gmilh.bsky.social
@gmilh.bsky.social
I got myself a usb stick, from a good brand, and with a good amount of space. To be able to quickly move files between my desktop and laptop in a pinch, without the added time sink of going through cloud or source control. I barely used it, and the drive is already failing!
November 30, 2025 at 11:42 AM
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The dumbest part is PS1 discs lowered the price of games and the results speak for themselves: Best selling console at the time, outsold N64 almost 3:1 with four times as much N64 software, and outsold the Genesis and SNES combined in both hardware and software.
October 23, 2025 at 5:16 PM
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"games should cost more" is dumb and most of you thinking they should be more expensive are forgetting what N64 cartridges cost to ship and manufacture and simplistic inflation comparisons might be the stupidest shit I've seen all day lol
October 23, 2025 at 5:11 PM
Bit late, but for today's #ScreenshotSaturday wanted to show off my entry for the Mega Stack-O-Jam by
@unrealengine.bsky.social. The goal was, make a game level, starting off from the new #StackOBot template.

I'd love to know what you all think: gmilh.itch.io/stack-o-jam-...
August 23, 2025 at 11:03 PM
Got something in the mail a day earlier than expected today 😊😍😊 (a switch 2, it’s a switch 2)
June 4, 2025 at 2:48 PM
Merry DELTARUNE TOMORROW to all those who celebrate ❤️🔪
June 3, 2025 at 1:17 PM
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HAPPY WEDNESDAY!! It is with great pleasure I can officially announce that #Kindergarten3 will be launching on June 18th!! 4 Wednesday's to go!
May 21, 2025 at 5:12 PM
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Crescent County is coming to Kickstarter!
We're so excited to bring Crescent County into the world and we need your help!

Please follow our Kickstarter pre-launch page and spread the word ✨

www.kickstarter.com/projects/ann...
April 23, 2025 at 3:05 PM
For this #screenshotsaturday I want to share my entry for the Spring Cleaning #32BitJam from earlier this week. This gamejam was about keep working on an existing project that had a 32bit aesthetic. I decided to expand upon my entry for the previous Prototyping 32BitJam.
April 20, 2025 at 1:07 AM
If I had a money for every time Sony asked From Software to make a new IP for them. Then completely neglected that IP, and From went to another publisher to make a spiritual sequel under a different name. I would have 2 money right now, lol.
April 2, 2025 at 2:38 PM
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The Platformer Pack is now released :D

120+ FREE stylised platformer assets, powerups, buttons/switches, obstacles, traps, and more!

Extra assets available for a small price ❤️

Available here : kaylousberg.itch.io/kaykit-platf...

#gamedev #indiedev
March 10, 2025 at 2:07 PM
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I need yall to understand the first 30min of Heavenly Sword

You do a quick battle on a massive battleground (its meant to be impressive but it runs like penis) BEFORE you can access the main menu

Then you do a tutorial level with some battles

Then you do a turret section with Sixaxis support
January 4, 2025 at 6:19 PM
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in the incubator space i work at kids scrape and beg for $30k grants to make actual video games

meanwhile $4.5 mil gets given away to scammers by morons for a game 17 people will play
December 19, 2024 at 8:22 AM
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December 18, 2024 at 11:46 PM
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That "indie" is where innovation happens generally isn't true anymore. We iterate to breakthroughs. At large, indie is more risk-averse & homogenous than it's been - publishers gatekeep, focus on graphics, and balloon budgets. Innovation comes from self-published games launching their practice game.
December 4, 2024 at 10:50 AM
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November 12, 2024 at 2:55 PM
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If anyone tries to tell you visual scripting isn't programming you have my permission to punch them in the face
November 12, 2024 at 1:56 PM
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Silent Hill 2 Remake might actually become one of my favorite survival horror games. I'm REALY impressed!
November 7, 2024 at 3:37 AM
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This 24 year old joke is still on track to actually happen in real life.
October 2, 2024 at 11:03 PM
Me waiting for the Amazon delivery person today.
October 20, 2023 at 3:32 PM