11, 2025 at 3:17 AM
Iykyk
September 4, 2025 at 10:02 PM
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i am so good at using the computer. click click click click click. beautiful
August 19, 2025 at 6:00 AM
some doodles w/ a new tablet. Keeping stuff suuuuuuuper low res
August 17, 2025 at 5:03 AM
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Gambling in vegas
August 2, 2025 at 2:02 AM
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that's 3/4! gonna start kurama soon
almost done
#3d #3dart #zbrush
July 29, 2025 at 7:35 PM
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nice argument, unfortunately i have already depicted myself as Switch 2 Keith David and you as Gamecube Jason Alexander
July 26, 2025 at 12:27 AM
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literally he's just a little guy #DeathStranding2
July 22, 2025 at 2:03 AM
Death Stranding 2 is The Matrix
July 22, 2025 at 2:39 AM
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embarrassing myself
July 17, 2025 at 10:56 PM
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Really enjoying Donkey Kong Bananza
July 18, 2025 at 3:09 PM
So true
July 17, 2025 at 6:34 PM
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July 16, 2025 at 10:22 PM
Witness the best ending to a video game ever created. (SOUND ON)
Heaven Quest - Grandma Ending
YouTube video by DJOptikBoss
www.youtube.com
July 16, 2025 at 3:08 AM
⚠️ WARNING ⚠️: feminine qualities
July 6, 2025 at 3:51 AM
to make a beautiful human, you first must make a beautiful S̵K̵E̸L̸E̸T̴O̶N̵
July 2, 2025 at 3:11 AM
getting into a really nasty habit where every sculpt has to be a "win," so I grind it out until I lose interest or quit, see it as a failure, and force myself to try again

On one hand, it's forcing me to learn. On the other...it sucks
June 16, 2025 at 6:20 PM
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14 Jun 2025
June 14, 2025 at 5:19 PM
I treat reposts as a currency. Make good art and I can have a few reposts...as a treat
June 10, 2025 at 4:43 AM
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apropos of no current events in particular at all right now, not a one.
June 10, 2025 at 4:27 AM
I was dead WRONG about this by the way. Blockouts are magic
when sculpting in Blender, I find primitive blockouts slow & inelegant - so I made a little geometry nodes utility to get me back to sculpting faster. Customizable caps, auto-instancing end points, and smooth/remesh options
June 3, 2025 at 2:22 AM
ok last one for formattings sake. delighted with how this came out!
June 3, 2025 at 2:19 AM
Thunder thighs
June 3, 2025 at 2:19 AM
baby's first full-figure
June 3, 2025 at 2:11 AM