Developer of the game Isle Of Avalon.
Godot hoe.
There's a few use cases that I have come across. Legend 64 lerps through a few sets of colours to simulate a day/night cycle. Also the original Spyro games used 2 sets everywhere for the environment
There's a few use cases that I have come across. Legend 64 lerps through a few sets of colours to simulate a day/night cycle. Also the original Spyro games used 2 sets everywhere for the environment