Jay Baylis
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jaybaylis.bsky.social
Jay Baylis
@jaybaylis.bsky.social
Game Director @ the BAFTA-Nominated Bytten Studio ► We made CASSETTE BEASTS ► Game Design/Narrative Design/Art Stuff/Animation ► Brighton, UK
I dunno, I just don't think this new NPC character in Metroid Prime 4 feels in keeping with the spirit of the series
November 14, 2025 at 6:04 PM
Reposted by Jay Baylis
instantly unlock marge
November 13, 2025 at 7:13 PM
instantly unlock marge
November 13, 2025 at 7:13 PM
November 12, 2025 at 6:19 PM
Absolutely dizzying. Forever grateful that we've had such a passionate response over the past couple of years to our weird (and hopefully wonderful) game!
We're so thrilled to be able to announce that Cassette Beasts has sold over *1.1 MILLION units*!

We started out as a tiny team hoping we might be lucky enough to sell even a fraction of that - for every share, review, or positive comment, we really can't thank all of you enough. 💜
November 12, 2025 at 5:22 PM
Reposted by Jay Baylis
November 12, 2025 at 12:06 PM
Reposted by Jay Baylis
Lazy Sunday
November 9, 2025 at 5:55 PM
Lazy Sunday
November 9, 2025 at 5:55 PM
I think there's some solid obvious answers to this question but there's one in recent years I always end up thinking about
October 31, 2025 at 4:57 PM
Reposted by Jay Baylis
Always been interesting to me that Stardew Valley, a game with a real thread of strange folk horror weirdness running through it, inspired a generation of indie games that only emulated the surface level aesthetic and nothing deeper
October 27, 2025 at 1:59 PM
Games shouldn't cost $100. Games should in fact cost £2, come on a cassette tape, only run on a 20kg computer that you could only buy in Britain in the 1980s, and be made over the course of six months by two 19 year-olds known only as "The Whizzy Brothers".
October 23, 2025 at 6:14 PM
finally
October 23, 2025 at 1:30 PM
Reposted by Jay Baylis
October 15, 2025 at 3:26 PM
A little "Metroid Tactics" pixel art mockup thing I did way in 2020. Still looks cute, I think!
#pixelart #ドット絵
October 15, 2025 at 7:44 PM
Really good trailer for a fantastic game.
You are a clone named Watcher, and you’ve made a grave mistake.

💠 Surface a 1,000-year-old lie from the cosmic shadows
💠 Discover the forbidden truths about your god
💠 Unravel a tapestry of familial pain, love and revolution

1000xRESIST is coming to PlayStation, Xbox, and Game Pass on November 4.
October 15, 2025 at 6:11 PM
how it feels to try and take two cats to the vet at once
October 15, 2025 at 4:55 PM
October 15, 2025 at 3:26 PM
"We're like a family"
In honor of spooky month, share a 4 word horror story that only someone in your profession would understand

I'll go first: Six page commercial lease.
October 13, 2025 at 11:01 AM
Watching Celebrity Traitors UK and getting wound up at Stephen Fry saying, "As the greatest detective of all time, Sherlock Holmes, once said-"

Sherlock Holmes isn't real. You can't do that. It's like saying the greatest long distance runner of all time is Sonic the hedgehog.
October 10, 2025 at 12:48 PM
Reposted by Jay Baylis
Seeing people having an absolute blast playing Hades 2 while I'm still trapped in Silksong purgatory (holy hell the game is so long it just keeps going)
September 30, 2025 at 2:01 PM
graphic design is my passion
Hey, Cassette Beasts is 50% off on the Raw Fury Steam Autumn Sale! What a great time to bother your friends into playing our monster collecting RPG! 💜

store.steampowered.com/app/1321440/...
September 30, 2025 at 2:46 PM
Seeing people having an absolute blast playing Hades 2 while I'm still trapped in Silksong purgatory (holy hell the game is so long it just keeps going)
September 30, 2025 at 2:01 PM
Reposted by Jay Baylis
rough draft but i was inspired
September 30, 2025 at 12:05 PM
Working on a master classification system that will put an end to art game discourse once and for all
September 30, 2025 at 10:05 AM
Was super cool to chat with Joe @ the Software Engineering Daily podcast about Cassette Beasts, making games and Godot and such! If you wanna listen, check it out here:
September 26, 2025 at 9:20 AM