Here's a fun little clip of me painting in VR in Water Hazard :)
Here's a fun little clip of me painting in VR in Water Hazard :)
discord.com/channels/605...
discord.com/channels/605...
Late last year, I made a 3D software renderer in C++/SDL. It has basic lighting, texturing, flat/gouraud shading and texture filtering (nearest neighbour and bilinear).
#gamedev #indiedev