these one-click AI edit buttons are incredibly appealing to many photographers, amateurs and professionals alike, and are framed as innocuous
this is worth sharing and educating people about
these one-click AI edit buttons are incredibly appealing to many photographers, amateurs and professionals alike, and are framed as innocuous
this is worth sharing and educating people about
#wishlistwednesday #horrorrpg #survivalhorror
#wishlistwednesday #horrorrpg #survivalhorror
F*ck It, Let's Make a Website Part 1 is now live ✨
Go here to read: bit.ly/filmawPartOne
More info below 👇
F*ck It, Let's Make a Website Part 1 is now live ✨
Go here to read: bit.ly/filmawPartOne
More info below 👇
Stop using Duolingo. Uninstall it. Leave comments and reviews that you'll come back once they put people first again.
https://sherwood.news/markets/duolingo-rises-after-ceo-defends-ai-first-strategy-in-ny-times-interview/
Stop using Duolingo. Uninstall it. Leave comments and reviews that you'll come back once they put people first again.
unsure how effective comments will be w/o absolutely massive numbers, but its EXTREMELY telling that mastercard feels they have to resort to this.
unsure how effective comments will be w/o absolutely massive numbers, but its EXTREMELY telling that mastercard feels they have to resort to this.
thank you for the AMAZING TEAM behind it @saint11.art @heidy.page @lydmartin.bsky.social disasterpeace
@ellemyuurei.bsky.social @marelain.bsky.social @dmitrydeceiver.bsky.social @pitayaqs.bsky.social
You’ll become something you don’t recognize.
Neverway trailer is out. Wishlist now on Steam
thank you for the AMAZING TEAM behind it @saint11.art @heidy.page @lydmartin.bsky.social disasterpeace
@ellemyuurei.bsky.social @marelain.bsky.social @dmitrydeceiver.bsky.social @pitayaqs.bsky.social
I'm an artist and gamedev who likes building worlds and exploring different styles in Unity/UE5. I'm currently developing a project with some talented folks that I'm excited to share in the near-ish future. In the meantime, here's a compilation of look dev work I've done previously.
I'm an artist and gamedev who likes building worlds and exploring different styles in Unity/UE5. I'm currently developing a project with some talented folks that I'm excited to share in the near-ish future. In the meantime, here's a compilation of look dev work I've done previously.
3D rotations can be complex, often using quaternions, a challenging but popular concept in game development. Why not simpler Euler angles? What are quaternions? Freya explores these questions in her talk.
like, I'm making half-edge partially bc I miss maya and can't afford it anymore >.>
like, I'm making half-edge partially bc I miss maya and can't afford it anymore >.>