Developer of the game Isle Of Avalon.
Godot hoe.
+ Added caustics to the ocean floor and used the second uv channel to add a mask for where the waves meet the shore to make them brighter. 🌊
I think it's finished now
#godot #3d #platformer #water #shader
+ Added caustics to the ocean floor and used the second uv channel to add a mask for where the waves meet the shore to make them brighter. 🌊
I think it's finished now
#godot #3d #platformer #water #shader
Godot 4.4 is absolutely goated for this.
Still working on collision, but it's so fun to just wiggle about and surprisingly easy to implement.
Godot 4.4 is absolutely goated for this.
Still working on collision, but it's so fun to just wiggle about and surprisingly easy to implement.