Hardest part was actually just figuring out units. Bevy uses illuminance (lux) for directional lights, but I need it in luminance (just convincing myself that this was true took a long while).
The conversion process is a little tricky (thread below).
Hardest part was actually just figuring out units. Bevy uses illuminance (lux) for directional lights, but I need it in luminance (just convincing myself that this was true took a long while).
The conversion process is a little tricky (thread below).
bevyengine.org/news/bevy-0-...
bevyengine.org/news/bevy-0-...
📐 Calculate distance from fragment to nearest hexagon edge, using the fragment's world position.
🔦 Highlight the fragment if that distance is small.
#gamedev #rustgamedev
📐 Calculate distance from fragment to nearest hexagon edge, using the fragment's world position.
🔦 Highlight the fragment if that distance is small.
#gamedev #rustgamedev
The triangle mesh makes it look less "hexagony" but I think I can fix that by adjusting the materials. 🎨 👨🎨
#bevyengine #gamedev #rustgamedev #rustlang
The triangle mesh makes it look less "hexagony" but I think I can fix that by adjusting the materials. 🎨 👨🎨
#bevyengine #gamedev #rustgamedev #rustlang
🎮 🤯 Play with a Bevy app inside the blog post
🧠 🌳 Build behaviour trees with Bevy Behave
⭐️ 🍒 Make agents earn points and eat fruit!
www.hankruiger.com/posts/bevy-b...
#bevyengine #gamedev #rustlang #rustgamedev
🎮 🤯 Play with a Bevy app inside the blog post
🧠 🌳 Build behaviour trees with Bevy Behave
⭐️ 🍒 Make agents earn points and eat fruit!
www.hankruiger.com/posts/bevy-b...
#bevyengine #gamedev #rustlang #rustgamedev
While the “art” is still mostly placeholders, I have enjoyed building the technical foundations so far! ✨🔨
#bevyengine #gamedev
While the “art” is still mostly placeholders, I have enjoyed building the technical foundations so far! ✨🔨
#bevyengine #gamedev
🎮 Crash course in Bevy ECS
🧬 Replicate state to clients
👨💻 Code samples
✨ Absolute joy and happiness
If you're curious, check it out! www.hankruiger.com/posts/adding...
#bevyengine #rustlang #gamedev
🎮 Crash course in Bevy ECS
🧬 Replicate state to clients
👨💻 Code samples
✨ Absolute joy and happiness
If you're curious, check it out! www.hankruiger.com/posts/adding...
#bevyengine #rustlang #gamedev