GodotFest - GodotCon Europe 25
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GodotFest - GodotCon Europe 25
@godotfest.com
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Good news! Even if you couldn’t make it to #GodotFest this year, all the recorded talks are now gradually being uploaded to our YouTube channel.
If you’d like to support the speakers (and us!) in reaching a wider audience, a like and sub would be awesome!

youtube.com/@GodotFest
We've made it to the news! Thank you GamesMarkt for spreading the word, you've perfectly captured everything that makes #GodotFest great. And best part is that we'll be doing it again next year! 👉 www.gamesmarket.global/first-godotf...
First GodotFest in Munich Attracts 330 Developers
Under the new title GodotFest, the Godot engine event tradition in Munich continues. 300 people attended the event by local hosts GameDev Events Munich. The schedule was perfectly tuned in on the need...
www.gamesmarket.global
November 14, 2025 at 1:47 PM
Don't forget the main point of #GodotFest: Stickers.
-taken
November 12, 2025 at 11:01 AM
What does an art director actually do?
Simone Mändl gives us a crash course today at #GodotFest -owl
November 12, 2025 at 10:37 AM
Good news! Even if you couldn’t make it to #GodotFest this year, all the recorded talks are now gradually being uploaded to our YouTube channel.
If you’d like to support the speakers (and us!) in reaching a wider audience, a like and sub would be awesome!

youtube.com/@GodotFest
November 11, 2025 at 5:41 PM
This may or may not be my fourth Spezi today... Don't forget to hydrate, the drinks are free @ #GodotFest!
-taken
November 11, 2025 at 3:28 PM
Don't forget to check out the games and projects of other #GodotFest visitors!
-taken
November 11, 2025 at 1:09 PM
Opening Remarks are starting at #GodotFest!
Are you ready for two days of amazing talks and workshops? 🥳
-owl
November 11, 2025 at 9:37 AM
Time for some "healthy" breakfast!
November 11, 2025 at 8:43 AM
How does #JetBrains Rider work? Matt Ellis will show us how @jetbrains.com made it easy to debug C# and GDScript, how inspections and code completion are made, and tell the story of adding unit testing with GDUnit. We’re proud to have them as supporters of #GodotFest 2025!
November 11, 2025 at 8:04 AM
Expand what Godot can do! At #GodotFest, @flamelizard.bsky.social will walk you through integrating third-party C++ libraries with GDExtension and managing dependencies using Conan, vcpkg, and SCons.
November 10, 2025 at 2:52 PM
Endless Access is a non-profit organization on a mission to empower the next gen of creators through its global community and innovative tools that spark creativity, foster collaboration, and build future-ready skills. We’re proud to have them as supporters of #GodotFest 2025!
November 10, 2025 at 9:51 AM
When designing tools, it’s easy to focus only on what they do and not how people use them. At #GodotFest, Robin-Yann Storm will teach how to design tools and workflows that fit together seamlessly, balance time and cost, and make teams more effective in the way they work.
November 9, 2025 at 2:47 PM
Reposted by GodotFest - GodotCon Europe 25
I’m preparing for my Tool Design Workshop at @godotfest.com next week.

What is a workflow that every indie has to go through, yet hates doing?

We will be doing an exercise about it!
November 7, 2025 at 3:00 PM
Before you leave for #GodotFest in a few days - if you want to showcase your projects, bring a laptop! We'll have two rooms with tables and power. Spots are first come first serve, but reset during lunch break to give everyone a chance.
November 7, 2025 at 2:27 PM
The best-looking UI means nothing if your players can’t read it. In her workshop at #GodotFest, Henni (itsjustletters.de) will show how Godot’s font tools help designers build accessible interfaces: starting from the basics all the way to advanced OpenType features and more!
November 7, 2025 at 11:57 AM
The age-old wisdom for adding multiplayer to a complex single player game is: Don't. But the team of Dome Keeper did it anyway! Chris Ridenour will talk about how they did it at #GodotFest
November 5, 2025 at 2:34 PM
Reposted by GodotFest - GodotCon Europe 25
Come see me talk about using @jetbrains-rider.bsky.social as your Godot IDE on Tuesday!

godotfest.com/talks/godot-...
November 4, 2025 at 8:25 PM
Thanks to Miguel (Bitbrain) we now have a beautiful schedule and map overview on GodotFest.com/schedule! It is final and you can plan your days with a certainty. Just press the little ❤ and export to calendar!
November 4, 2025 at 6:51 PM
Why write documentation no one reads when your own game can be the documentation? At #GodotFest @rystorm.com will show you how Gyms, Zoos, and Museums help teams test features, showcase assets, and document systems interactively.
November 4, 2025 at 1:37 PM
Reposted by GodotFest - GodotCon Europe 25
Hey, so @godotfest.com is taking place in 2 weeks, and I'll be there!

Feel free to DM me if you'd like to meet up and talk about
💼 @w4games.com products and services (Consoles, Build, Professional Services)
⚙️ #GodotEngine development priorities
🎮 your awesome Godot projects
October 29, 2025 at 4:44 PM
Did we mention the PlayStation team is going to be at #GodotFest? And you can meet them too!
October 23, 2025 at 1:42 PM
Reposted by GodotFest - GodotCon Europe 25
🔜 #GodotFest

Want to see these slides (and many more) live? Then join my presentation on November 11th at GodotFest in Munich :)

#godot #gamedev
October 21, 2025 at 3:07 PM
People often ask the team at @Bippinbits what they love most about #Godot. Curious about Luca Andre Martinelli’s answer? It’s productivity! At #GodotFest he will share practical examples and insights from their work on Dome Keeper and PVKK.
October 21, 2025 at 1:09 PM
Our webmaster @bitbra.in added a fantastic new feature: favourite your sessions and build your own schedule!
(also, he updated the schedule). So go and check it out!
I made an update to the @godotfest.com website and you can now favourite the talks you want to see and create your own schedule.

godotfest.com/schedule

#godotengine #godotfest
October 19, 2025 at 1:36 PM