It’s the Father’s past story, so please check it out!
I'll post it in one hour.
It’s the Father’s past story, so please check it out!
I'll post it in one hour.
www.youtube.com/watch?v=QGUc...
#mastoArt #b3d #blender3d
www.youtube.com/watch?v=QGUc...
#mastoArt #b3d #blender3d
www.patreon.com/InCaseArt
www.patreon.com/InCaseArt
The game runs on Retro Studios' in-house RUDE engine.
Its codename is "rs15" (Retro Studios project 15?). For reference, Prime 1 Remastered was "rs14".
The game runs on Retro Studios' in-house RUDE engine.
Its codename is "rs15" (Retro Studios project 15?). For reference, Prime 1 Remastered was "rs14".
#UE5 #UnrealEngine #GameDev #TechArt #Stylised
#UE5 #UnrealEngine #GameDev #TechArt #Stylised
youtu.be/CGR1gu2KW2s?...
Here I try to explain it in simple terms, while giving some historical context as well.
There is also a quick RTAO implementation with the worst denoise ever here:
github.com/JorenJoestar...
feedback is more than welcome!
youtu.be/CGR1gu2KW2s?...
Here I try to explain it in simple terms, while giving some historical context as well.
There is also a quick RTAO implementation with the worst denoise ever here:
github.com/JorenJoestar...
feedback is more than welcome!
But I'm happy that the block puzzles are getting more varied and better integrated with the platforming, pacing and all
(game is ABYSS X ZERO, btw)
#gamedev #lowpoly #axz