Igor S.
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igorsgames.bsky.social
Igor S.
@igorsgames.bsky.social
I've been making games for too long

https://igorsgames.itch.io
Reposted by Igor S.
The demo for Moulder, my Pikmin and Monster Hunter-inspired action horror game, is out NOW on Itch!

Link: synthetic-throne-studios.itch.io/moulder-demo

#Moulder #Godot #GodotEngine #gamedev #indiegame #indiegames #Pikmin #CrueltySquad #ULTRAKILL #MonsterHunter #Soulslike
October 1, 2025 at 2:00 PM
Reposted by Igor S.
I made a first-person turn-based dungeon crawler with pixel art graphics and a sci-fi setting for a jam on Itch.io:

darkdes.itch.io/the-disk-heist
darkdes.itch.io/the-disk-heist

Look at this @dungeoncrawlers.org

#GameMaker #pixelart #dungeoncrawler #3d #gamejam #indiedev #indiegame
September 14, 2025 at 1:40 PM
Reposted by Igor S.
Took the 3rd place in #LowRezJam together with
@veksell.bsky.social

💚𝗚𝗿𝗲𝗲𝗻 𝗙𝗿𝗶𝗲𝗻𝗱𝘀💚 is a story driven hybrid of a puzzle, stealth action and dungeon crawler with elements of indirect troll control... better check it out yourself: enotofil.itch.io/green-friends

#gamedev #indiedev #madewithgodot
Green Friends by enotofil, Veksell
Game made for LowRezJam'25
enotofil.itch.io
August 29, 2025 at 8:10 AM
Implemented a better indication for swipes. Before it used to be just a couple of circles that nobody noticed, one of them under the finger. 😃

#Godot #GodotEngine #indiedev
March 25, 2025 at 6:16 PM
Reposted by Igor S.
Platforming and combat systems are both being expanded! Here's a very quick peek 🔥

#AEROMACHINA / #ScreenshotSaturday / #Godot
March 8, 2025 at 3:33 PM
Fixed button border appearance, so hopefully your inner designer shouldn't feel pain anymore from every video I share. 😊 And prepared some placeholder icons for buttons along the way.

#Godot #GodotEngine #ScreenshotSaturday
March 7, 2025 at 8:17 PM
Just a couple of tweaks for today: Alice is moving by jumping now, and also she explains out loud what that Wait button does! 😅

#Godot #GodotEngine #ScreenshotSaturday
March 1, 2025 at 12:32 AM
Last weekend I've confirmed that the tutorial for the game works well enough, but there are still some minor things that could be improved. Now Alice gives comments on the moves that are not possible, so at least the player knows the input was received by the game.

#Godot #GodotEngine #indiedev
February 20, 2025 at 3:02 PM
Reposted by Igor S.
After 14 months of development, I am proud to share with you that my game is finally released on Steam! Go solve puzzles, have headache and enjoy the final product!

I do not ask often, but please share this!

store.steampowered.com/app/2731590/...
#gamedev #indiedev #godotengine #puzzle
February 17, 2025 at 3:30 PM
Reposted by Igor S.
Sharing some #Godot UI videos that I think are worthwhile, as I work through them tonight. I'd very much like to have the bones of my new app wired up before I go to bed, so this should be an active thread.

Starting off, this was excellent. Will definitely be watching more of her videos.
#GameDev
THIS Is The Key To Good UIs in Godot
YouTube video by Mina Pêcheux
youtu.be
February 13, 2025 at 5:02 AM
The first version of a new level style with the floating island instead of a picture frame. Besides, Alex (the artist and co-designer) made new visuals for the mage's attack! ⚡

#Godot #GodotEngine #indiedev
February 12, 2025 at 4:24 PM
Reposted by Igor S.
#Popochiu 2.0.3 is here! github.com/carenalgas/p...

Contribution Guidelines, some bug fixes and UX improvements. We'll keep working on making it better.

A #GodotAddon for #GodotEngine to make point n' click games creation easier.
Release v2.0.3 · carenalgas/popochiu
Popochiu v2.0.3 Popochiu 2.0.3 is here with a small but meaningful set of improvements and new documentation Fixes The player character can no longer follow itself, preventing a stack overflow iss...
github.com
February 9, 2025 at 6:00 PM
Reposted by Igor S.
Our action-RPG adventure, Katana Dragon, is LIVE on Kickstarter!🚀

🌍Explore
⚔️Fight
🏯Dive into Dungeons
👘Equip, upgrade & customize

We can't wait for you to be part of our game! ❤️

👉 katanadragon.com/kickstarter 👈
February 7, 2025 at 4:30 PM
The friends and the tap zone indicators were not intuitive to players, here's another version! 🤞

P.S. Just noticed that I've accidentally replaced stars for hearts on the portrait too, didn't mean that! (The infamous don't forget to "make unique" #Godot thing) 😅

#GodotEngine #indiedev
February 4, 2025 at 5:36 PM
Started added new levels, this level is going before the scary forest shadows one, to make the learning process slower and smoother. Besides, there are little tweaks here and there, can you catch them all? 🙂

#Godot #GodotEngine #indiedev
January 31, 2025 at 7:09 PM
Reposted by Igor S.
Number 10. Portal. DONE!
Finally completed the Godortal game! It was very difficult and took about a month to complete. Still a lot of bugs.
The video is a walkthrough of one level, there are 4 in total.
Check it out: darkdes.itch.io/godortal-game

#godotengine #20_games_challenge #indiedev #gamedev
January 31, 2025 at 3:53 PM
Reposted by Igor S.
🌼🌷
January 24, 2025 at 8:08 PM
Added explicit directions to the tutorial, now one can safely ignore the dialogue (going to rework it later so it doesn't take this much space on the screen). :)

#GodotEngine #Godot #indiedev
January 23, 2025 at 5:26 PM
A few more tweaks for the shadows. In the early versions of the game it was hard to notice their behavior when invisible, mostly had to listen to audio. Now the visuals are in place.

#GodotEngine #Godot #indiedev
January 21, 2025 at 5:41 PM
After completing the tutorial players are still uncertain about some rules. So I added more visual cues in the core gameplay. Also in the bottom left there are now extra hints on controls and goals based on the current state. The rest details went to the Help menu.

#Godot #ScreenshotSaturday
January 18, 2025 at 8:44 AM
Reposted by Igor S.
Writing a cross-hatching shader in #godotengine

The lines are following the direction of the light source ☀️
January 17, 2025 at 1:54 PM
As a warmup after the holidays, I've added a confirmation window for erasing all progress. It requires you to sign an agreement. :)

#GodotEngine #ScreenshotSaturday
January 11, 2025 at 2:38 PM
Reposted by Igor S.
Introducing Spell Wizard🪄

🔥 Unleash powerful magic with your keyboard in this Typing Survivor-like.

⌨️ Battle relentless waves of enemies by typing the words tethered to them to cast spells.

💎 Collect gems to master new abilities and grow stronger each run.

#gamedev #indiegames #solodev #godot
January 2, 2025 at 6:13 PM
Alice and uncle Serpent have decorated a tree too! :)

#GodotEngine #indiedev
December 24, 2024 at 11:09 AM